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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieScene/UHT/MovieSceneEntityInstantiatorSystem.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

62 lines
3.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EntitySystem/MovieSceneEntityInstantiatorSystem.h"
#ifdef MOVIESCENE_MovieSceneEntityInstantiatorSystem_generated_h
#error "MovieSceneEntityInstantiatorSystem.generated.h already included, missing '#pragma once' in MovieSceneEntityInstantiatorSystem.h"
#endif
#define MOVIESCENE_MovieSceneEntityInstantiatorSystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMovieSceneEntityInstantiatorSystem **************************************
struct Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem_Statics;
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem_NoRegister();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityInstantiatorSystem_h_24_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMovieSceneEntityInstantiatorSystem(); \
friend struct ::Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem_NoRegister(); \
public: \
DECLARE_CLASS2(UMovieSceneEntityInstantiatorSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneEntityInstantiatorSystem_NoRegister) \
DECLARE_SERIALIZER(UMovieSceneEntityInstantiatorSystem)
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityInstantiatorSystem_h_24_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMovieSceneEntityInstantiatorSystem(UMovieSceneEntityInstantiatorSystem&&) = delete; \
UMovieSceneEntityInstantiatorSystem(const UMovieSceneEntityInstantiatorSystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneEntityInstantiatorSystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneEntityInstantiatorSystem); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneEntityInstantiatorSystem) \
MOVIESCENE_API virtual ~UMovieSceneEntityInstantiatorSystem();
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityInstantiatorSystem_h_20_PROLOG
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityInstantiatorSystem_h_24_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityInstantiatorSystem_h_24_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityInstantiatorSystem_h_24_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMovieSceneEntityInstantiatorSystem;
// ********** End Class UMovieSceneEntityInstantiatorSystem ****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityInstantiatorSystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS