68 lines
3.6 KiB
C++
68 lines
3.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Sections/MovieSceneCinematicShotSection.h"
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#ifdef MOVIESCENETRACKS_MovieSceneCinematicShotSection_generated_h
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#error "MovieSceneCinematicShotSection.generated.h already included, missing '#pragma once' in MovieSceneCinematicShotSection.h"
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#endif
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#define MOVIESCENETRACKS_MovieSceneCinematicShotSection_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMovieSceneCinematicShotSection ******************************************
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execSetShotDisplayName); \
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DECLARE_FUNCTION(execGetShotDisplayName);
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struct Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics;
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MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMovieSceneCinematicShotSection(); \
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friend struct ::Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieSceneCinematicShotSection, UMovieSceneSubSection, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister) \
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DECLARE_SERIALIZER(UMovieSceneCinematicShotSection)
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieSceneCinematicShotSection(UMovieSceneCinematicShotSection&&) = delete; \
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UMovieSceneCinematicShotSection(const UMovieSceneCinematicShotSection&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCinematicShotSection); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCinematicShotSection); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCinematicShotSection) \
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MOVIESCENETRACKS_API virtual ~UMovieSceneCinematicShotSection();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_21_PROLOG
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieSceneCinematicShotSection;
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// ********** End Class UMovieSceneCinematicShotSection ********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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