Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Landscape/UHT/LandscapeGizmoActiveActor.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

95 lines
4.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LandscapeGizmoActiveActor.h"
#ifdef LANDSCAPE_LandscapeGizmoActiveActor_generated_h
#error "LandscapeGizmoActiveActor.generated.h already included, missing '#pragma once' in LandscapeGizmoActiveActor.h"
#endif
#define LANDSCAPE_LandscapeGizmoActiveActor_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FGizmoSelectData **************************************************
struct Z_Construct_UScriptStruct_FGizmoSelectData_Statics;
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoActiveActor_h_38_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FGizmoSelectData_Statics; \
LANDSCAPE_API static class UScriptStruct* StaticStruct();
struct FGizmoSelectData;
// ********** End ScriptStruct FGizmoSelectData ****************************************************
// ********** Begin Class ALandscapeGizmoActiveActor ***********************************************
struct Z_Construct_UClass_ALandscapeGizmoActiveActor_Statics;
LANDSCAPE_API UClass* Z_Construct_UClass_ALandscapeGizmoActiveActor_NoRegister();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoActiveActor_h_64_INCLASS \
private: \
static void StaticRegisterNativesALandscapeGizmoActiveActor(); \
friend struct ::Z_Construct_UClass_ALandscapeGizmoActiveActor_Statics; \
static UClass* GetPrivateStaticClass(); \
friend LANDSCAPE_API UClass* ::Z_Construct_UClass_ALandscapeGizmoActiveActor_NoRegister(); \
public: \
DECLARE_CLASS2(ALandscapeGizmoActiveActor, ALandscapeGizmoActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Landscape"), Z_Construct_UClass_ALandscapeGizmoActiveActor_NoRegister) \
DECLARE_SERIALIZER(ALandscapeGizmoActiveActor)
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoActiveActor_h_64_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
LANDSCAPE_API ALandscapeGizmoActiveActor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ALandscapeGizmoActiveActor) \
DECLARE_VTABLE_PTR_HELPER_CTOR(LANDSCAPE_API, ALandscapeGizmoActiveActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALandscapeGizmoActiveActor); \
/** Deleted move- and copy-constructors, should never be used */ \
ALandscapeGizmoActiveActor(ALandscapeGizmoActiveActor&&) = delete; \
ALandscapeGizmoActiveActor(const ALandscapeGizmoActiveActor&) = delete; \
LANDSCAPE_API virtual ~ALandscapeGizmoActiveActor();
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoActiveActor_h_61_PROLOG
#define FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoActiveActor_h_64_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoActiveActor_h_64_INCLASS \
FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoActiveActor_h_64_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ALandscapeGizmoActiveActor;
// ********** End Class ALandscapeGizmoActiveActor *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Landscape_Classes_LandscapeGizmoActiveActor_h
// ********** Begin Enum ELandscapeGizmoType *******************************************************
#define FOREACH_ENUM_ELANDSCAPEGIZMOTYPE(op) \
op(LGT_None) \
op(LGT_Height) \
op(LGT_Weight)
enum ELandscapeGizmoType : int;
template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeGizmoType>();
// ********** End Enum ELandscapeGizmoType *********************************************************
// ********** Begin Enum ELandscapeGizmoSnapType ***************************************************
#define FOREACH_ENUM_ELANDSCAPEGIZMOSNAPTYPE(op) \
op(ELandscapeGizmoSnapType::None) \
op(ELandscapeGizmoSnapType::Component) \
op(ELandscapeGizmoSnapType::Texel)
enum class ELandscapeGizmoSnapType;
template<> struct TIsUEnumClass<ELandscapeGizmoSnapType> { enum { Value = true }; };
template<> LANDSCAPE_NON_ATTRIBUTED_API UEnum* StaticEnum<ELandscapeGizmoSnapType>();
// ********** End Enum ELandscapeGizmoSnapType *****************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS