Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/InterchangeFactoryNodes/UHT/InterchangeSkeletalMeshLodDataNode.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

572 lines
44 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "InterchangeSkeletalMeshLodDataNode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInterchangeSkeletalMeshLodDataNode() {}
// ********** Begin Cross Module References ********************************************************
INTERCHANGECORE_API UClass* Z_Construct_UClass_UInterchangeFactoryBaseNode();
INTERCHANGEFACTORYNODES_API UClass* Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode();
INTERCHANGEFACTORYNODES_API UClass* Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_NoRegister();
UPackage* Z_Construct_UPackage__Script_InterchangeFactoryNodes();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function AddMeshUid ******************
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics
{
struct InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms
{
FString MeshName;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
{ "Comment", "/* Add a mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
{ "ToolTip", "Add a mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshName_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function AddMeshUid constinit property declarations ****************************
static const UECodeGen_Private::FStrPropertyParams NewProp_MeshName;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function AddMeshUid constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function AddMeshUid Property Definitions ***************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_MeshName = { "MeshName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms, MeshName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshName_MetaData), NewProp_MeshName_MetaData) };
void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_MeshName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::PropPointers) < 2048);
// ********** End Function AddMeshUid Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "AddMeshUid", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::InterchangeSkeletalMeshLodDataNode_eventAddMeshUid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execAddMeshUid)
{
P_GET_PROPERTY(FStrProperty,Z_Param_MeshName);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->AddMeshUid(Z_Param_MeshName);
P_NATIVE_END;
}
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function AddMeshUid ********************
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function GetCustomSkeletonUid ********
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics
{
struct InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms
{
FString AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
{ "Comment", "/** Query the LOD skeletal mesh factory skeleton reference. Return false if the attribute was not set. */" },
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
{ "ToolTip", "Query the LOD skeletal mesh factory skeleton reference. Return false if the attribute was not set." },
};
#endif // WITH_METADATA
// ********** Begin Function GetCustomSkeletonUid constinit property declarations ******************
static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCustomSkeletonUid constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCustomSkeletonUid Property Definitions *****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms, AttributeValue), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::PropPointers) < 2048);
// ********** End Function GetCustomSkeletonUid Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "GetCustomSkeletonUid", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::InterchangeSkeletalMeshLodDataNode_eventGetCustomSkeletonUid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execGetCustomSkeletonUid)
{
P_GET_PROPERTY_REF(FStrProperty,Z_Param_Out_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetCustomSkeletonUid(Z_Param_Out_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function GetCustomSkeletonUid **********
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function GetMeshUids *****************
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics
{
struct InterchangeSkeletalMeshLodDataNode_eventGetMeshUids_Parms
{
TArray<FString> OutMeshNames;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
{ "Comment", "/* Query all mesh geometry this LOD will be made from. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
{ "ToolTip", "Query all mesh geometry this LOD will be made from. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
};
#endif // WITH_METADATA
// ********** Begin Function GetMeshUids constinit property declarations ***************************
static const UECodeGen_Private::FStrPropertyParams NewProp_OutMeshNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutMeshNames;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetMeshUids constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetMeshUids Property Definitions **************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::NewProp_OutMeshNames_Inner = { "OutMeshNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::NewProp_OutMeshNames = { "OutMeshNames", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventGetMeshUids_Parms, OutMeshNames), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::NewProp_OutMeshNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::NewProp_OutMeshNames,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::PropPointers) < 2048);
// ********** End Function GetMeshUids Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "GetMeshUids", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::InterchangeSkeletalMeshLodDataNode_eventGetMeshUids_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54420403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::InterchangeSkeletalMeshLodDataNode_eventGetMeshUids_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execGetMeshUids)
{
P_GET_TARRAY_REF(FString,Z_Param_Out_OutMeshNames);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->GetMeshUids(Z_Param_Out_OutMeshNames);
P_NATIVE_END;
}
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function GetMeshUids *******************
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function GetMeshUidsCount ************
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics
{
struct InterchangeSkeletalMeshLodDataNode_eventGetMeshUidsCount_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
{ "Comment", "/* Return the number of mesh geometries this LOD will be made from. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
{ "ToolTip", "Return the number of mesh geometries this LOD will be made from. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
};
#endif // WITH_METADATA
// ********** Begin Function GetMeshUidsCount constinit property declarations **********************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetMeshUidsCount constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetMeshUidsCount Property Definitions *********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventGetMeshUidsCount_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::PropPointers) < 2048);
// ********** End Function GetMeshUidsCount Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "GetMeshUidsCount", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::InterchangeSkeletalMeshLodDataNode_eventGetMeshUidsCount_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::InterchangeSkeletalMeshLodDataNode_eventGetMeshUidsCount_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execGetMeshUidsCount)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetMeshUidsCount();
P_NATIVE_END;
}
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function GetMeshUidsCount **************
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function RemoveAllMeshes *************
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics
{
struct InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
{ "Comment", "/* Remove all mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
{ "ToolTip", "Remove all mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
};
#endif // WITH_METADATA
// ********** Begin Function RemoveAllMeshes constinit property declarations ***********************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function RemoveAllMeshes constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function RemoveAllMeshes Property Definitions **********************************
void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::PropPointers) < 2048);
// ********** End Function RemoveAllMeshes Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "RemoveAllMeshes", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::InterchangeSkeletalMeshLodDataNode_eventRemoveAllMeshes_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execRemoveAllMeshes)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->RemoveAllMeshes();
P_NATIVE_END;
}
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function RemoveAllMeshes ***************
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function RemoveMeshUid ***************
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics
{
struct InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms
{
FString MeshName;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
{ "Comment", "/* Remove a mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node. */" },
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
{ "ToolTip", "Remove a mesh geometry used to create this LOD geometry. A mesh UID can represent either a scene node or a mesh node. If it is a scene node, the mesh factory bakes the geometry payload with the global transform of the scene node." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MeshName_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function RemoveMeshUid constinit property declarations *************************
static const UECodeGen_Private::FStrPropertyParams NewProp_MeshName;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function RemoveMeshUid constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function RemoveMeshUid Property Definitions ************************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_MeshName = { "MeshName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms, MeshName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MeshName_MetaData), NewProp_MeshName_MetaData) };
void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_MeshName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::PropPointers) < 2048);
// ********** End Function RemoveMeshUid Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "RemoveMeshUid", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::InterchangeSkeletalMeshLodDataNode_eventRemoveMeshUid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execRemoveMeshUid)
{
P_GET_PROPERTY(FStrProperty,Z_Param_MeshName);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->RemoveMeshUid(Z_Param_MeshName);
P_NATIVE_END;
}
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function RemoveMeshUid *****************
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode Function SetCustomSkeletonUid ********
struct Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics
{
struct InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms
{
FString AttributeValue;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Interchange | Node | SkeletalMeshLodData" },
{ "Comment", "/** Set the LOD skeletal mesh factory skeleton reference. Return false if the attribute could not be set. */" },
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
{ "ToolTip", "Set the LOD skeletal mesh factory skeleton reference. Return false if the attribute could not be set." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttributeValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCustomSkeletonUid constinit property declarations ******************
static const UECodeGen_Private::FStrPropertyParams NewProp_AttributeValue;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCustomSkeletonUid constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCustomSkeletonUid Property Definitions *****************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_AttributeValue = { "AttributeValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms, AttributeValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttributeValue_MetaData), NewProp_AttributeValue_MetaData) };
void Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms), &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_AttributeValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::PropPointers) < 2048);
// ********** End Function SetCustomSkeletonUid Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, nullptr, "SetCustomSkeletonUid", Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::InterchangeSkeletalMeshLodDataNode_eventSetCustomSkeletonUid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UInterchangeSkeletalMeshLodDataNode::execSetCustomSkeletonUid)
{
P_GET_PROPERTY(FStrProperty,Z_Param_AttributeValue);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->SetCustomSkeletonUid(Z_Param_AttributeValue);
P_NATIVE_END;
}
// ********** End Class UInterchangeSkeletalMeshLodDataNode Function SetCustomSkeletonUid **********
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode;
UClass* UInterchangeSkeletalMeshLodDataNode::GetPrivateStaticClass()
{
using TClass = UInterchangeSkeletalMeshLodDataNode;
if (!Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InterchangeSkeletalMeshLodDataNode"),
Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.InnerSingleton,
StaticRegisterNativesUInterchangeSkeletalMeshLodDataNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.InnerSingleton;
}
UClass* Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_NoRegister()
{
return UInterchangeSkeletalMeshLodDataNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "//ns UE\n" },
{ "IncludePath", "InterchangeSkeletalMeshLodDataNode.h" },
{ "ModuleRelativePath", "Public/InterchangeSkeletalMeshLodDataNode.h" },
{ "ToolTip", "ns UE" },
};
#endif // WITH_METADATA
// ********** Begin Class UInterchangeSkeletalMeshLodDataNode constinit property declarations ******
// ********** End Class UInterchangeSkeletalMeshLodDataNode constinit property declarations ********
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("AddMeshUid"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execAddMeshUid },
{ .NameUTF8 = UTF8TEXT("GetCustomSkeletonUid"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execGetCustomSkeletonUid },
{ .NameUTF8 = UTF8TEXT("GetMeshUids"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execGetMeshUids },
{ .NameUTF8 = UTF8TEXT("GetMeshUidsCount"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execGetMeshUidsCount },
{ .NameUTF8 = UTF8TEXT("RemoveAllMeshes"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execRemoveAllMeshes },
{ .NameUTF8 = UTF8TEXT("RemoveMeshUid"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execRemoveMeshUid },
{ .NameUTF8 = UTF8TEXT("SetCustomSkeletonUid"), .Pointer = &UInterchangeSkeletalMeshLodDataNode::execSetCustomSkeletonUid },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_AddMeshUid, "AddMeshUid" }, // 1293244058
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetCustomSkeletonUid, "GetCustomSkeletonUid" }, // 874426786
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUids, "GetMeshUids" }, // 1136381239
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_GetMeshUidsCount, "GetMeshUidsCount" }, // 3948443415
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveAllMeshes, "RemoveAllMeshes" }, // 76069088
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_RemoveMeshUid, "RemoveMeshUid" }, // 2415034492
{ &Z_Construct_UFunction_UInterchangeSkeletalMeshLodDataNode_SetCustomSkeletonUid, "SetCustomSkeletonUid" }, // 831961895
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInterchangeSkeletalMeshLodDataNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics
UObject* (*const Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterchangeFactoryBaseNode,
(UObject* (*)())Z_Construct_UPackage__Script_InterchangeFactoryNodes,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::ClassParams = {
&UInterchangeSkeletalMeshLodDataNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::Class_MetaDataParams)
};
void UInterchangeSkeletalMeshLodDataNode::StaticRegisterNativesUInterchangeSkeletalMeshLodDataNode()
{
UClass* Class = UInterchangeSkeletalMeshLodDataNode::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::Funcs));
}
UClass* Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode()
{
if (!Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.OuterSingleton, Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInterchangeSkeletalMeshLodDataNode);
UInterchangeSkeletalMeshLodDataNode::~UInterchangeSkeletalMeshLodDataNode() {}
// ********** End Class UInterchangeSkeletalMeshLodDataNode ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UInterchangeSkeletalMeshLodDataNode, UInterchangeSkeletalMeshLodDataNode::StaticClass, TEXT("UInterchangeSkeletalMeshLodDataNode"), &Z_Registration_Info_UClass_UInterchangeSkeletalMeshLodDataNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInterchangeSkeletalMeshLodDataNode), 105458555U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_733592111{
TEXT("/Script/InterchangeFactoryNodes"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Interchange_Runtime_Source_FactoryNodes_Public_InterchangeSkeletalMeshLodDataNode_h__Script_InterchangeFactoryNodes_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS