// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MetasoundSource.h" #ifdef METASOUNDENGINE_MetasoundSource_generated_h #error "MetasoundSource.generated.h already included, missing '#pragma once' in MetasoundSource.h" #endif #define METASOUNDENGINE_MetasoundSource_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMetaSoundSource ********************************************************* #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMetaSoundSource, METASOUNDENGINE_API) struct Z_Construct_UClass_UMetaSoundSource_Statics; METASOUNDENGINE_API UClass* Z_Construct_UClass_UMetaSoundSource_NoRegister(); #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMetaSoundSource(); \ friend struct ::Z_Construct_UClass_UMetaSoundSource_Statics; \ static UClass* GetPrivateStaticClass(); \ friend METASOUNDENGINE_API UClass* ::Z_Construct_UClass_UMetaSoundSource_NoRegister(); \ public: \ DECLARE_CLASS2(UMetaSoundSource, USoundWaveProcedural, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MetasoundEngine"), Z_Construct_UClass_UMetaSoundSource_NoRegister) \ DECLARE_SERIALIZER(UMetaSoundSource) \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMetaSoundSource(UMetaSoundSource&&) = delete; \ UMetaSoundSource(const UMetaSoundSource&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(METASOUNDENGINE_API, UMetaSoundSource); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMetaSoundSource); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMetaSoundSource) \ METASOUNDENGINE_API virtual ~UMetaSoundSource(); #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_87_PROLOG #define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMetaSoundSource; // ********** End Class UMetaSoundSource *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h PRAGMA_ENABLE_DEPRECATION_WARNINGS