// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "ToolTargets/SceneComponentToolTarget.h" #ifdef INTERACTIVETOOLSFRAMEWORK_SceneComponentToolTarget_generated_h #error "SceneComponentToolTarget.generated.h already included, missing '#pragma once' in SceneComponentToolTarget.h" #endif #define INTERACTIVETOOLSFRAMEWORK_SceneComponentToolTarget_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class USceneComponentToolTarget ************************************************ struct Z_Construct_UClass_USceneComponentToolTarget_Statics; INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentToolTarget_NoRegister(); #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSceneComponentToolTarget(); \ friend struct ::Z_Construct_UClass_USceneComponentToolTarget_Statics; \ static UClass* GetPrivateStaticClass(); \ friend INTERACTIVETOOLSFRAMEWORK_API UClass* ::Z_Construct_UClass_USceneComponentToolTarget_NoRegister(); \ public: \ DECLARE_CLASS2(USceneComponentToolTarget, UToolTarget, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/InteractiveToolsFramework"), Z_Construct_UClass_USceneComponentToolTarget_NoRegister) \ DECLARE_SERIALIZER(USceneComponentToolTarget) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ INTERACTIVETOOLSFRAMEWORK_API USceneComponentToolTarget(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USceneComponentToolTarget(USceneComponentToolTarget&&) = delete; \ USceneComponentToolTarget(const USceneComponentToolTarget&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(INTERACTIVETOOLSFRAMEWORK_API, USceneComponentToolTarget); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneComponentToolTarget); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneComponentToolTarget) \ INTERACTIVETOOLSFRAMEWORK_API virtual ~USceneComponentToolTarget(); #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_16_PROLOG #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_19_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USceneComponentToolTarget; // ********** End Class USceneComponentToolTarget ************************************************** // ********** Begin Class USceneComponentToolTargetFactory ***************************************** struct Z_Construct_UClass_USceneComponentToolTargetFactory_Statics; INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_USceneComponentToolTargetFactory_NoRegister(); #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSceneComponentToolTargetFactory(); \ friend struct ::Z_Construct_UClass_USceneComponentToolTargetFactory_Statics; \ static UClass* GetPrivateStaticClass(); \ friend INTERACTIVETOOLSFRAMEWORK_API UClass* ::Z_Construct_UClass_USceneComponentToolTargetFactory_NoRegister(); \ public: \ DECLARE_CLASS2(USceneComponentToolTargetFactory, UToolTargetFactory, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/InteractiveToolsFramework"), Z_Construct_UClass_USceneComponentToolTargetFactory_NoRegister) \ DECLARE_SERIALIZER(USceneComponentToolTargetFactory) #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ INTERACTIVETOOLSFRAMEWORK_API USceneComponentToolTargetFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USceneComponentToolTargetFactory(USceneComponentToolTargetFactory&&) = delete; \ USceneComponentToolTargetFactory(const USceneComponentToolTargetFactory&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(INTERACTIVETOOLSFRAMEWORK_API, USceneComponentToolTargetFactory); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneComponentToolTargetFactory); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneComponentToolTargetFactory) \ INTERACTIVETOOLSFRAMEWORK_API virtual ~USceneComponentToolTargetFactory(); #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_50_PROLOG #define FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h_53_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USceneComponentToolTargetFactory; // ********** End Class USceneComponentToolTargetFactory ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_ToolTargets_SceneComponentToolTarget_h PRAGMA_ENABLE_DEPRECATION_WARNINGS