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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneActorReferenceSection.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneActorReferenceSection.h"
#ifdef MOVIESCENETRACKS_MovieSceneActorReferenceSection_generated_h
#error "MovieSceneActorReferenceSection.generated.h already included, missing '#pragma once' in MovieSceneActorReferenceSection.h"
#endif
#define MOVIESCENETRACKS_MovieSceneActorReferenceSection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneActorReferenceKey **************************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_41_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct();
struct FMovieSceneActorReferenceKey;
// ********** End ScriptStruct FMovieSceneActorReferenceKey ****************************************
// ********** Begin ScriptStruct FMovieSceneActorReferenceData *************************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics;
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_74_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics; \
MOVIESCENETRACKS_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneChannel Super;
struct FMovieSceneActorReferenceData;
// ********** End ScriptStruct FMovieSceneActorReferenceData ***************************************
// ********** Begin Class UMovieSceneActorReferenceSection *****************************************
struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics;
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_INCLASS \
private: \
static void StaticRegisterNativesUMovieSceneActorReferenceSection(); \
friend struct ::Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENETRACKS_API UClass* ::Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneActorReferenceSection, UMovieSceneSection, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieSceneTracks"), Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneActorReferenceSection)
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENETRACKS_API UMovieSceneActorReferenceSection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneActorReferenceSection) \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENETRACKS_API, UMovieSceneActorReferenceSection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneActorReferenceSection); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneActorReferenceSection(UMovieSceneActorReferenceSection&&) = delete; \
UMovieSceneActorReferenceSection(const UMovieSceneActorReferenceSection&) = delete; \
MOVIESCENETRACKS_API virtual ~UMovieSceneActorReferenceSection();
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_187_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_INCLASS \
FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h_191_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneActorReferenceSection;
// ********** End Class UMovieSceneActorReferenceSection *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS