Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneTracks/UHT/MovieSceneActorReferenceSection.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

345 lines
27 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sections/MovieSceneActorReferenceSection.h"
#include "Channels/MovieSceneChannelData.h"
#include "Curves/IntegralCurve.h"
#include "MovieSceneObjectBindingID.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneActorReferenceSection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FIntegralCurve();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneChannel();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneKeyHandleMap();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceData();
MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey();
UPackage* Z_Construct_UPackage__Script_MovieSceneTracks();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneActorReferenceKey **************************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneActorReferenceKey); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneActorReferenceKey); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Object_MetaData[] = {
{ "Category", "Key" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentName_MetaData[] = {
{ "Category", "Key" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = {
{ "Category", "Key" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneActorReferenceKey constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_Object;
static const UECodeGen_Private::FNamePropertyParams NewProp_ComponentName;
static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneActorReferenceKey constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneActorReferenceKey>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey;
class UScriptStruct* FMovieSceneActorReferenceKey::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneActorReferenceKey"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneActorReferenceKey Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, Object), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Object_MetaData), NewProp_Object_MetaData) }; // 3245927956
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_ComponentName = { "ComponentName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, ComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentName_MetaData), NewProp_ComponentName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_Object,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_ComponentName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_SocketName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneActorReferenceKey Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
nullptr,
&NewStructOps,
"MovieSceneActorReferenceKey",
Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers),
sizeof(FMovieSceneActorReferenceKey),
alignof(FMovieSceneActorReferenceKey),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneActorReferenceKey ****************************************
// ********** Begin ScriptStruct FMovieSceneActorReferenceData *************************************
struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneActorReferenceData); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneActorReferenceData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** A curve of events */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "A curve of events" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyTimes_MetaData[] = {
{ "Comment", "/** Sorted array of key times */" },
{ "KeyTimes", "" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "Sorted array of key times" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Comment", "/** Default value used when there are no keys */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "Default value used when there are no keys" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyValues_MetaData[] = {
{ "Comment", "/** Array of values that correspond to each key time */" },
{ "KeyValues", "" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "Array of values that correspond to each key time" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyHandles_MetaData[] = {
{ "Comment", "/** This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets. */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneActorReferenceData constinit property declarations *****
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyTimes_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyTimes;
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyValues_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyValues;
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyHandles;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneActorReferenceData constinit property declarations *******
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneActorReferenceData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics
static_assert(std::is_polymorphic<FMovieSceneActorReferenceData>() == std::is_polymorphic<FMovieSceneChannel>(), "USTRUCT FMovieSceneActorReferenceData cannot be polymorphic unless super FMovieSceneChannel is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData;
class UScriptStruct* FMovieSceneActorReferenceData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneActorReferenceData"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneActorReferenceData Property Definitions ****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes_Inner = { "KeyTimes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes = { "KeyTimes", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyTimes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyTimes_MetaData), NewProp_KeyTimes_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, DefaultValue), Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; // 1796786538
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues_Inner = { "KeyValues", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, METADATA_PARAMS(0, nullptr) }; // 1796786538
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues = { "KeyValues", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyValues), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyValues_MetaData), NewProp_KeyValues_MetaData) }; // 1796786538
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyHandles = { "KeyHandles", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyHandles), Z_Construct_UScriptStruct_FMovieSceneKeyHandleMap, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyHandles_MetaData), NewProp_KeyHandles_MetaData) }; // 4099657400
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_DefaultValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyHandles,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneActorReferenceData Property Definitions ******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
Z_Construct_UScriptStruct_FMovieSceneChannel,
&NewStructOps,
"MovieSceneActorReferenceData",
Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers),
sizeof(FMovieSceneActorReferenceData),
alignof(FMovieSceneActorReferenceData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceData()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneActorReferenceData ***************************************
// ********** Begin Class UMovieSceneActorReferenceSection *****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneActorReferenceSection;
UClass* UMovieSceneActorReferenceSection::GetPrivateStaticClass()
{
using TClass = UMovieSceneActorReferenceSection;
if (!Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneActorReferenceSection"),
Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton,
StaticRegisterNativesUMovieSceneActorReferenceSection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister()
{
return UMovieSceneActorReferenceSection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A single actor reference point section\n */" },
{ "IncludePath", "Sections/MovieSceneActorReferenceSection.h" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "A single actor reference point section" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorReferenceData_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorGuidIndexCurve_MetaData[] = {
{ "Comment", "/** Curve data */" },
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
{ "ToolTip", "Curve data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorGuidStrings_MetaData[] = {
{ "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneActorReferenceSection constinit property declarations *********
static const UECodeGen_Private::FStructPropertyParams NewProp_ActorReferenceData;
static const UECodeGen_Private::FStructPropertyParams NewProp_ActorGuidIndexCurve;
static const UECodeGen_Private::FStrPropertyParams NewProp_ActorGuidStrings_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ActorGuidStrings;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneActorReferenceSection constinit property declarations ***********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneActorReferenceSection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics
// ********** Begin Class UMovieSceneActorReferenceSection Property Definitions ********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorReferenceData = { "ActorReferenceData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorReferenceData), Z_Construct_UScriptStruct_FMovieSceneActorReferenceData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorReferenceData_MetaData), NewProp_ActorReferenceData_MetaData) }; // 1457387000
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidIndexCurve = { "ActorGuidIndexCurve", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorGuidIndexCurve_DEPRECATED), Z_Construct_UScriptStruct_FIntegralCurve, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorGuidIndexCurve_MetaData), NewProp_ActorGuidIndexCurve_MetaData) }; // 612242367
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings_Inner = { "ActorGuidStrings", nullptr, (EPropertyFlags)0x0000000020000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings = { "ActorGuidStrings", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorGuidStrings_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorGuidStrings_MetaData), NewProp_ActorGuidStrings_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorReferenceData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidIndexCurve,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneActorReferenceSection Property Definitions **********************
UObject* (*const Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneSection,
(UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::ClassParams = {
&UMovieSceneActorReferenceSection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers),
0,
0x00A800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::Class_MetaDataParams)
};
void UMovieSceneActorReferenceSection::StaticRegisterNativesUMovieSceneActorReferenceSection()
{
}
UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection()
{
if (!Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton, Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneActorReferenceSection);
UMovieSceneActorReferenceSection::~UMovieSceneActorReferenceSection() {}
// ********** End Class UMovieSceneActorReferenceSection *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneActorReferenceKey::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewStructOps, TEXT("MovieSceneActorReferenceKey"),&Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneActorReferenceKey), 1796786538U) },
{ FMovieSceneActorReferenceData::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewStructOps, TEXT("MovieSceneActorReferenceData"),&Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneActorReferenceData), 1457387000U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneActorReferenceSection, UMovieSceneActorReferenceSection::StaticClass, TEXT("UMovieSceneActorReferenceSection"), &Z_Registration_Info_UClass_UMovieSceneActorReferenceSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneActorReferenceSection), 77108867U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_3443780414{
TEXT("/Script/MovieSceneTracks"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS