85 lines
4.6 KiB
C++
85 lines
4.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Sections/MovieSceneActorReferenceSection.h"
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#ifdef MOVIESCENETRACKS_MovieSceneActorReferenceSection_generated_h
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#error "MovieSceneActorReferenceSection.generated.h already included, missing '#pragma once' in MovieSceneActorReferenceSection.h"
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#endif
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#define MOVIESCENETRACKS_MovieSceneActorReferenceSection_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FMovieSceneActorReferenceKey **************************************
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struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics;
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_41_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics; \
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MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
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struct FMovieSceneActorReferenceKey;
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// ********** End ScriptStruct FMovieSceneActorReferenceKey ****************************************
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// ********** Begin ScriptStruct FMovieSceneActorReferenceData *************************************
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struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics;
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_74_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics; \
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MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
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typedef FMovieSceneChannel Super;
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struct FMovieSceneActorReferenceData;
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// ********** End ScriptStruct FMovieSceneActorReferenceData ***************************************
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// ********** Begin Class UMovieSceneActorReferenceSection *****************************************
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struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics;
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MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_INCLASS \
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private: \
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static void StaticRegisterNativesUMovieSceneActorReferenceSection(); \
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friend struct ::Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieSceneActorReferenceSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister) \
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DECLARE_SERIALIZER(UMovieSceneActorReferenceSection)
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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MOVIESCENETRACKS_API UMovieSceneActorReferenceSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneActorReferenceSection) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneActorReferenceSection); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneActorReferenceSection); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieSceneActorReferenceSection(UMovieSceneActorReferenceSection&&) = delete; \
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UMovieSceneActorReferenceSection(const UMovieSceneActorReferenceSection&) = delete; \
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MOVIESCENETRACKS_API virtual ~UMovieSceneActorReferenceSection();
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_187_PROLOG
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#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_INCLASS \
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FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieSceneActorReferenceSection;
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// ********** End Class UMovieSceneActorReferenceSection *******************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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