62 lines
3.2 KiB
C++
62 lines
3.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "EntitySystem/MovieSceneEntityGroupingSystem.h"
|
|
|
|
#ifdef MOVIESCENE_MovieSceneEntityGroupingSystem_generated_h
|
|
#error "MovieSceneEntityGroupingSystem.generated.h already included, missing '#pragma once' in MovieSceneEntityGroupingSystem.h"
|
|
#endif
|
|
#define MOVIESCENE_MovieSceneEntityGroupingSystem_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin Class UMovieSceneEntityGroupingSystem ******************************************
|
|
struct Z_Construct_UClass_UMovieSceneEntityGroupingSystem_Statics;
|
|
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntityGroupingSystem_NoRegister();
|
|
|
|
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityGroupingSystem_h_327_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUMovieSceneEntityGroupingSystem(); \
|
|
friend struct ::Z_Construct_UClass_UMovieSceneEntityGroupingSystem_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend MOVIESCENE_API UClass* ::Z_Construct_UClass_UMovieSceneEntityGroupingSystem_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UMovieSceneEntityGroupingSystem, UMovieSceneEntitySystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MovieScene"), Z_Construct_UClass_UMovieSceneEntityGroupingSystem_NoRegister) \
|
|
DECLARE_SERIALIZER(UMovieSceneEntityGroupingSystem)
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityGroupingSystem_h_327_ENHANCED_CONSTRUCTORS \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UMovieSceneEntityGroupingSystem(UMovieSceneEntityGroupingSystem&&) = delete; \
|
|
UMovieSceneEntityGroupingSystem(const UMovieSceneEntityGroupingSystem&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENE_API, UMovieSceneEntityGroupingSystem); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneEntityGroupingSystem); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneEntityGroupingSystem) \
|
|
MOVIESCENE_API virtual ~UMovieSceneEntityGroupingSystem();
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityGroupingSystem_h_317_PROLOG
|
|
#define FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityGroupingSystem_h_327_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityGroupingSystem_h_327_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityGroupingSystem_h_327_ENHANCED_CONSTRUCTORS \
|
|
public: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UMovieSceneEntityGroupingSystem;
|
|
|
|
// ********** End Class UMovieSceneEntityGroupingSystem ********************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EntitySystem_MovieSceneEntityGroupingSystem_h
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|