259 lines
23 KiB
C++
259 lines
23 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "AnimNodes/AnimNode_RetargetPoseFromMesh.h"
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#include "Animation/AnimNodeBase.h"
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#include "Retargeter/IKRetargetProfile.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeAnimNode_RetargetPoseFromMesh() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_USkeletalMeshComponent_NoRegister();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink();
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IKRIG_API UClass* Z_Construct_UClass_UIKRetargeter_NoRegister();
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IKRIG_API UEnum* Z_Construct_UEnum_IKRig_ERetargetSourceMode();
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IKRIG_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh();
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IKRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRetargetProfile();
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UPackage* Z_Construct_UPackage__Script_IKRig();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ERetargetSourceMode *******************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ERetargetSourceMode;
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static UEnum* ERetargetSourceMode_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ERetargetSourceMode.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ERetargetSourceMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_IKRig_ERetargetSourceMode, (UObject*)Z_Construct_UPackage__Script_IKRig(), TEXT("ERetargetSourceMode"));
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}
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return Z_Registration_Info_UEnum_ERetargetSourceMode.OuterSingleton;
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}
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template<> IKRIG_NON_ATTRIBUTED_API UEnum* StaticEnum<ERetargetSourceMode>()
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{
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return ERetargetSourceMode_StaticEnum();
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}
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struct Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "CustomSkeletalMeshComponent.Name", "ERetargetSourceMode::CustomSkeletalMeshComponent" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "ParentSkeletalMeshComponent.Name", "ERetargetSourceMode::ParentSkeletalMeshComponent" },
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{ "SourcePosePin.Name", "ERetargetSourceMode::SourcePosePin" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "ERetargetSourceMode::ParentSkeletalMeshComponent", (int64)ERetargetSourceMode::ParentSkeletalMeshComponent },
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{ "ERetargetSourceMode::CustomSkeletalMeshComponent", (int64)ERetargetSourceMode::CustomSkeletalMeshComponent },
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{ "ERetargetSourceMode::SourcePosePin", (int64)ERetargetSourceMode::SourcePosePin },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_IKRig,
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nullptr,
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"ERetargetSourceMode",
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"ERetargetSourceMode",
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Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_IKRig_ERetargetSourceMode()
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{
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if (!Z_Registration_Info_UEnum_ERetargetSourceMode.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ERetargetSourceMode.InnerSingleton, Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ERetargetSourceMode.InnerSingleton;
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}
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// ********** End Enum ERetargetSourceMode *********************************************************
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// ********** Begin ScriptStruct FAnimNode_RetargetPoseFromMesh ************************************
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struct Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_RetargetPoseFromMesh); }
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static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_RetargetPoseFromMesh); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintInternalUseOnly", "true" },
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{ "BlueprintType", "true" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Source_MetaData[] = {
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{ "Category", "Links" },
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{ "Comment", "// Input pose to be modified by the retargeter when using \"Source Pose Pin\" mode as the Input Pose Mode.\n" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "ToolTip", "Input pose to be modified by the retargeter when using \"Source Pose Pin\" mode as the Input Pose Mode." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RetargetFrom_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "// Specify where to get the source pose to retarget from. Can be from the anim graph, or a different skeletal mesh component.\n" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "NeverAsPin", "" },
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{ "ToolTip", "Specify where to get the source pose to retarget from. Can be from the anim graph, or a different skeletal mesh component." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceMeshComponent_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "// The Skeletal Mesh Component to retarget animation from. Assumed to be animated and tick BEFORE this anim instance.\n" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "PinShownByDefault", "" },
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{ "ToolTip", "The Skeletal Mesh Component to retarget animation from. Assumed to be animated and tick BEFORE this anim instance." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IKRetargeterAsset_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "// Retarget asset to use. Must define a Source and Target IK Rig compatible with the SourceMeshComponent and current anim instance.\n" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "PinHiddenByDefault", "" },
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{ "ToolTip", "Retarget asset to use. Must define a Source and Target IK Rig compatible with the SourceMeshComponent and current anim instance." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomRetargetProfile_MetaData[] = {
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{ "Category", "Settings" },
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{ "Comment", "// Connect a custom retarget profile to modify the retargeter's settings at runtime.\n" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "PinHiddenByDefault", "" },
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{ "ToolTip", "Connect a custom retarget profile to modify the retargeter's settings at runtime." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LODThreshold_MetaData[] = {
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{ "Category", "Performance" },
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{ "Comment", "// Max LOD that this node is allowed to run.\n// For example if you have LODThreshold at 2, it will run until LOD 2 (based on 0 index) when the component LOD becomes 3, it will stop update/evaluate\n// A value of -1 forces the node to execute at all LOD levels.\n" },
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{ "DisplayName", "LOD Threshold" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "ToolTip", "Max LOD that this node is allowed to run.\nFor example if you have LODThreshold at 2, it will run until LOD 2 (based on 0 index) when the component LOD becomes 3, it will stop update/evaluate\nA value of -1 forces the node to execute at all LOD levels." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LODThresholdForIK_MetaData[] = {
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{ "Category", "Performance" },
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{ "Comment", "// Max LOD that IK is allowed to run.\n// For example if you have LODThresholdForIK at 2, it will skip the IK pass on LODs 3 and greater.\n// This only disables IK and does not affect the Root or FK passes.\n// A value of -1 forces the node to execute at all LOD levels. \n" },
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{ "DisplayName", "IK LOD Threshold" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "ToolTip", "Max LOD that IK is allowed to run.\nFor example if you have LODThresholdForIK at 2, it will skip the IK pass on LODs 3 and greater.\nThis only disables IK and does not affect the Root or FK passes.\nA value of -1 forces the node to execute at all LOD levels." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSuppressWarnings_MetaData[] = {
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{ "Category", "Debug" },
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{ "Comment", "// Toggle whether to print warnings about missing or incorrectly configured retarget configurations.\n" },
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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{ "NeverAsPin", "" },
