// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Sections/MovieSceneCinematicShotSection.h" #ifdef MOVIESCENETRACKS_MovieSceneCinematicShotSection_generated_h #error "MovieSceneCinematicShotSection.generated.h already included, missing '#pragma once' in MovieSceneCinematicShotSection.h" #endif #define MOVIESCENETRACKS_MovieSceneCinematicShotSection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneCinematicShotSection ****************************************** #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetShotDisplayName); \ DECLARE_FUNCTION(execGetShotDisplayName); struct Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics; MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneCinematicShotSection(); \ friend struct ::Z_Construct_UClass_UMovieSceneCinematicShotSection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneCinematicShotSection, UMovieSceneSubSection, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneCinematicShotSection_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneCinematicShotSection) #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneCinematicShotSection(UMovieSceneCinematicShotSection&&) = delete; \ UMovieSceneCinematicShotSection(const UMovieSceneCinematicShotSection&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneCinematicShotSection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneCinematicShotSection); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneCinematicShotSection) \ MOVIESCENETRACKS_API virtual ~UMovieSceneCinematicShotSection(); #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_21_PROLOG #define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h_25_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneCinematicShotSection; // ********** End Class UMovieSceneCinematicShotSection ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneCinematicShotSection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS