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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieScene/UHT/EditorSequenceNavigationDefs.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

95 lines
4.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "EditorSequenceNavigationDefs.h"
#ifdef MOVIESCENE_EditorSequenceNavigationDefs_generated_h
#error "EditorSequenceNavigationDefs.generated.h already included, missing '#pragma once' in EditorSequenceNavigationDefs.h"
#endif
#define MOVIESCENE_EditorSequenceNavigationDefs_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FNavigationToolSerializedItem *************************************
struct Z_Construct_UScriptStruct_FNavigationToolSerializedItem_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_25_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNavigationToolSerializedItem_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FNavigationToolSerializedItem;
// ********** End ScriptStruct FNavigationToolSerializedItem ***************************************
// ********** Begin ScriptStruct FNavigationToolSerializedTreeNode *********************************
struct Z_Construct_UScriptStruct_FNavigationToolSerializedTreeNode_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_57_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNavigationToolSerializedTreeNode_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FNavigationToolSerializedTreeNode;
// ********** End ScriptStruct FNavigationToolSerializedTreeNode ***********************************
// ********** Begin ScriptStruct FNavigationToolSerializedTree *************************************
struct Z_Construct_UScriptStruct_FNavigationToolSerializedTree_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_99_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNavigationToolSerializedTree_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FNavigationToolSerializedTree;
// ********** End ScriptStruct FNavigationToolSerializedTree ***************************************
// ********** Begin ScriptStruct FNavigationToolViewColumnSaveState ********************************
struct Z_Construct_UScriptStruct_FNavigationToolViewColumnSaveState_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_137_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNavigationToolViewColumnSaveState_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FNavigationToolViewColumnSaveState;
// ********** End ScriptStruct FNavigationToolViewColumnSaveState **********************************
// ********** Begin ScriptStruct FNavigationToolViewSaveState **************************************
struct Z_Construct_UScriptStruct_FNavigationToolViewSaveState_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_149_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNavigationToolViewSaveState_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FNavigationToolViewSaveState;
// ********** End ScriptStruct FNavigationToolViewSaveState ****************************************
// ********** Begin ScriptStruct FNavigationToolSaveState ******************************************
struct Z_Construct_UScriptStruct_FNavigationToolSaveState_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_167_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNavigationToolSaveState_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FNavigationToolSaveState;
// ********** End ScriptStruct FNavigationToolSaveState ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h
// ********** Begin Enum ENavigationToolItemFlags **************************************************
#define FOREACH_ENUM_ENAVIGATIONTOOLITEMFLAGS(op) \
op(ENavigationToolItemFlags::None) \
op(ENavigationToolItemFlags::IgnorePendingKill) \
op(ENavigationToolItemFlags::PendingRemoval) \
op(ENavigationToolItemFlags::Expanded)
enum class ENavigationToolItemFlags : uint8;
template<> struct TIsUEnumClass<ENavigationToolItemFlags> { enum { Value = true }; };
template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum<ENavigationToolItemFlags>();
// ********** End Enum ENavigationToolItemFlags ****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS