// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Tracks/MovieSceneEulerTransformTrack.h" #ifdef MOVIESCENETRACKS_MovieSceneEulerTransformTrack_generated_h #error "MovieSceneEulerTransformTrack.generated.h already included, missing '#pragma once' in MovieSceneEulerTransformTrack.h" #endif #define MOVIESCENETRACKS_MovieSceneEulerTransformTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneEulerTransformTrack ******************************************* struct Z_Construct_UClass_UMovieSceneEulerTransformTrack_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneEulerTransformTrack_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneEulerTransformTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneEulerTransformTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneEulerTransformTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneEulerTransformTrack, UMovieScenePropertyTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneEulerTransformTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneEulerTransformTrack) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ MOVIESCENETRACKS_API UMovieSceneEulerTransformTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneEulerTransformTrack) \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneEulerTransformTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneEulerTransformTrack); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneEulerTransformTrack(UMovieSceneEulerTransformTrack&&) = delete; \ UMovieSceneEulerTransformTrack(const UMovieSceneEulerTransformTrack&) = delete; \ MOVIESCENETRACKS_API virtual ~UMovieSceneEulerTransformTrack(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_13_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_INCLASS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h_17_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneEulerTransformTrack; // ********** End Class UMovieSceneEulerTransformTrack ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Tracks_MovieSceneEulerTransformTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS