62 lines
3.1 KiB
C++
62 lines
3.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "EntitySystem/MovieSceneSpawnablesSystem.h"
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#ifdef MOVIESCENE_MovieSceneSpawnablesSystem_generated_h
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#error "MovieSceneSpawnablesSystem.generated.h already included, missing '#pragma once' in MovieSceneSpawnablesSystem.h"
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#endif
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#define MOVIESCENE_MovieSceneSpawnablesSystem_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMovieSceneSpawnablesSystem **********************************************
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struct Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics;
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MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister();
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#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMovieSceneSpawnablesSystem(); \
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friend struct ::Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMovieSceneSpawnablesSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister) \
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DECLARE_SERIALIZER(UMovieSceneSpawnablesSystem)
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#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMovieSceneSpawnablesSystem(UMovieSceneSpawnablesSystem&&) = delete; \
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UMovieSceneSpawnablesSystem(const UMovieSceneSpawnablesSystem&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSpawnablesSystem); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSpawnablesSystem); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSpawnablesSystem) \
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MOVIESCENE_API virtual ~UMovieSceneSpawnablesSystem();
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#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_14_PROLOG
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#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_ENHANCED_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMovieSceneSpawnablesSystem;
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// ********** End Class UMovieSceneSpawnablesSystem ************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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