121 lines
6.9 KiB
C++
121 lines
6.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
#include "UObject/GeneratedCppIncludes.h"
|
|
#include "InteractionMechanic.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
|
|
void EmptyLinkFunctionForGeneratedCodeInteractionMechanic() {}
|
|
|
|
// ********** Begin Cross Module References ********************************************************
|
|
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
|
|
INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UInteractionMechanic();
|
|
INTERACTIVETOOLSFRAMEWORK_API UClass* Z_Construct_UClass_UInteractionMechanic_NoRegister();
|
|
UPackage* Z_Construct_UPackage__Script_InteractiveToolsFramework();
|
|
// ********** End Cross Module References **********************************************************
|
|
|
|
// ********** Begin Class UInteractionMechanic *****************************************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_UInteractionMechanic;
|
|
UClass* UInteractionMechanic::GetPrivateStaticClass()
|
|
{
|
|
using TClass = UInteractionMechanic;
|
|
if (!Z_Registration_Info_UClass_UInteractionMechanic.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("InteractionMechanic"),
|
|
Z_Registration_Info_UClass_UInteractionMechanic.InnerSingleton,
|
|
StaticRegisterNativesUInteractionMechanic,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_UInteractionMechanic.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_UInteractionMechanic_NoRegister()
|
|
{
|
|
return UInteractionMechanic::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_UInteractionMechanic_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "Comment", "/**\n * A UInteractionMechanic implements a \"user interaction\". This is generally a subset of an InteractiveTool,\n * for example an interaction to draw a polygon could be used in many tools, but requires handling input events\n * and converting them to click points on a plane, handling various cases like closing a loop, undo/redo of points, etc.\n * Ideally all these aspects should be able to be wrapped up in an UInteractionMechanic that multiple Tools can use.\n * \n * (This class is still a work in progress)\n */" },
|
|
{ "IncludePath", "InteractionMechanic.h" },
|
|
{ "ModuleRelativePath", "Public/InteractionMechanic.h" },
|
|
{ "ToolTip", "A UInteractionMechanic implements a \"user interaction\". This is generally a subset of an InteractiveTool,\nfor example an interaction to draw a polygon could be used in many tools, but requires handling input events\nand converting them to click points on a plane, handling various cases like closing a loop, undo/redo of points, etc.\nIdeally all these aspects should be able to be wrapped up in an UInteractionMechanic that multiple Tools can use.\n\n(This class is still a work in progress)" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class UInteractionMechanic constinit property declarations *********************
|
|
// ********** End Class UInteractionMechanic constinit property declarations ***********************
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<UInteractionMechanic>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_UInteractionMechanic_Statics
|
|
UObject* (*const Z_Construct_UClass_UInteractionMechanic_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_UObject,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_InteractiveToolsFramework,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractionMechanic_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInteractionMechanic_Statics::ClassParams = {
|
|
&UInteractionMechanic::StaticClass,
|
|
nullptr,
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
nullptr,
|
|
nullptr,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
0,
|
|
0,
|
|
0,
|
|
0x000800A8u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInteractionMechanic_Statics::Class_MetaDataParams), Z_Construct_UClass_UInteractionMechanic_Statics::Class_MetaDataParams)
|
|
};
|
|
void UInteractionMechanic::StaticRegisterNativesUInteractionMechanic()
|
|
{
|
|
}
|
|
UClass* Z_Construct_UClass_UInteractionMechanic()
|
|
{
|
|
if (!Z_Registration_Info_UClass_UInteractionMechanic.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInteractionMechanic.OuterSingleton, Z_Construct_UClass_UInteractionMechanic_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_UInteractionMechanic.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInteractionMechanic);
|
|
UInteractionMechanic::~UInteractionMechanic() {}
|
|
// ********** End Class UInteractionMechanic *******************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_InteractionMechanic_h__Script_InteractiveToolsFramework_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_UInteractionMechanic, UInteractionMechanic::StaticClass, TEXT("UInteractionMechanic"), &Z_Registration_Info_UClass_UInteractionMechanic, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInteractionMechanic), 3616909516U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_InteractionMechanic_h__Script_InteractiveToolsFramework_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_InteractionMechanic_h__Script_InteractiveToolsFramework_703050987{
|
|
TEXT("/Script/InteractiveToolsFramework"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_InteractionMechanic_h__Script_InteractiveToolsFramework_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_InteractiveToolsFramework_Public_InteractionMechanic_h__Script_InteractiveToolsFramework_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|