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{ "ToolTip", "Toggle whether to print warnings about missing or incorrectly configured retarget configurations." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseAttachedParent_MetaData[] = {
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{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FAnimNode_RetargetPoseFromMesh constinit property declarations ****
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static const UECodeGen_Private::FStructPropertyParams NewProp_Source;
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static const UECodeGen_Private::FBytePropertyParams NewProp_RetargetFrom_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_RetargetFrom;
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static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_SourceMeshComponent;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_IKRetargeterAsset;
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static const UECodeGen_Private::FStructPropertyParams NewProp_CustomRetargetProfile;
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static const UECodeGen_Private::FIntPropertyParams NewProp_LODThreshold;
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static const UECodeGen_Private::FIntPropertyParams NewProp_LODThresholdForIK;
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static void NewProp_bSuppressWarnings_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bSuppressWarnings;
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static void NewProp_bUseAttachedParent_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseAttachedParent;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FAnimNode_RetargetPoseFromMesh constinit property declarations ******
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_RetargetPoseFromMesh>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics
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static_assert(std::is_polymorphic<FAnimNode_RetargetPoseFromMesh>() == std::is_polymorphic<FAnimNode_Base>(), "USTRUCT FAnimNode_RetargetPoseFromMesh cannot be polymorphic unless super FAnimNode_Base is polymorphic");
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh;
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class UScriptStruct* FAnimNode_RetargetPoseFromMesh::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh, (UObject*)Z_Construct_UPackage__Script_IKRig(), TEXT("AnimNode_RetargetPoseFromMesh"));
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}
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return Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.OuterSingleton;
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}
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// ********** Begin ScriptStruct FAnimNode_RetargetPoseFromMesh Property Definitions ***************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_Source = { "Source", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, Source), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Source_MetaData), NewProp_Source_MetaData) }; // 2890301526
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_RetargetFrom_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_RetargetFrom = { "RetargetFrom", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, RetargetFrom), Z_Construct_UEnum_IKRig_ERetargetSourceMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RetargetFrom_MetaData), NewProp_RetargetFrom_MetaData) }; // 692276678
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const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_SourceMeshComponent = { "SourceMeshComponent", nullptr, (EPropertyFlags)0x001400000008200c, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, SourceMeshComponent), Z_Construct_UClass_USkeletalMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceMeshComponent_MetaData), NewProp_SourceMeshComponent_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_IKRetargeterAsset = { "IKRetargeterAsset", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, IKRetargeterAsset), Z_Construct_UClass_UIKRetargeter_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IKRetargeterAsset_MetaData), NewProp_IKRetargeterAsset_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_CustomRetargetProfile = { "CustomRetargetProfile", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, CustomRetargetProfile), Z_Construct_UScriptStruct_FRetargetProfile, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomRetargetProfile_MetaData), NewProp_CustomRetargetProfile_MetaData) }; // 2289176464
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_LODThreshold = { "LODThreshold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, LODThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LODThreshold_MetaData), NewProp_LODThreshold_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_LODThresholdForIK = { "LODThresholdForIK", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, LODThresholdForIK), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LODThresholdForIK_MetaData), NewProp_LODThresholdForIK_MetaData) };
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void Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bSuppressWarnings_SetBit(void* Obj)
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{
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((FAnimNode_RetargetPoseFromMesh*)Obj)->bSuppressWarnings = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bSuppressWarnings = { "bSuppressWarnings", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_RetargetPoseFromMesh), &Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bSuppressWarnings_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSuppressWarnings_MetaData), NewProp_bSuppressWarnings_MetaData) };
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void Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bUseAttachedParent_SetBit(void* Obj)
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{
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((FAnimNode_RetargetPoseFromMesh*)Obj)->bUseAttachedParent_DEPRECATED = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bUseAttachedParent = { "bUseAttachedParent", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_RetargetPoseFromMesh), &Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bUseAttachedParent_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseAttachedParent_MetaData), NewProp_bUseAttachedParent_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_Source,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_RetargetFrom_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_RetargetFrom,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_SourceMeshComponent,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_IKRetargeterAsset,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_CustomRetargetProfile,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_LODThreshold,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_LODThresholdForIK,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bSuppressWarnings,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bUseAttachedParent,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FAnimNode_RetargetPoseFromMesh Property Definitions *****************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_IKRig,
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Z_Construct_UScriptStruct_FAnimNode_Base,
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&NewStructOps,
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"AnimNode_RetargetPoseFromMesh",
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Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::PropPointers),
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sizeof(FAnimNode_RetargetPoseFromMesh),
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alignof(FAnimNode_RetargetPoseFromMesh),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000005),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh()
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{
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if (!Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.InnerSingleton);
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}
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// ********** End ScriptStruct FAnimNode_RetargetPoseFromMesh **************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics
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{
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static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
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{ ERetargetSourceMode_StaticEnum, TEXT("ERetargetSourceMode"), &Z_Registration_Info_UEnum_ERetargetSourceMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 692276678U) },
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};
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FAnimNode_RetargetPoseFromMesh::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewStructOps, TEXT("AnimNode_RetargetPoseFromMesh"),&Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_RetargetPoseFromMesh), 146181131U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_831211861{
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TEXT("/Script/IKRig"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics::ScriptStructInfo),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics::EnumInfo),
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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