68 lines
3.3 KiB
C++
68 lines
3.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "MetasoundSource.h"
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#ifdef METASOUNDENGINE_MetasoundSource_generated_h
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#error "MetasoundSource.generated.h already included, missing '#pragma once' in MetasoundSource.h"
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#endif
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#define METASOUNDENGINE_MetasoundSource_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UMetaSoundSource *********************************************************
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMetaSoundSource, METASOUNDENGINE_API)
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struct Z_Construct_UClass_UMetaSoundSource_Statics;
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METASOUNDENGINE_API UClass* Z_Construct_UClass_UMetaSoundSource_NoRegister();
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUMetaSoundSource(); \
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friend struct ::Z_Construct_UClass_UMetaSoundSource_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend METASOUNDENGINE_API UClass* ::Z_Construct_UClass_UMetaSoundSource_NoRegister(); \
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public: \
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DECLARE_CLASS2(UMetaSoundSource, USoundWaveProcedural, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MetasoundEngine"), Z_Construct_UClass_UMetaSoundSource_NoRegister) \
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DECLARE_SERIALIZER(UMetaSoundSource) \
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FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ARCHIVESERIALIZER \
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virtual UObject* _getUObject() const override { return const_cast<UMetaSoundSource*>(this); }
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UMetaSoundSource(UMetaSoundSource&&) = delete; \
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UMetaSoundSource(const UMetaSoundSource&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(METASOUNDENGINE_API, UMetaSoundSource); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMetaSoundSource); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMetaSoundSource) \
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METASOUNDENGINE_API virtual ~UMetaSoundSource();
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_87_PROLOG
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#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UMetaSoundSource;
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// ********** End Class UMetaSoundSource ***********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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