572 lines
44 KiB
C++
572 lines
44 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "InterchangeSkeletalMeshLodDataNode.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeInterchangeSkeletalMeshLodDataNode() {}
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// ********** Begin Cross Module References ********************************************************
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INTERCHANGECORE_API UClass* Z_Construct_UClass_UInterchangeFactoryBaseNode();
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INTERCHANGEFACTORYNODES_API UClass* Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode();
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INTERCHANGEFACTORYNODES_API UClass* Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_NoRegister();
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UPackage* Z_Construct_UPackage__Script_InterchangeFactoryNodes();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function AddMeshUid ******************
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struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics
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{
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struct InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms
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{
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FString MeshName;
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bool ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Interchange | Node | SkeletalMeshLodData" },
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{ "Comment", "/* Add a mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
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{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
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{ "ToolTip", "Add a mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshName_MetaData[] = {
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{ "NativeConst", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function AddMeshUid constinit property declarations ****************************
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static const UECodeGen_Private::FStrPropertyParams NewProp_MeshName;
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static void NewProp_ReturnValue_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function AddMeshUid constinit property declarations ******************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function AddMeshUid Property Definitions ***************************************
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_MeshName = { "MeshName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms, MeshName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshName_MetaData), NewProp_MeshName_MetaData) };
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void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
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{
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((InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms*)Obj)->ReturnValue = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_MeshName,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::PropPointers) < 2048);
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// ********** End Function AddMeshUid Property Definitions *****************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "AddMeshUid", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execAddMeshUid)
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{
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P_GET_PROPERTY(FStrProperty,Z_Param_MeshName);
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P_FINISH;
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P_NATIVE_BEGIN;
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*(bool*)Z_Param__Result=P_THIS->AddMeshUid(Z_Param_MeshName);
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P_NATIVE_END;
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}
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// ********** End Class UInterchangeSkeletalMeshLodDataNode Function AddMeshUid ********************
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// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function GetCustomSkeletonUid ********
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struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics
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{
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struct InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms
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{
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FString AttributeValue;
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bool ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Interchange | Node | SkeletalMeshLodData" },
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{ "Comment", "/** Query the LOD skeletal mesh factory skeleton reference. Return false if the attribute was not set. */" },
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{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
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{ "ToolTip", "Query the LOD skeletal mesh factory skeleton reference. Return false if the attribute was not set." },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetCustomSkeletonUid constinit property declarations ******************
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static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
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static void NewProp_ReturnValue_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetCustomSkeletonUid constinit property declarations ********************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetCustomSkeletonUid Property Definitions *****************************
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms, AttributeValue), METADATA_PARAMS(0, nullptr) };
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void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
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{
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((InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms*)Obj)->ReturnValue = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_AttributeValue,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::PropPointers) < 2048);
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// ********** End Function GetCustomSkeletonUid Property Definitions *******************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "GetCustomSkeletonUid", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execGetCustomSkeletonUid)
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{
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P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue);
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P_FINISH;
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P_NATIVE_BEGIN;
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*(bool*)Z_Param__Result=P_THIS->GetCustomSkeletonUid(Z_Param_Out_AttributeValue);
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P_NATIVE_END;
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}
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// ********** End Class UInterchangeSkeletalMeshLodDataNode Function GetCustomSkeletonUid **********
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// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function GetMeshUids *****************
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struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics
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{
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struct InterchangeSkeletalMeshLodDataNode_eventGetMeshUids_Parms
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{
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TArray<FString> OutMeshNames;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Interchange | Node | SkeletalMeshLodData" },
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{ "Comment", "/* Query all mesh geometry this LOD will be made from. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
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{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
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{ "ToolTip", "Query all mesh geometry this LOD will be made from. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetMeshUids constinit property declarations ***************************
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static const UECodeGen_Private::FStrPropertyParams NewProp_OutMeshNames_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_OutMeshNames;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetMeshUids constinit property declarations *****************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetMeshUids Property Definitions **************************************
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::NewProp_OutMeshNames_Inner = { "OutMeshNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::NewProp_OutMeshNames = { "OutMeshNames", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventGetMeshUids_Parms, OutMeshNames), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::NewProp_OutMeshNames_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::NewProp_OutMeshNames,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::PropPointers) < 2048);
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// ********** End Function GetMeshUids Property Definitions ****************************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "GetMeshUids", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::InterchangeSkeletalMeshLodDataNode_eventGetMeshUids_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::InterchangeSkeletalMeshLodDataNode_eventGetMeshUids_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execGetMeshUids)
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{
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P_GET_TARRAY_REF(FString,Z_Param_Out_OutMeshNames);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->GetMeshUids(Z_Param_Out_OutMeshNames);
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P_NATIVE_END;
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}
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// ********** End Class UInterchangeSkeletalMeshLodDataNode Function GetMeshUids *******************
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// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function GetMeshUidsCount ************
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struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics
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{
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struct InterchangeSkeletalMeshLodDataNode_eventGetMeshUidsCount_Parms
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{
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int32 ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Interchange | Node | SkeletalMeshLodData" },
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{ "Comment", "/* Return the number of mesh geometries this LOD will be made from. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
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{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
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{ "ToolTip", "Return the number of mesh geometries this LOD will be made from. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetMeshUidsCount constinit property declarations **********************
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static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetMeshUidsCount constinit property declarations ************************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetMeshUidsCount Property Definitions *********************************
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventGetMeshUidsCount_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::PropPointers) < 2048);
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// ********** End Function GetMeshUidsCount Property Definitions ***********************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "GetMeshUidsCount", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::InterchangeSkeletalMeshLodDataNode_eventGetMeshUidsCount_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::InterchangeSkeletalMeshLodDataNode_eventGetMeshUidsCount_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execGetMeshUidsCount)
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{
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P_FINISH;
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P_NATIVE_BEGIN;
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*(int32*)Z_Param__Result=P_THIS->GetMeshUidsCount();
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P_NATIVE_END;
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}
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// ********** End Class UInterchangeSkeletalMeshLodDataNode Function GetMeshUidsCount **************
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// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function RemoveAllMeshes *************
|
|
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics
|
|
{
|
|
struct InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms
|
|
{
|
|
bool ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
|
|
{ "Comment", "/* Remove all mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
|
|
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
|
|
{ "ToolTip", "Remove all mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function RemoveAllMeshes constinit property declarations ***********************
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function RemoveAllMeshes constinit property declarations *************************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function RemoveAllMeshes Property Definitions **********************************
|
|
void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
|
{
|
|
((InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms*)Obj)->ReturnValue = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::PropPointers) < 2048);
|
|
// ********** End Function RemoveAllMeshes Property Definitions ************************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "RemoveAllMeshes", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execRemoveAllMeshes)
|
|
{
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(bool*)Z_Param__Result=P_THIS->RemoveAllMeshes();
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function RemoveAllMeshes ***************
|
|
|
|
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function RemoveMeshUid ***************
|
|
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics
|
|
{
|
|
struct InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms
|
|
{
|
|
FString MeshName;
|
|
bool ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
|
|
{ "Comment", "/* Remove a mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
|
|
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
|
|
{ "ToolTip", "Remove a mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshName_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function RemoveMeshUid constinit property declarations *************************
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_MeshName;
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function RemoveMeshUid constinit property declarations ***************************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function RemoveMeshUid Property Definitions ************************************
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_MeshName = { "MeshName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms, MeshName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshName_MetaData), NewProp_MeshName_MetaData) };
|
|
void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
|
{
|
|
((InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms*)Obj)->ReturnValue = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_MeshName,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::PropPointers) < 2048);
|
|
// ********** End Function RemoveMeshUid Property Definitions **************************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "RemoveMeshUid", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execRemoveMeshUid)
|
|
{
|
|
P_GET_PROPERTY(FStrProperty,Z_Param_MeshName);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(bool*)Z_Param__Result=P_THIS->RemoveMeshUid(Z_Param_MeshName);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function RemoveMeshUid *****************
|
|
|
|
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function SetCustomSkeletonUid ********
|
|
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics
|
|
{
|
|
struct InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms
|
|
{
|
|
FString AttributeValue;
|
|
bool ReturnValue;
|
|
};
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
|
|
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
|
|
{ "Comment", "/** Set the LOD skeletal mesh factory skeleton reference. Return false if the attribute could not be set. */" },
|
|
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
|
|
{ "ToolTip", "Set the LOD skeletal mesh factory skeleton reference. Return false if the attribute could not be set." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = {
|
|
{ "NativeConst", "" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Function SetCustomSkeletonUid constinit property declarations ******************
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
|
|
static void NewProp_ReturnValue_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Function SetCustomSkeletonUid constinit property declarations ********************
|
|
static const UECodeGen_Private::FFunctionParams FuncParams;
|
|
};
|
|
|
|
// ********** Begin Function SetCustomSkeletonUid Property Definitions *****************************
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms, AttributeValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) };
|
|
void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
|
|
{
|
|
((InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms*)Obj)->ReturnValue = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_AttributeValue,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_ReturnValue,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::PropPointers) < 2048);
|
|
// ********** End Function SetCustomSkeletonUid Property Definitions *******************************
|
|
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "SetCustomSkeletonUid", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::PropPointers),
|
|
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms),
|
|
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::Function_MetaDataParams)}, };
|
|
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms) < MAX_uint16);
|
|
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid()
|
|
{
|
|
static UFunction* ReturnFunction = nullptr;
|
|
if (!ReturnFunction)
|
|
{
|
|
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::FuncParams);
|
|
}
|
|
return ReturnFunction;
|
|
}
|
|
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execSetCustomSkeletonUid)
|
|
{
|
|
P_GET_PROPERTY(FStrProperty,Z_Param_AttributeValue);
|
|
P_FINISH;
|
|
P_NATIVE_BEGIN;
|
|
*(bool*)Z_Param__Result=P_THIS->SetCustomSkeletonUid(Z_Param_AttributeValue);
|
|
P_NATIVE_END;
|
|
}
|
|
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function SetCustomSkeletonUid **********
|
|
|
|
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode **************************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode;
|
|
UClass* UInterchangeSkeletalMeshLodDataNode::GetPrivateStaticClass()
|
|
{
|
|
using TClass = UInterchangeSkeletalMeshLodDataNode;
|
|
if (!Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("InterchangeSkeletalMeshLodDataNode"),
|
|
Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.InnerSingleton,
|
|
StaticRegisterNativesUInterchangeSkeletalMeshLodDataNode,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_NoRegister()
|
|
{
|
|
return UInterchangeSkeletalMeshLodDataNode::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "BlueprintType", "true" },
|
|
{ "Comment", "//ns UE\n" },
|
|
{ "IncludePath", "InterchangeSkeletalMeshLodDataNode.h" },
|
|
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
|
|
{ "ToolTip", "ns UE" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode constinit property declarations ******
|
|
// ********** End Class UInterchangeSkeletalMeshLodDataNode constinit property declarations ********
|
|
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
|
|
{ .NameUTF8 = UTF8TEXT("AddMeshUid"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execAddMeshUid },
|
|
{ .NameUTF8 = UTF8TEXT("GetCustomSkeletonUid"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execGetCustomSkeletonUid },
|
|
{ .NameUTF8 = UTF8TEXT("GetMeshUids"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execGetMeshUids },
|
|
{ .NameUTF8 = UTF8TEXT("GetMeshUidsCount"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execGetMeshUidsCount },
|
|
{ .NameUTF8 = UTF8TEXT("RemoveAllMeshes"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execRemoveAllMeshes },
|
|
{ .NameUTF8 = UTF8TEXT("RemoveMeshUid"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execRemoveMeshUid },
|
|
{ .NameUTF8 = UTF8TEXT("SetCustomSkeletonUid"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execSetCustomSkeletonUid },
|
|
};
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
|
|
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid, "AddMeshUid" }, // 1293244058
|
|
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid, "GetCustomSkeletonUid" }, // 874426786
|
|
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids, "GetMeshUids" }, // 1136381239
|
|
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount, "GetMeshUidsCount" }, // 3948443415
|
|
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes, "RemoveAllMeshes" }, // 76069088
|
|
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid, "RemoveMeshUid" }, // 2415034492
|
|
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid, "SetCustomSkeletonUid" }, // 831961895
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<UInterchangeSkeletalMeshLodDataNode>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics
|
|
UObject* (*const Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_UInterchangeFactoryBaseNode,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_InterchangeFactoryNodes,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::ClassParams = {
|
|
&UInterchangeSkeletalMeshLodDataNode::StaticClass,
|
|
nullptr,
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
FuncInfo,
|
|
nullptr,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
UE_ARRAY_COUNT(FuncInfo),
|
|
0,
|
|
0,
|
|
0x000800A0u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::Class_MetaDataParams)
|
|
};
|
|
void UInterchangeSkeletalMeshLodDataNode::StaticRegisterNativesUInterchangeSkeletalMeshLodDataNode()
|
|
{
|
|
UClass* Class = UInterchangeSkeletalMeshLodDataNode::StaticClass();
|
|
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::Funcs));
|
|
}
|
|
UClass* Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode()
|
|
{
|
|
if (!Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.OuterSingleton, Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeSkeletalMeshLodDataNode);
|
|
UInterchangeSkeletalMeshLodDataNode::~UInterchangeSkeletalMeshLodDataNode() {}
|
|
// ********** End Class UInterchangeSkeletalMeshLodDataNode ****************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, UInterchangeSkeletalMeshLodDataNode::StaticClass, TEXT("UInterchangeSkeletalMeshLodDataNode"), &Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeSkeletalMeshLodDataNode), 105458555U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_733592111{
|
|
TEXT("/Script/InterchangeFactoryNodes"),
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|