// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "LevelSequenceDirector.h" #include "MovieSceneObjectBindingID.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLevelSequenceDirector() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FQualifiedFrameTime(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBlueprint(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceDirector(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequenceDirector_NoRegister(); LEVELSEQUENCE_API UClass* Z_Construct_UClass_ULevelSequencePlayer_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneClock_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister(); MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister(); MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneObjectBindingID(); UPackage* Z_Construct_UPackage__Script_LevelSequence(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ULevelSequenceDirector Function GetBoundActor **************************** struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics { struct LevelSequenceDirector_eventGetBoundActor_Parms { FMovieSceneObjectBindingID ObjectBinding; AActor* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/**\n\x09 * Resolve the first valid Actor binding inside this sub-sequence that relates to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Resolve the first valid Actor binding inside this sub-sequence that relates to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" }, }; #endif // WITH_METADATA // ********** Begin Function GetBoundActor constinit property declarations ************************* static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetBoundActor constinit property declarations *************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetBoundActor Property Definitions ************************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActor_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActor_Parms, ReturnValue), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ObjectBinding, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers) < 2048); // ********** End Function GetBoundActor Property Definitions ************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundActor", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::LevelSequenceDirector_eventGetBoundActor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::LevelSequenceDirector_eventGetBoundActor_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundActor) { P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding); P_FINISH; P_NATIVE_BEGIN; *(AActor**)Z_Param__Result=P_THIS->GetBoundActor(Z_Param_ObjectBinding); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetBoundActor ****************************** // ********** Begin Class ULevelSequenceDirector Function GetBoundActors *************************** struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics { struct LevelSequenceDirector_eventGetBoundActors_Parms { FMovieSceneObjectBindingID ObjectBinding; TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/**\n\x09 * Resolve the actor bindings inside this sub-sequence that relate to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Resolve the actor bindings inside this sub-sequence that relate to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" }, }; #endif // WITH_METADATA // ********** Begin Function GetBoundActors constinit property declarations ************************ static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetBoundActors constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetBoundActors Property Definitions *********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActors_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundActors_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ObjectBinding, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers) < 2048); // ********** End Function GetBoundActors Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundActors", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::LevelSequenceDirector_eventGetBoundActors_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::LevelSequenceDirector_eventGetBoundActors_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundActors) { P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding); P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->GetBoundActors(Z_Param_ObjectBinding); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetBoundActors ***************************** // ********** Begin Class ULevelSequenceDirector Function GetBoundObject *************************** struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics { struct LevelSequenceDirector_eventGetBoundObject_Parms { FMovieSceneObjectBindingID ObjectBinding; UObject* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/**\n\x09 * Resolve the first valid binding inside this sub-sequence that relates to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Resolve the first valid binding inside this sub-sequence that relates to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" }, }; #endif // WITH_METADATA // ********** Begin Function GetBoundObject constinit property declarations ************************ static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetBoundObject constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetBoundObject Property Definitions *********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObject_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObject_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ObjectBinding, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers) < 2048); // ********** End Function GetBoundObject Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundObject", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::LevelSequenceDirector_eventGetBoundObject_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::LevelSequenceDirector_eventGetBoundObject_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundObject) { P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding); P_FINISH; P_NATIVE_BEGIN; *(UObject**)Z_Param__Result=P_THIS->GetBoundObject(Z_Param_ObjectBinding); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetBoundObject ***************************** // ********** Begin Class ULevelSequenceDirector Function GetBoundObjects ************************** struct Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics { struct LevelSequenceDirector_eventGetBoundObjects_Parms { FMovieSceneObjectBindingID ObjectBinding; TArray ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/**\n\x09 * Resolve the bindings inside this sub-sequence that relate to the specified ID\n\x09 * @note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\x09 *\n\x09 * @param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve\n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Resolve the bindings inside this sub-sequence that relate to the specified ID\n@note: ObjectBinding should be constructed from the same sequence as this Sequence Director's owning Sequence (see the GetSequenceBinding node)\n\n@param ObjectBinding The ID for the object binding inside this sub-sequence or one of its children to resolve" }, }; #endif // WITH_METADATA // ********** Begin Function GetBoundObjects constinit property declarations *********************** static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBinding; static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetBoundObjects constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetBoundObjects Property Definitions ********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ObjectBinding = { "ObjectBinding", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObjects_Parms, ObjectBinding), Z_Construct_UScriptStruct_FMovieSceneObjectBindingID, METADATA_PARAMS(0, nullptr) }; // 3245927956 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetBoundObjects_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ObjectBinding, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers) < 2048); // ********** End Function GetBoundObjects Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetBoundObjects", Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::LevelSequenceDirector_eventGetBoundObjects_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::LevelSequenceDirector_eventGetBoundObjects_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetBoundObjects) { P_GET_STRUCT(FMovieSceneObjectBindingID,Z_Param_ObjectBinding); P_FINISH; P_NATIVE_BEGIN; *(TArray*)Z_Param__Result=P_THIS->GetBoundObjects(Z_Param_ObjectBinding); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetBoundObjects **************************** // ********** Begin Class ULevelSequenceDirector Function GetCurrentTime *************************** struct Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics { struct FFrameRate { int32 Numerator; int32 Denominator; }; struct FFrameTime { FFrameNumber FrameNumber; float SubFrame; }; struct FQualifiedFrameTime { FFrameTime Time; FFrameRate Rate; }; struct LevelSequenceDirector_eventGetCurrentTime_Parms { FQualifiedFrameTime ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/**\n\x09 * Get the current time for this director's sub-sequence (or the root sequence, if this is a root sequence director)\n\x09 * @return The current playback position of this director's sequence\n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Get the current time for this director's sub-sequence (or the root sequence, if this is a root sequence director)\n@return The current playback position of this director's sequence" }, }; #endif // WITH_METADATA // ********** Begin Function GetCurrentTime constinit property declarations ************************ static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetCurrentTime constinit property declarations ************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetCurrentTime Property Definitions *********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetCurrentTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers) < 2048); // ********** End Function GetCurrentTime Property Definitions ************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetCurrentTime", Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::LevelSequenceDirector_eventGetCurrentTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::LevelSequenceDirector_eventGetCurrentTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetCurrentTime) { P_FINISH; P_NATIVE_BEGIN; *(FQualifiedFrameTime*)Z_Param__Result=P_THIS->GetCurrentTime(); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetCurrentTime ***************************** // ********** Begin Class ULevelSequenceDirector Function GetRootSequenceCustomClock *************** struct Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics { struct LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms { UMovieSceneClock* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/**\n\x09 * \n\x09 * @return The custom clock of the outermost (root) sequence\n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "@return The custom clock of the outermost (root) sequence" }, }; #endif // WITH_METADATA // ********** Begin Function GetRootSequenceCustomClock constinit property declarations ************ static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetRootSequenceCustomClock constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetRootSequenceCustomClock Property Definitions *********************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneClock_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers) < 2048); // ********** End Function GetRootSequenceCustomClock Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetRootSequenceCustomClock", Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::LevelSequenceDirector_eventGetRootSequenceCustomClock_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetRootSequenceCustomClock) { P_FINISH; P_NATIVE_BEGIN; *(UMovieSceneClock**)Z_Param__Result=P_THIS->GetRootSequenceCustomClock(); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetRootSequenceCustomClock ***************** // ********** Begin Class ULevelSequenceDirector Function GetRootSequenceTime ********************** struct Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics { struct FFrameRate { int32 Numerator; int32 Denominator; }; struct FFrameTime { FFrameNumber FrameNumber; float SubFrame; }; struct FQualifiedFrameTime { FFrameTime Time; FFrameRate Rate; }; struct LevelSequenceDirector_eventGetRootSequenceTime_Parms { FQualifiedFrameTime ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/**\n\x09 * Get the current time for the outermost (root) sequence\n\x09 * @return The current playback position of the outermost (root) sequence\n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Get the current time for the outermost (root) sequence\n@return The current playback position of the outermost (root) sequence" }, }; #endif // WITH_METADATA // ********** Begin Function GetRootSequenceTime constinit property declarations ******************* static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetRootSequenceTime constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetRootSequenceTime Property Definitions ****************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetRootSequenceTime_Parms, ReturnValue), Z_Construct_UScriptStruct_FQualifiedFrameTime, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers) < 2048); // ********** End Function GetRootSequenceTime Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetRootSequenceTime", Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::LevelSequenceDirector_eventGetRootSequenceTime_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::LevelSequenceDirector_eventGetRootSequenceTime_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetRootSequenceTime) { P_FINISH; P_NATIVE_BEGIN; *(FQualifiedFrameTime*)Z_Param__Result=P_THIS->GetRootSequenceTime(); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetRootSequenceTime ************************ // ********** Begin Class ULevelSequenceDirector Function GetSequence ****************************** struct Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics { struct LevelSequenceDirector_eventGetSequence_Parms { UMovieSceneSequence* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/*\n\x09 * Get the current sequence that this director is playing back within \n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "* Get the current sequence that this director is playing back within" }, }; #endif // WITH_METADATA // ********** Begin Function GetSequence constinit property declarations *************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetSequence constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetSequence Property Definitions ************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetSequence_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers) < 2048); // ********** End Function GetSequence Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetSequence", Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::LevelSequenceDirector_eventGetSequence_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::LevelSequenceDirector_eventGetSequence_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetSequence() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetSequence_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetSequence) { P_FINISH; P_NATIVE_BEGIN; *(UMovieSceneSequence**)Z_Param__Result=P_THIS->GetSequence(); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetSequence ******************************** // ********** Begin Class ULevelSequenceDirector Function GetSequenceCustomClock ******************* struct Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics { struct LevelSequenceDirector_eventGetSequenceCustomClock_Parms { UMovieSceneClock* ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer|Director" }, { "Comment", "/**\n\x09 * \n\x09 * @return The custom clock of this director's sequence\n\x09 */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "@return The custom clock of this director's sequence" }, }; #endif // WITH_METADATA // ********** Begin Function GetSequenceCustomClock constinit property declarations **************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetSequenceCustomClock constinit property declarations ****************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetSequenceCustomClock Property Definitions *************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LevelSequenceDirector_eventGetSequenceCustomClock_Parms, ReturnValue), Z_Construct_UClass_UMovieSceneClock_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers) < 2048); // ********** End Function GetSequenceCustomClock Property Definitions ***************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "GetSequenceCustomClock", Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::PropPointers), sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::LevelSequenceDirector_eventGetSequenceCustomClock_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::LevelSequenceDirector_eventGetSequenceCustomClock_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ULevelSequenceDirector::execGetSequenceCustomClock) { P_FINISH; P_NATIVE_BEGIN; *(UMovieSceneClock**)Z_Param__Result=P_THIS->GetSequenceCustomClock(); P_NATIVE_END; } // ********** End Class ULevelSequenceDirector Function GetSequenceCustomClock ********************* // ********** Begin Class ULevelSequenceDirector Function OnCreated ******************************** static FName NAME_ULevelSequenceDirector_OnCreated = FName(TEXT("OnCreated")); void ULevelSequenceDirector::OnCreated() { UFunction* Func = FindFunctionChecked(NAME_ULevelSequenceDirector_OnCreated); ProcessEvent(Func,NULL); } struct Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Sequencer" }, { "Comment", "/** Called when this director is created */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Called when this director is created" }, }; #endif // WITH_METADATA // ********** Begin Function OnCreated constinit property declarations ***************************** // ********** End Function OnCreated constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULevelSequenceDirector, nullptr, "OnCreated", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x08020802, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_ULevelSequenceDirector_OnCreated() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULevelSequenceDirector_OnCreated_Statics::FuncParams); } return ReturnFunction; } // ********** End Class ULevelSequenceDirector Function OnCreated ********************************** // ********** Begin Class ULevelSequenceDirector *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULevelSequenceDirector; UClass* ULevelSequenceDirector::GetPrivateStaticClass() { using TClass = ULevelSequenceDirector; if (!Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LevelSequenceDirector"), Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton, StaticRegisterNativesULevelSequenceDirector, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULevelSequenceDirector.InnerSingleton; } UClass* Z_Construct_UClass_ULevelSequenceDirector_NoRegister() { return ULevelSequenceDirector::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULevelSequenceDirector_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "LevelSequenceDirector.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SubSequenceID_MetaData[] = { { "Comment", "/** The Sequence ID for the sequence this director is playing back within - has to be stored as an int32 so that it is reinstanced correctly*/" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "The Sequence ID for the sequence this director is playing back within - has to be stored as an int32 so that it is reinstanced correctly" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakLinker_MetaData[] = { { "Comment", "/** The linker inside which the sequence is evaluating. Only valid in game or in PIE/Simulate. */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "The linker inside which the sequence is evaluating. Only valid in game or in PIE/Simulate." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceID_MetaData[] = { { "Comment", "/** Instance ID of the sequence. Only valid in game or in PIE/Simulate. */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Instance ID of the sequence. Only valid in game or in PIE/Simulate." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InstanceSerial_MetaData[] = { { "Comment", "/** Instance serial of the sequence. Only valid in game or in PIE/Simulate. */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Instance serial of the sequence. Only valid in game or in PIE/Simulate." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Player_MetaData[] = { { "Category", "Cinematics" }, { "Comment", "/** Pointer to the player that's playing back this director's sequence. Only valid in game or in PIE/Simulate. */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Pointer to the player that's playing back this director's sequence. Only valid in game or in PIE/Simulate." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MovieScenePlayerIndex_MetaData[] = { { "Comment", "/** Native player interface index - stored by index so that it can be reinstanced correctly */" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ToolTip", "Native player interface index - stored by index so that it can be reinstanced correctly" }, }; #endif // WITH_METADATA // ********** Begin Class ULevelSequenceDirector constinit property declarations ******************* static const UECodeGen_Private::FIntPropertyParams NewProp_SubSequenceID; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakLinker; static const UECodeGen_Private::FUInt16PropertyParams NewProp_InstanceID; static const UECodeGen_Private::FUInt16PropertyParams NewProp_InstanceSerial; static const UECodeGen_Private::FObjectPropertyParams NewProp_Player; static const UECodeGen_Private::FIntPropertyParams NewProp_MovieScenePlayerIndex; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ULevelSequenceDirector constinit property declarations ********************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetBoundActor"), .Pointer = &ULevelSequenceDirector::execGetBoundActor }, { .NameUTF8 = UTF8TEXT("GetBoundActors"), .Pointer = &ULevelSequenceDirector::execGetBoundActors }, { .NameUTF8 = UTF8TEXT("GetBoundObject"), .Pointer = &ULevelSequenceDirector::execGetBoundObject }, { .NameUTF8 = UTF8TEXT("GetBoundObjects"), .Pointer = &ULevelSequenceDirector::execGetBoundObjects }, { .NameUTF8 = UTF8TEXT("GetCurrentTime"), .Pointer = &ULevelSequenceDirector::execGetCurrentTime }, { .NameUTF8 = UTF8TEXT("GetRootSequenceCustomClock"), .Pointer = &ULevelSequenceDirector::execGetRootSequenceCustomClock }, { .NameUTF8 = UTF8TEXT("GetRootSequenceTime"), .Pointer = &ULevelSequenceDirector::execGetRootSequenceTime }, { .NameUTF8 = UTF8TEXT("GetSequence"), .Pointer = &ULevelSequenceDirector::execGetSequence }, { .NameUTF8 = UTF8TEXT("GetSequenceCustomClock"), .Pointer = &ULevelSequenceDirector::execGetSequenceCustomClock }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActor, "GetBoundActor" }, // 1138219307 { &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundActors, "GetBoundActors" }, // 2491131862 { &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObject, "GetBoundObject" }, // 3415164596 { &Z_Construct_UFunction_ULevelSequenceDirector_GetBoundObjects, "GetBoundObjects" }, // 2755590406 { &Z_Construct_UFunction_ULevelSequenceDirector_GetCurrentTime, "GetCurrentTime" }, // 1028966580 { &Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceCustomClock, "GetRootSequenceCustomClock" }, // 3467137610 { &Z_Construct_UFunction_ULevelSequenceDirector_GetRootSequenceTime, "GetRootSequenceTime" }, // 4145985450 { &Z_Construct_UFunction_ULevelSequenceDirector_GetSequence, "GetSequence" }, // 525447524 { &Z_Construct_UFunction_ULevelSequenceDirector_GetSequenceCustomClock, "GetSequenceCustomClock" }, // 669536751 { &Z_Construct_UFunction_ULevelSequenceDirector_OnCreated, "OnCreated" }, // 1088259975 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULevelSequenceDirector_Statics // ********** Begin Class ULevelSequenceDirector Property Definitions ****************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_SubSequenceID = { "SubSequenceID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, SubSequenceID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SubSequenceID_MetaData), NewProp_SubSequenceID_MetaData) }; const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_WeakLinker = { "WeakLinker", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, WeakLinker), Z_Construct_UClass_UMovieSceneEntitySystemLinker_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakLinker_MetaData), NewProp_WeakLinker_MetaData) }; const UECodeGen_Private::FUInt16PropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceID = { "InstanceID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, InstanceID), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceID_MetaData), NewProp_InstanceID_MetaData) }; const UECodeGen_Private::FUInt16PropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceSerial = { "InstanceSerial", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, InstanceSerial), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InstanceSerial_MetaData), NewProp_InstanceSerial_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_Player = { "Player", nullptr, (EPropertyFlags)0x0114000000000014, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, Player), Z_Construct_UClass_ULevelSequencePlayer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Player_MetaData), NewProp_Player_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_MovieScenePlayerIndex = { "MovieScenePlayerIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelSequenceDirector, MovieScenePlayerIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MovieScenePlayerIndex_MetaData), NewProp_MovieScenePlayerIndex_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_SubSequenceID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_WeakLinker, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceID, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_InstanceSerial, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_Player, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelSequenceDirector_Statics::NewProp_MovieScenePlayerIndex, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers) < 2048); // ********** End Class ULevelSequenceDirector Property Definitions ******************************** UObject* (*const Z_Construct_UClass_ULevelSequenceDirector_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_LevelSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelSequenceDirector_Statics::ClassParams = { &ULevelSequenceDirector::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelSequenceDirector_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelSequenceDirector_Statics::Class_MetaDataParams) }; void ULevelSequenceDirector::StaticRegisterNativesULevelSequenceDirector() { UClass* Class = ULevelSequenceDirector::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULevelSequenceDirector_Statics::Funcs)); } UClass* Z_Construct_UClass_ULevelSequenceDirector() { if (!Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton, Z_Construct_UClass_ULevelSequenceDirector_Statics::ClassParams); } return Z_Registration_Info_UClass_ULevelSequenceDirector.OuterSingleton; } ULevelSequenceDirector::ULevelSequenceDirector(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelSequenceDirector); ULevelSequenceDirector::~ULevelSequenceDirector() {} // ********** End Class ULevelSequenceDirector ***************************************************** // ********** Begin Class ULegacyLevelSequenceDirectorBlueprint ************************************ FClassRegistrationInfo Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint; UClass* ULegacyLevelSequenceDirectorBlueprint::GetPrivateStaticClass() { using TClass = ULegacyLevelSequenceDirectorBlueprint; if (!Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LegacyLevelSequenceDirectorBlueprint"), Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton, StaticRegisterNativesULegacyLevelSequenceDirectorBlueprint, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.InnerSingleton; } UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_NoRegister() { return ULegacyLevelSequenceDirectorBlueprint::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "LevelSequenceDirector.h" }, { "ModuleRelativePath", "Public/LevelSequenceDirector.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; #endif // WITH_METADATA // ********** Begin Class ULegacyLevelSequenceDirectorBlueprint constinit property declarations **** // ********** End Class ULegacyLevelSequenceDirectorBlueprint constinit property declarations ****** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics UObject* (*const Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprint, (UObject* (*)())Z_Construct_UPackage__Script_LevelSequence, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::ClassParams = { &ULegacyLevelSequenceDirectorBlueprint::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x008000A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::Class_MetaDataParams), Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::Class_MetaDataParams) }; void ULegacyLevelSequenceDirectorBlueprint::StaticRegisterNativesULegacyLevelSequenceDirectorBlueprint() { } UClass* Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint() { if (!Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton, Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint_Statics::ClassParams); } return Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULegacyLevelSequenceDirectorBlueprint); ULegacyLevelSequenceDirectorBlueprint::~ULegacyLevelSequenceDirectorBlueprint() {} // ********** End Class ULegacyLevelSequenceDirectorBlueprint ************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULevelSequenceDirector, ULevelSequenceDirector::StaticClass, TEXT("ULevelSequenceDirector"), &Z_Registration_Info_UClass_ULevelSequenceDirector, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelSequenceDirector), 3985452779U) }, { Z_Construct_UClass_ULegacyLevelSequenceDirectorBlueprint, ULegacyLevelSequenceDirectorBlueprint::StaticClass, TEXT("ULegacyLevelSequenceDirectorBlueprint"), &Z_Registration_Info_UClass_ULegacyLevelSequenceDirectorBlueprint, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULegacyLevelSequenceDirectorBlueprint), 2884343499U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_258169768{ TEXT("/Script/LevelSequence"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_LevelSequence_Public_LevelSequenceDirector_h__Script_LevelSequence_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS