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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/InteractiveToolsFramework/UHT/SceneComponentToolTarget.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

106 lines
6.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ToolTargets/SceneComponentToolTarget.h"
#ifdef INTERACTIVETOOLSFRAMEWORK_SceneComponentToolTarget_generated_h
#error "SceneComponentToolTarget.generated.h already included, missing '#pragma once' in SceneComponentToolTarget.h"
#endif
#define INTERACTIVETOOLSFRAMEWORK_SceneComponentToolTarget_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USceneComponentToolTarget ************************************************
struct Z_Construct_UClass_USceneComponentToolTarget_Statics;
INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentToolTarget_NoRegister();
#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSceneComponentToolTarget(); \
friend struct ::Z_Construct_UClass_USceneComponentToolTarget_Statics; \
static UClass* GetPrivateStaticClass(); \
friend INTERACTIVETOOLSFRAMEWORK_API UClass* ::Z_Construct_UClass_USceneComponentToolTarget_NoRegister(); \
public: \
DECLARE_CLASS2(USceneComponentToolTarget, UToolTarget, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/InteractiveToolsFramework"), Z_Construct_UClass_USceneComponentToolTarget_NoRegister) \
DECLARE_SERIALIZER(USceneComponentToolTarget) \
virtual UObject* _getUObject() const override { return const_cast<USceneComponentToolTarget*>(this); }
#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
INTERACTIVETOOLSFRAMEWORK_API USceneComponentToolTarget(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USceneComponentToolTarget(USceneComponentToolTarget&&) = delete; \
USceneComponentToolTarget(const USceneComponentToolTarget&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(INTERACTIVETOOLSFRAMEWORK_API, USceneComponentToolTarget); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneComponentToolTarget); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneComponentToolTarget) \
INTERACTIVETOOLSFRAMEWORK_API virtual ~USceneComponentToolTarget();
#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_16_PROLOG
#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USceneComponentToolTarget;
// ********** End Class USceneComponentToolTarget **************************************************
// ********** Begin Class USceneComponentToolTargetFactory *****************************************
struct Z_Construct_UClass_USceneComponentToolTargetFactory_Statics;
INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentToolTargetFactory_NoRegister();
#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUSceneComponentToolTargetFactory(); \
friend struct ::Z_Construct_UClass_USceneComponentToolTargetFactory_Statics; \
static UClass* GetPrivateStaticClass(); \
friend INTERACTIVETOOLSFRAMEWORK_API UClass* ::Z_Construct_UClass_USceneComponentToolTargetFactory_NoRegister(); \
public: \
DECLARE_CLASS2(USceneComponentToolTargetFactory, UToolTargetFactory, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/InteractiveToolsFramework"), Z_Construct_UClass_USceneComponentToolTargetFactory_NoRegister) \
DECLARE_SERIALIZER(USceneComponentToolTargetFactory)
#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
INTERACTIVETOOLSFRAMEWORK_API USceneComponentToolTargetFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
USceneComponentToolTargetFactory(USceneComponentToolTargetFactory&&) = delete; \
USceneComponentToolTargetFactory(const USceneComponentToolTargetFactory&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(INTERACTIVETOOLSFRAMEWORK_API, USceneComponentToolTargetFactory); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneComponentToolTargetFactory); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneComponentToolTargetFactory) \
INTERACTIVETOOLSFRAMEWORK_API virtual ~USceneComponentToolTargetFactory();
#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_50_PROLOG
#define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USceneComponentToolTargetFactory;
// ********** End Class USceneComponentToolTargetFactory *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS