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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieScene/UHT/MovieSceneShotMetaData.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

65 lines
3.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MetaData/MovieSceneShotMetaData.h"
#ifdef MOVIESCENE_MovieSceneShotMetaData_generated_h
#error "MovieSceneShotMetaData.generated.h already included, missing '#pragma once' in MovieSceneShotMetaData.h"
#endif
#define MOVIESCENE_MovieSceneShotMetaData_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneShotMetaData **************************************************
struct Z_Construct_UClass_UMovieSceneShotMetaData_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneShotMetaData_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_MetaData_MovieSceneShotMetaData_h_25_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneShotMetaData(); \
friend struct ::Z_Construct_UClass_UMovieSceneShotMetaData_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneShotMetaData_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneShotMetaData, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneShotMetaData_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneShotMetaData) \
virtual UObject* _getUObject() const override { return const_cast<UMovieSceneShotMetaData*>(this); }
#define FID_Engine_Source_Runtime_MovieScene_Public_MetaData_MovieSceneShotMetaData_h_25_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
MOVIESCENE_API UMovieSceneShotMetaData(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneShotMetaData(UMovieSceneShotMetaData&&) = delete; \
UMovieSceneShotMetaData(const UMovieSceneShotMetaData&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneShotMetaData); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneShotMetaData); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneShotMetaData) \
MOVIESCENE_API virtual ~UMovieSceneShotMetaData();
#define FID_Engine_Source_Runtime_MovieScene_Public_MetaData_MovieSceneShotMetaData_h_20_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_MetaData_MovieSceneShotMetaData_h_25_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_MetaData_MovieSceneShotMetaData_h_25_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_MetaData_MovieSceneShotMetaData_h_25_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneShotMetaData;
// ********** End Class UMovieSceneShotMetaData ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_MetaData_MovieSceneShotMetaData_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS