// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EditorSequenceNavigationDefs.h" #ifdef MOVIESCENE_EditorSequenceNavigationDefs_generated_h #error "EditorSequenceNavigationDefs.generated.h already included, missing '#pragma once' in EditorSequenceNavigationDefs.h" #endif #define MOVIESCENE_EditorSequenceNavigationDefs_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FNavigationToolSerializedItem ************************************* struct Z_Construct_UScriptStruct_FNavigationToolSerializedItem_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_25_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNavigationToolSerializedItem_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FNavigationToolSerializedItem; // ********** End ScriptStruct FNavigationToolSerializedItem *************************************** // ********** Begin ScriptStruct FNavigationToolSerializedTreeNode ********************************* struct Z_Construct_UScriptStruct_FNavigationToolSerializedTreeNode_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_57_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNavigationToolSerializedTreeNode_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FNavigationToolSerializedTreeNode; // ********** End ScriptStruct FNavigationToolSerializedTreeNode *********************************** // ********** Begin ScriptStruct FNavigationToolSerializedTree ************************************* struct Z_Construct_UScriptStruct_FNavigationToolSerializedTree_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_99_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNavigationToolSerializedTree_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FNavigationToolSerializedTree; // ********** End ScriptStruct FNavigationToolSerializedTree *************************************** // ********** Begin ScriptStruct FNavigationToolViewColumnSaveState ******************************** struct Z_Construct_UScriptStruct_FNavigationToolViewColumnSaveState_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_137_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNavigationToolViewColumnSaveState_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FNavigationToolViewColumnSaveState; // ********** End ScriptStruct FNavigationToolViewColumnSaveState ********************************** // ********** Begin ScriptStruct FNavigationToolViewSaveState ************************************** struct Z_Construct_UScriptStruct_FNavigationToolViewSaveState_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_149_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNavigationToolViewSaveState_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FNavigationToolViewSaveState; // ********** End ScriptStruct FNavigationToolViewSaveState **************************************** // ********** Begin ScriptStruct FNavigationToolSaveState ****************************************** struct Z_Construct_UScriptStruct_FNavigationToolSaveState_Statics; #define FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h_167_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNavigationToolSaveState_Statics; \ MOVIESCENE_API static class UScriptStruct* StaticStruct(); struct FNavigationToolSaveState; // ********** End ScriptStruct FNavigationToolSaveState ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_EditorSequenceNavigationDefs_h // ********** Begin Enum ENavigationToolItemFlags ************************************************** #define FOREACH_ENUM_ENAVIGATIONTOOLITEMFLAGS(op) \ op(ENavigationToolItemFlags::None) \ op(ENavigationToolItemFlags::IgnorePendingKill) \ op(ENavigationToolItemFlags::PendingRemoval) \ op(ENavigationToolItemFlags::Expanded) enum class ENavigationToolItemFlags : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> MOVIESCENE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ENavigationToolItemFlags **************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS