// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EntitySystem/MovieSceneSpawnablesSystem.h" #ifdef MOVIESCENE_MovieSceneSpawnablesSystem_generated_h #error "MovieSceneSpawnablesSystem.generated.h already included, missing '#pragma once' in MovieSceneSpawnablesSystem.h" #endif #define MOVIESCENE_MovieSceneSpawnablesSystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneSpawnablesSystem ********************************************** struct Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics; MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMovieSceneSpawnablesSystem(); \ friend struct ::Z_Construct_UClass_UMovieSceneSpawnablesSystem_Statics; \ static UClass* GetPrivateStaticClass(); \ friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneSpawnablesSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneSpawnablesSystem_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneSpawnablesSystem) #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneSpawnablesSystem(UMovieSceneSpawnablesSystem&&) = delete; \ UMovieSceneSpawnablesSystem(const UMovieSceneSpawnablesSystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneSpawnablesSystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneSpawnablesSystem); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneSpawnablesSystem) \ MOVIESCENE_API virtual ~UMovieSceneSpawnablesSystem(); #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_14_PROLOG #define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h_19_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneSpawnablesSystem; // ********** End Class UMovieSceneSpawnablesSystem ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneSpawnablesSystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS