// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sections/MovieSceneActorReferenceSection.h" #include "Channels/MovieSceneChannelData.h" #include "Curves/IntegralCurve.h" #include "MovieSceneObjectBindingID.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMovieSceneActorReferenceSection() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFrameNumber(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FIntegralCurve(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSection(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneChannel(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneKeyHandleMap(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection(); MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister(); MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceData(); MOVIESCENETRACKS_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey(); UPackage* Z_Construct_UPackage__Script_MovieSceneTracks(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FMovieSceneActorReferenceKey ************************************** struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneActorReferenceKey); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneActorReferenceKey); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Object_MetaData[] = { { "Category", "Key" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ComponentName_MetaData[] = { { "Category", "Key" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = { { "Category", "Key" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneActorReferenceKey constinit property declarations ****** static const UECodeGen_Private::FStructPropertyParams NewProp_Object; static const UECodeGen_Private::FNamePropertyParams NewProp_ComponentName; static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneActorReferenceKey constinit property declarations ******** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey; class UScriptStruct* FMovieSceneActorReferenceKey::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneActorReferenceKey")); } return Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneActorReferenceKey Property Definitions ***************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, Object), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Object_MetaData), NewProp_Object_MetaData) }; // 3245927956 const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_ComponentName = { "ComponentName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, ComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ComponentName_MetaData), NewProp_ComponentName_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceKey, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_Object, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_ComponentName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewProp_SocketName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneActorReferenceKey Property Definitions ******************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, nullptr, &NewStructOps, "MovieSceneActorReferenceKey", Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::PropPointers), sizeof(FMovieSceneActorReferenceKey), alignof(FMovieSceneActorReferenceKey), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey.InnerSingleton); } // ********** End ScriptStruct FMovieSceneActorReferenceKey **************************************** // ********** Begin ScriptStruct FMovieSceneActorReferenceData ************************************* struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneActorReferenceData); } static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneActorReferenceData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** A curve of events */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, { "ToolTip", "A curve of events" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyTimes_MetaData[] = { { "Comment", "/** Sorted array of key times */" }, { "KeyTimes", "" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, { "ToolTip", "Sorted array of key times" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Comment", "/** Default value used when there are no keys */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, { "ToolTip", "Default value used when there are no keys" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyValues_MetaData[] = { { "Comment", "/** Array of values that correspond to each key time */" }, { "KeyValues", "" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, { "ToolTip", "Array of values that correspond to each key time" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyHandles_MetaData[] = { { "Comment", "/** This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets. */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, { "ToolTip", "This needs to be a UPROPERTY so it gets saved into editor transactions but transient so it doesn't get saved into assets." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FMovieSceneActorReferenceData constinit property declarations ***** static const UECodeGen_Private::FStructPropertyParams NewProp_KeyTimes_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyTimes; static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FStructPropertyParams NewProp_KeyValues_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_KeyValues; static const UECodeGen_Private::FStructPropertyParams NewProp_KeyHandles; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FMovieSceneActorReferenceData constinit property declarations ******* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FMovieSceneActorReferenceData cannot be polymorphic unless super FMovieSceneChannel is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData; class UScriptStruct* FMovieSceneActorReferenceData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData, (UObject*)Z_Construct_UPackage__Script_MovieSceneTracks(), TEXT("MovieSceneActorReferenceData")); } return Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.OuterSingleton; } // ********** Begin ScriptStruct FMovieSceneActorReferenceData Property Definitions **************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes_Inner = { "KeyTimes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FFrameNumber, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes = { "KeyTimes", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyTimes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyTimes_MetaData), NewProp_KeyTimes_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, DefaultValue), Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; // 1796786538 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues_Inner = { "KeyValues", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey, METADATA_PARAMS(0, nullptr) }; // 1796786538 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues = { "KeyValues", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyValues), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyValues_MetaData), NewProp_KeyValues_MetaData) }; // 1796786538 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyHandles = { "KeyHandles", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneActorReferenceData, KeyHandles), Z_Construct_UScriptStruct_FMovieSceneKeyHandleMap, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyHandles_MetaData), NewProp_KeyHandles_MetaData) }; // 4099657400 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyTimes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_DefaultValue, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyValues, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewProp_KeyHandles, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FMovieSceneActorReferenceData Property Definitions ****************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, Z_Construct_UScriptStruct_FMovieSceneChannel, &NewStructOps, "MovieSceneActorReferenceData", Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::PropPointers), sizeof(FMovieSceneActorReferenceData), alignof(FMovieSceneActorReferenceData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneActorReferenceData() { if (!Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData.InnerSingleton); } // ********** End ScriptStruct FMovieSceneActorReferenceData *************************************** // ********** Begin Class UMovieSceneActorReferenceSection ***************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneActorReferenceSection; UClass* UMovieSceneActorReferenceSection::GetPrivateStaticClass() { using TClass = UMovieSceneActorReferenceSection; if (!Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MovieSceneActorReferenceSection"), Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton, StaticRegisterNativesUMovieSceneActorReferenceSection, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.InnerSingleton; } UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection_NoRegister() { return UMovieSceneActorReferenceSection::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A single actor reference point section\n */" }, { "IncludePath", "Sections/MovieSceneActorReferenceSection.h" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, { "ToolTip", "A single actor reference point section" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorReferenceData_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorGuidIndexCurve_MetaData[] = { { "Comment", "/** Curve data */" }, { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, { "ToolTip", "Curve data" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorGuidStrings_MetaData[] = { { "ModuleRelativePath", "Public/Sections/MovieSceneActorReferenceSection.h" }, }; #endif // WITH_METADATA // ********** Begin Class UMovieSceneActorReferenceSection constinit property declarations ********* static const UECodeGen_Private::FStructPropertyParams NewProp_ActorReferenceData; static const UECodeGen_Private::FStructPropertyParams NewProp_ActorGuidIndexCurve; static const UECodeGen_Private::FStrPropertyParams NewProp_ActorGuidStrings_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ActorGuidStrings; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMovieSceneActorReferenceSection constinit property declarations *********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics // ********** Begin Class UMovieSceneActorReferenceSection Property Definitions ******************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorReferenceData = { "ActorReferenceData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorReferenceData), Z_Construct_UScriptStruct_FMovieSceneActorReferenceData, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorReferenceData_MetaData), NewProp_ActorReferenceData_MetaData) }; // 1457387000 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidIndexCurve = { "ActorGuidIndexCurve", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorGuidIndexCurve_DEPRECATED), Z_Construct_UScriptStruct_FIntegralCurve, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorGuidIndexCurve_MetaData), NewProp_ActorGuidIndexCurve_MetaData) }; // 612242367 const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings_Inner = { "ActorGuidStrings", nullptr, (EPropertyFlags)0x0000000020000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings = { "ActorGuidStrings", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneActorReferenceSection, ActorGuidStrings_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorGuidStrings_MetaData), NewProp_ActorGuidStrings_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorReferenceData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidIndexCurve, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::NewProp_ActorGuidStrings, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers) < 2048); // ********** End Class UMovieSceneActorReferenceSection Property Definitions ********************** UObject* (*const Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMovieSceneSection, (UObject* (*)())Z_Construct_UPackage__Script_MovieSceneTracks, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::ClassParams = { &UMovieSceneActorReferenceSection::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::PropPointers), 0, 0x00A800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::Class_MetaDataParams) }; void UMovieSceneActorReferenceSection::StaticRegisterNativesUMovieSceneActorReferenceSection() { } UClass* Z_Construct_UClass_UMovieSceneActorReferenceSection() { if (!Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton, Z_Construct_UClass_UMovieSceneActorReferenceSection_Statics::ClassParams); } return Z_Registration_Info_UClass_UMovieSceneActorReferenceSection.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneActorReferenceSection); UMovieSceneActorReferenceSection::~UMovieSceneActorReferenceSection() {} // ********** End Class UMovieSceneActorReferenceSection ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FMovieSceneActorReferenceKey::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneActorReferenceKey_Statics::NewStructOps, TEXT("MovieSceneActorReferenceKey"),&Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceKey, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneActorReferenceKey), 1796786538U) }, { FMovieSceneActorReferenceData::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneActorReferenceData_Statics::NewStructOps, TEXT("MovieSceneActorReferenceData"),&Z_Registration_Info_UScriptStruct_FMovieSceneActorReferenceData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneActorReferenceData), 1457387000U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMovieSceneActorReferenceSection, UMovieSceneActorReferenceSection::StaticClass, TEXT("UMovieSceneActorReferenceSection"), &Z_Registration_Info_UClass_UMovieSceneActorReferenceSection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneActorReferenceSection), 77108867U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_3443780414{ TEXT("/Script/MovieSceneTracks"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieSceneTracks_Public_Sections_MovieSceneActorReferenceSection_h__Script_MovieSceneTracks_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS