Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/LevelSequence/UHT/LevelSequenceDirector.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

876 lines
63 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "LevelSequenceDirector.h"
#include "MovieSceneObjectBindingID.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLevelSequenceDirector() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FQualifiedFrameTime();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprint();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceDirector();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceDirector_NoRegister();
LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequencePlayer_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneClock_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID();
UPackage* Z_Construct_UPackage__Script_LevelSequence();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULevelSequenceDirector Function GetBoundActor ****************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics
{
struct LevelSequenceDirector_eventGetBoundActor_Parms
{
FMovieSceneObjectBindingID ObjectBinding;
AActor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Resolve the first valid Actor binding inside this sub-sequence that relates to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Resolve the first valid Actor binding inside this sub-sequence that relates to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundActor constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundActor constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundActor Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActor_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers) < 2048);
// ********** End Function GetBoundActor Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundActor", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::LevelSequenceDirector_eventGetBoundActor_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::LevelSequenceDirector_eventGetBoundActor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundActor)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding);
P_FINISH;
P_NATIVE_BEGIN;
*(AActor**)Z_Param__Result=P_THIS->GetBoundActor(Z_Param_ObjectBinding);
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetBoundActor ******************************
// ********** Begin Class ULevelSequenceDirector Function GetBoundActors ***************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics
{
struct LevelSequenceDirector_eventGetBoundActors_Parms
{
FMovieSceneObjectBindingID ObjectBinding;
TArray<AActor*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Resolve the actor bindings inside this sub-sequence that relate to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Resolve the actor bindings inside this sub-sequence that relate to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundActors constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundActors constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundActors Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActors_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActors_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers) < 2048);
// ********** End Function GetBoundActors Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundActors", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::LevelSequenceDirector_eventGetBoundActors_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::LevelSequenceDirector_eventGetBoundActors_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundActors)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<AActor*>*)Z_Param__Result=P_THIS->GetBoundActors(Z_Param_ObjectBinding);
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetBoundActors *****************************
// ********** Begin Class ULevelSequenceDirector Function GetBoundObject ***************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics
{
struct LevelSequenceDirector_eventGetBoundObject_Parms
{
FMovieSceneObjectBindingID ObjectBinding;
UObject* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Resolve the first valid binding inside this sub-sequence that relates to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Resolve the first valid binding inside this sub-sequence that relates to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundObject constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundObject constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundObject Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObject_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObject_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers) < 2048);
// ********** End Function GetBoundObject Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundObject", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::LevelSequenceDirector_eventGetBoundObject_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::LevelSequenceDirector_eventGetBoundObject_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundObject)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding);
P_FINISH;
P_NATIVE_BEGIN;
*(UObject**)Z_Param__Result=P_THIS->GetBoundObject(Z_Param_ObjectBinding);
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetBoundObject *****************************
// ********** Begin Class ULevelSequenceDirector Function GetBoundObjects **************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics
{
struct LevelSequenceDirector_eventGetBoundObjects_Parms
{
FMovieSceneObjectBindingID ObjectBinding;
TArray<UObject*> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Resolve the bindings inside this sub-sequence that relate to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Resolve the bindings inside this sub-sequence that relate to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBoundObjects constinit property declarations ***********************
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBoundObjects constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBoundObjects Property Definitions **********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObjects_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObjects_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ObjectBinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers) < 2048);
// ********** End Function GetBoundObjects Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundObjects", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::LevelSequenceDirector_eventGetBoundObjects_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::LevelSequenceDirector_eventGetBoundObjects_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundObjects)
{
P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<UObject*>*)Z_Param__Result=P_THIS->GetBoundObjects(Z_Param_ObjectBinding);
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetBoundObjects ****************************
// ********** Begin Class ULevelSequenceDirector Function GetCurrentTime ***************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics
{
struct FFrameRate
{
int32 Numerator;
int32 Denominator;
};
struct FFrameTime
{
FFrameNumber FrameNumber;
float SubFrame;
};
struct FQualifiedFrameTime
{
FFrameTime Time;
FFrameRate Rate;
};
struct LevelSequenceDirector_eventGetCurrentTime_Parms
{
FQualifiedFrameTime ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Get the current time for this director's sub-sequence (or the root sequence, if this is a root sequence director)\n\x09 * @return The current playback position of this director's sequence\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Get the current time for this director's sub-sequence (or the root sequence, if this is a root sequence director)\n@return The current playback position of this director's sequence" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCurrentTime constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCurrentTime constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCurrentTime Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetCurrentTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers) < 2048);
// ********** End Function GetCurrentTime Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetCurrentTime", Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::LevelSequenceDirector_eventGetCurrentTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::LevelSequenceDirector_eventGetCurrentTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetCurrentTime)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FQualifiedFrameTime*)Z_Param__Result=P_THIS->GetCurrentTime();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetCurrentTime *****************************
// ********** Begin Class ULevelSequenceDirector Function GetRootSequenceCustomClock ***************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics
{
struct LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms
{
UMovieSceneClock* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * \n\x09 * @return The custom clock of the outermost (root) sequence\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "@return The custom clock of the outermost (root) sequence" },
};
#endif // WITH_METADATA
// ********** Begin Function GetRootSequenceCustomClock constinit property declarations ************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetRootSequenceCustomClock constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetRootSequenceCustomClock Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneClock_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers) < 2048);
// ********** End Function GetRootSequenceCustomClock Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetRootSequenceCustomClock", Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetRootSequenceCustomClock)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UMovieSceneClock**)Z_Param__Result=P_THIS->GetRootSequenceCustomClock();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetRootSequenceCustomClock *****************
// ********** Begin Class ULevelSequenceDirector Function GetRootSequenceTime **********************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics
{
struct FFrameRate
{
int32 Numerator;
int32 Denominator;
};
struct FFrameTime
{
FFrameNumber FrameNumber;
float SubFrame;
};
struct FQualifiedFrameTime
{
FFrameTime Time;
FFrameRate Rate;
};
struct LevelSequenceDirector_eventGetRootSequenceTime_Parms
{
FQualifiedFrameTime ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * Get the current time for the outermost (root) sequence\n\x09 * @return The current playback position of the outermost (root) sequence\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Get the current time for the outermost (root) sequence\n@return The current playback position of the outermost (root) sequence" },
};
#endif // WITH_METADATA
// ********** Begin Function GetRootSequenceTime constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetRootSequenceTime constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetRootSequenceTime Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetRootSequenceTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers) < 2048);
// ********** End Function GetRootSequenceTime Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetRootSequenceTime", Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::LevelSequenceDirector_eventGetRootSequenceTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::LevelSequenceDirector_eventGetRootSequenceTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetRootSequenceTime)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FQualifiedFrameTime*)Z_Param__Result=P_THIS->GetRootSequenceTime();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetRootSequenceTime ************************
// ********** Begin Class ULevelSequenceDirector Function GetSequence ******************************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics
{
struct LevelSequenceDirector_eventGetSequence_Parms
{
UMovieSceneSequence* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/*\n\x09 * Get the current sequence that this director is playing back within \n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "* Get the current sequence that this director is playing back within" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequence constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequence constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequence Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetSequence_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers) < 2048);
// ********** End Function GetSequence Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetSequence", Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::LevelSequenceDirector_eventGetSequence_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::LevelSequenceDirector_eventGetSequence_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetSequence()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetSequence)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UMovieSceneSequence**)Z_Param__Result=P_THIS->GetSequence();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetSequence ********************************
// ********** Begin Class ULevelSequenceDirector Function GetSequenceCustomClock *******************
struct Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics
{
struct LevelSequenceDirector_eventGetSequenceCustomClock_Parms
{
UMovieSceneClock* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Director" },
{ "Comment", "/**\n\x09 * \n\x09 * @return The custom clock of this director's sequence\n\x09 */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "@return The custom clock of this director's sequence" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSequenceCustomClock constinit property declarations ****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSequenceCustomClock constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSequenceCustomClock Property Definitions ***************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetSequenceCustomClock_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneClock_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers) < 2048);
// ********** End Function GetSequenceCustomClock Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetSequenceCustomClock", Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers),
sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::LevelSequenceDirector_eventGetSequenceCustomClock_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::LevelSequenceDirector_eventGetSequenceCustomClock_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(ULevelSequenceDirector::execGetSequenceCustomClock)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UMovieSceneClock**)Z_Param__Result=P_THIS->GetSequenceCustomClock();
P_NATIVE_END;
}
// ********** End Class ULevelSequenceDirector Function GetSequenceCustomClock *********************
// ********** Begin Class ULevelSequenceDirector Function OnCreated ********************************
static FName NAME_ULevelSequenceDirector_OnCreated = FName(TEXT("OnCreated"));
void ULevelSequenceDirector::OnCreated()
{
UFunction* Func = FindFunctionChecked(NAME_ULevelSequenceDirector_OnCreated);
ProcessEvent(Func,NULL);
}
struct Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer" },
{ "Comment", "/** Called when this director is created */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Called when this director is created" },
};
#endif // WITH_METADATA
// ********** Begin Function OnCreated constinit property declarations *****************************
// ********** End Function OnCreated constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "OnCreated", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_ULevelSequenceDirector_OnCreated()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::FuncParams);
}
return ReturnFunction;
}
// ********** End Class ULevelSequenceDirector Function OnCreated **********************************
// ********** Begin Class ULevelSequenceDirector ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceDirector;
UClass* ULevelSequenceDirector::GetPrivateStaticClass()
{
using TClass = ULevelSequenceDirector;
if (!Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LevelSequenceDirector"),
Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton,
StaticRegisterNativesULevelSequenceDirector,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton;
}
UClass* Z_Construct_UClass_ULevelSequenceDirector_NoRegister()
{
return ULevelSequenceDirector::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULevelSequenceDirector_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "LevelSequenceDirector.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubSequenceID_MetaData[] = {
{ "Comment", "/** The Sequence ID for the sequence this director is playing back within - has to be stored as an int32 so that it is reinstanced correctly*/" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "The Sequence ID for the sequence this director is playing back within - has to be stored as an int32 so that it is reinstanced correctly" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakLinker_MetaData[] = {
{ "Comment", "/** The linker inside which the sequence is evaluating. Only valid in game or in PIE/Simulate. */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "The linker inside which the sequence is evaluating. Only valid in game or in PIE/Simulate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceID_MetaData[] = {
{ "Comment", "/** Instance ID of the sequence. Only valid in game or in PIE/Simulate. */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Instance ID of the sequence. Only valid in game or in PIE/Simulate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceSerial_MetaData[] = {
{ "Comment", "/** Instance serial of the sequence. Only valid in game or in PIE/Simulate. */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Instance serial of the sequence. Only valid in game or in PIE/Simulate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Player_MetaData[] = {
{ "Category", "Cinematics" },
{ "Comment", "/** Pointer to the player that's playing back this director's sequence. Only valid in game or in PIE/Simulate. */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Pointer to the player that's playing back this director's sequence. Only valid in game or in PIE/Simulate." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MovieScenePlayerIndex_MetaData[] = {
{ "Comment", "/** Native player interface index - stored by index so that it can be reinstanced correctly */" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ToolTip", "Native player interface index - stored by index so that it can be reinstanced correctly" },
};
#endif // WITH_METADATA
// ********** Begin Class ULevelSequenceDirector constinit property declarations *******************
static const UECodeGen_Private::FIntPropertyParams NewProp_SubSequenceID;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakLinker;
static const UECodeGen_Private::FUInt16PropertyParams NewProp_InstanceID;
static const UECodeGen_Private::FUInt16PropertyParams NewProp_InstanceSerial;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Player;
static const UECodeGen_Private::FIntPropertyParams NewProp_MovieScenePlayerIndex;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULevelSequenceDirector constinit property declarations *********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetBoundActor"), .Pointer = &ULevelSequenceDirector::execGetBoundActor },
{ .NameUTF8 = UTF8TEXT("GetBoundActors"), .Pointer = &ULevelSequenceDirector::execGetBoundActors },
{ .NameUTF8 = UTF8TEXT("GetBoundObject"), .Pointer = &ULevelSequenceDirector::execGetBoundObject },
{ .NameUTF8 = UTF8TEXT("GetBoundObjects"), .Pointer = &ULevelSequenceDirector::execGetBoundObjects },
{ .NameUTF8 = UTF8TEXT("GetCurrentTime"), .Pointer = &ULevelSequenceDirector::execGetCurrentTime },
{ .NameUTF8 = UTF8TEXT("GetRootSequenceCustomClock"), .Pointer = &ULevelSequenceDirector::execGetRootSequenceCustomClock },
{ .NameUTF8 = UTF8TEXT("GetRootSequenceTime"), .Pointer = &ULevelSequenceDirector::execGetRootSequenceTime },
{ .NameUTF8 = UTF8TEXT("GetSequence"), .Pointer = &ULevelSequenceDirector::execGetSequence },
{ .NameUTF8 = UTF8TEXT("GetSequenceCustomClock"), .Pointer = &ULevelSequenceDirector::execGetSequenceCustomClock },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor, "GetBoundActor" }, // 1138219307
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors, "GetBoundActors" }, // 2491131862
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject, "GetBoundObject" }, // 3415164596
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects, "GetBoundObjects" }, // 2755590406
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime, "GetCurrentTime" }, // 1028966580
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock, "GetRootSequenceCustomClock" }, // 3467137610
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime, "GetRootSequenceTime" }, // 4145985450
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetSequence, "GetSequence" }, // 525447524
{ &Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock, "GetSequenceCustomClock" }, // 669536751
{ &Z_Construct_UFunction_ULevelSequenceDirector_OnCreated, "OnCreated" }, // 1088259975
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULevelSequenceDirector>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULevelSequenceDirector_Statics
// ********** Begin Class ULevelSequenceDirector Property Definitions ******************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_SubSequenceID = { "SubSequenceID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, SubSequenceID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubSequenceID_MetaData), NewProp_SubSequenceID_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_WeakLinker = { "WeakLinker", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, WeakLinker), Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakLinker_MetaData), NewProp_WeakLinker_MetaData) };
const UECodeGen_Private::FUInt16PropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceID = { "InstanceID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, InstanceID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceID_MetaData), NewProp_InstanceID_MetaData) };
const UECodeGen_Private::FUInt16PropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceSerial = { "InstanceSerial", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, InstanceSerial), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceSerial_MetaData), NewProp_InstanceSerial_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_Player = { "Player", nullptr, (EPropertyFlags)0x0114000000000014, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, Player), Z_Construct_UClass_ULevelSequencePlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Player_MetaData), NewProp_Player_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_MovieScenePlayerIndex = { "MovieScenePlayerIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, MovieScenePlayerIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MovieScenePlayerIndex_MetaData), NewProp_MovieScenePlayerIndex_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_SubSequenceID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_WeakLinker,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceSerial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_Player,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_MovieScenePlayerIndex,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers) < 2048);
// ********** End Class ULevelSequenceDirector Property Definitions ********************************
UObject* (*const Z_Construct_UClass_ULevelSequenceDirector_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceDirector_Statics::ClassParams = {
&ULevelSequenceDirector::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceDirector_Statics::Class_MetaDataParams)
};
void ULevelSequenceDirector::StaticRegisterNativesULevelSequenceDirector()
{
UClass* Class = ULevelSequenceDirector::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULevelSequenceDirector_Statics::Funcs));
}
UClass* Z_Construct_UClass_ULevelSequenceDirector()
{
if (!Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton, Z_Construct_UClass_ULevelSequenceDirector_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton;
}
ULevelSequenceDirector::ULevelSequenceDirector(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceDirector);
ULevelSequenceDirector::~ULevelSequenceDirector() {}
// ********** End Class ULevelSequenceDirector *****************************************************
// ********** Begin Class ULegacyLevelSequenceDirectorBlueprint ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint;
UClass* ULegacyLevelSequenceDirectorBlueprint::GetPrivateStaticClass()
{
using TClass = ULegacyLevelSequenceDirectorBlueprint;
if (!Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LegacyLevelSequenceDirectorBlueprint"),
Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton,
StaticRegisterNativesULegacyLevelSequenceDirectorBlueprint,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton;
}
UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister()
{
return ULegacyLevelSequenceDirectorBlueprint::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "LevelSequenceDirector.h" },
{ "ModuleRelativePath", "Public/LevelSequenceDirector.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif // WITH_METADATA
// ********** Begin Class ULegacyLevelSequenceDirectorBlueprint constinit property declarations ****
// ********** End Class ULegacyLevelSequenceDirectorBlueprint constinit property declarations ******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULegacyLevelSequenceDirectorBlueprint>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics
UObject* (*const Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprint,
(UObject* (*)())Z_Construct_UPackage__Script_LevelSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::ClassParams = {
&ULegacyLevelSequenceDirectorBlueprint::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::Class_MetaDataParams), Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::Class_MetaDataParams)
};
void ULegacyLevelSequenceDirectorBlueprint::StaticRegisterNativesULegacyLevelSequenceDirectorBlueprint()
{
}
UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint()
{
if (!Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton, Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULegacyLevelSequenceDirectorBlueprint);
ULegacyLevelSequenceDirectorBlueprint::~ULegacyLevelSequenceDirectorBlueprint() {}
// ********** End Class ULegacyLevelSequenceDirectorBlueprint **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULevelSequenceDirector, ULevelSequenceDirector::StaticClass, TEXT("ULevelSequenceDirector"), &Z_Registration_Info_UClass_ULevelSequenceDirector, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceDirector), 3985452779U) },
{ Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint, ULegacyLevelSequenceDirectorBlueprint::StaticClass, TEXT("ULegacyLevelSequenceDirectorBlueprint"), &Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULegacyLevelSequenceDirectorBlueprint), 2884343499U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_258169768{
TEXT("/Script/LevelSequence"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS