// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimNodes/AnimNode_RetargetPoseFromMesh.h" #include "Animation/AnimNodeBase.h" #include "Retargeter/IKRetargetProfile.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_RetargetPoseFromMesh() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_USkeletalMeshComponent_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_Base(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink(); IKRIG_API UClass* Z_Construct_UClass_UIKRetargeter_NoRegister(); IKRIG_API UEnum* Z_Construct_UEnum_IKRig_ERetargetSourceMode(); IKRIG_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh(); IKRIG_API UScriptStruct* Z_Construct_UScriptStruct_FRetargetProfile(); UPackage* Z_Construct_UPackage__Script_IKRig(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ERetargetSourceMode ******************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_ERetargetSourceMode; static UEnum* ERetargetSourceMode_StaticEnum() { if (!Z_Registration_Info_UEnum_ERetargetSourceMode.OuterSingleton) { Z_Registration_Info_UEnum_ERetargetSourceMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_IKRig_ERetargetSourceMode, (UObject*)Z_Construct_UPackage__Script_IKRig(), TEXT("ERetargetSourceMode")); } return Z_Registration_Info_UEnum_ERetargetSourceMode.OuterSingleton; } template<> IKRIG_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ERetargetSourceMode_StaticEnum(); } struct Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "BlueprintType", "true" }, { "CustomSkeletalMeshComponent.Name", "ERetargetSourceMode::CustomSkeletalMeshComponent" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "ParentSkeletalMeshComponent.Name", "ERetargetSourceMode::ParentSkeletalMeshComponent" }, { "SourcePosePin.Name", "ERetargetSourceMode::SourcePosePin" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ERetargetSourceMode::ParentSkeletalMeshComponent", (int64)ERetargetSourceMode::ParentSkeletalMeshComponent }, { "ERetargetSourceMode::CustomSkeletalMeshComponent", (int64)ERetargetSourceMode::CustomSkeletalMeshComponent }, { "ERetargetSourceMode::SourcePosePin", (int64)ERetargetSourceMode::SourcePosePin }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_IKRig, nullptr, "ERetargetSourceMode", "ERetargetSourceMode", Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_IKRig_ERetargetSourceMode() { if (!Z_Registration_Info_UEnum_ERetargetSourceMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ERetargetSourceMode.InnerSingleton, Z_Construct_UEnum_IKRig_ERetargetSourceMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_ERetargetSourceMode.InnerSingleton; } // ********** End Enum ERetargetSourceMode ********************************************************* // ********** Begin ScriptStruct FAnimNode_RetargetPoseFromMesh ************************************ struct Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_RetargetPoseFromMesh); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_RetargetPoseFromMesh); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintInternalUseOnly", "true" }, { "BlueprintType", "true" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Source_MetaData[] = { { "Category", "Links" }, { "Comment", "// Input pose to be modified by the retargeter when using \"Source Pose Pin\" mode as the Input Pose Mode.\n" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "ToolTip", "Input pose to be modified by the retargeter when using \"Source Pose Pin\" mode as the Input Pose Mode." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RetargetFrom_MetaData[] = { { "Category", "Settings" }, { "Comment", "// Specify where to get the source pose to retarget from. Can be from the anim graph, or a different skeletal mesh component.\n" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "NeverAsPin", "" }, { "ToolTip", "Specify where to get the source pose to retarget from. Can be from the anim graph, or a different skeletal mesh component." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceMeshComponent_MetaData[] = { { "Category", "Settings" }, { "Comment", "// The Skeletal Mesh Component to retarget animation from. Assumed to be animated and tick BEFORE this anim instance.\n" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "PinShownByDefault", "" }, { "ToolTip", "The Skeletal Mesh Component to retarget animation from. Assumed to be animated and tick BEFORE this anim instance." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_IKRetargeterAsset_MetaData[] = { { "Category", "Settings" }, { "Comment", "// Retarget asset to use. Must define a Source and Target IK Rig compatible with the SourceMeshComponent and current anim instance.\n" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "Retarget asset to use. Must define a Source and Target IK Rig compatible with the SourceMeshComponent and current anim instance." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CustomRetargetProfile_MetaData[] = { { "Category", "Settings" }, { "Comment", "// Connect a custom retarget profile to modify the retargeter's settings at runtime.\n" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "PinHiddenByDefault", "" }, { "ToolTip", "Connect a custom retarget profile to modify the retargeter's settings at runtime." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LODThreshold_MetaData[] = { { "Category", "Performance" }, { "Comment", "// Max LOD that this node is allowed to run.\n// For example if you have LODThreshold at 2, it will run until LOD 2 (based on 0 index) when the component LOD becomes 3, it will stop update/evaluate\n// A value of -1 forces the node to execute at all LOD levels.\n" }, { "DisplayName", "LOD Threshold" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "ToolTip", "Max LOD that this node is allowed to run.\nFor example if you have LODThreshold at 2, it will run until LOD 2 (based on 0 index) when the component LOD becomes 3, it will stop update/evaluate\nA value of -1 forces the node to execute at all LOD levels." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LODThresholdForIK_MetaData[] = { { "Category", "Performance" }, { "Comment", "// Max LOD that IK is allowed to run.\n// For example if you have LODThresholdForIK at 2, it will skip the IK pass on LODs 3 and greater.\n// This only disables IK and does not affect the Root or FK passes.\n// A value of -1 forces the node to execute at all LOD levels. \n" }, { "DisplayName", "IK LOD Threshold" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "ToolTip", "Max LOD that IK is allowed to run.\nFor example if you have LODThresholdForIK at 2, it will skip the IK pass on LODs 3 and greater.\nThis only disables IK and does not affect the Root or FK passes.\nA value of -1 forces the node to execute at all LOD levels." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSuppressWarnings_MetaData[] = { { "Category", "Debug" }, { "Comment", "// Toggle whether to print warnings about missing or incorrectly configured retarget configurations.\n" }, { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, { "NeverAsPin", "" }, { "ToolTip", "Toggle whether to print warnings about missing or incorrectly configured retarget configurations." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseAttachedParent_MetaData[] = { { "ModuleRelativePath", "Public/AnimNodes/AnimNode_RetargetPoseFromMesh.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_RetargetPoseFromMesh constinit property declarations **** static const UECodeGen_Private::FStructPropertyParams NewProp_Source; static const UECodeGen_Private::FBytePropertyParams NewProp_RetargetFrom_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_RetargetFrom; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_SourceMeshComponent; static const UECodeGen_Private::FObjectPropertyParams NewProp_IKRetargeterAsset; static const UECodeGen_Private::FStructPropertyParams NewProp_CustomRetargetProfile; static const UECodeGen_Private::FIntPropertyParams NewProp_LODThreshold; static const UECodeGen_Private::FIntPropertyParams NewProp_LODThresholdForIK; static void NewProp_bSuppressWarnings_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSuppressWarnings; static void NewProp_bUseAttachedParent_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseAttachedParent; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_RetargetPoseFromMesh constinit property declarations ****** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_RetargetPoseFromMesh cannot be polymorphic unless super FAnimNode_Base is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh; class UScriptStruct* FAnimNode_RetargetPoseFromMesh::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh, (UObject*)Z_Construct_UPackage__Script_IKRig(), TEXT("AnimNode_RetargetPoseFromMesh")); } return Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_RetargetPoseFromMesh Property Definitions *************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_Source = { "Source", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, Source), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Source_MetaData), NewProp_Source_MetaData) }; // 2890301526 const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_RetargetFrom_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_RetargetFrom = { "RetargetFrom", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, RetargetFrom), Z_Construct_UEnum_IKRig_ERetargetSourceMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RetargetFrom_MetaData), NewProp_RetargetFrom_MetaData) }; // 692276678 const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_SourceMeshComponent = { "SourceMeshComponent", nullptr, (EPropertyFlags)0x001400000008200c, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, SourceMeshComponent), Z_Construct_UClass_USkeletalMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceMeshComponent_MetaData), NewProp_SourceMeshComponent_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_IKRetargeterAsset = { "IKRetargeterAsset", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, IKRetargeterAsset), Z_Construct_UClass_UIKRetargeter_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_IKRetargeterAsset_MetaData), NewProp_IKRetargeterAsset_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_CustomRetargetProfile = { "CustomRetargetProfile", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, CustomRetargetProfile), Z_Construct_UScriptStruct_FRetargetProfile, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CustomRetargetProfile_MetaData), NewProp_CustomRetargetProfile_MetaData) }; // 2289176464 const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_LODThreshold = { "LODThreshold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, LODThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LODThreshold_MetaData), NewProp_LODThreshold_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_LODThresholdForIK = { "LODThresholdForIK", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_RetargetPoseFromMesh, LODThresholdForIK), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LODThresholdForIK_MetaData), NewProp_LODThresholdForIK_MetaData) }; void Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bSuppressWarnings_SetBit(void* Obj) { ((FAnimNode_RetargetPoseFromMesh*)Obj)->bSuppressWarnings = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bSuppressWarnings = { "bSuppressWarnings", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_RetargetPoseFromMesh), &Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bSuppressWarnings_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSuppressWarnings_MetaData), NewProp_bSuppressWarnings_MetaData) }; void Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bUseAttachedParent_SetBit(void* Obj) { ((FAnimNode_RetargetPoseFromMesh*)Obj)->bUseAttachedParent_DEPRECATED = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bUseAttachedParent = { "bUseAttachedParent", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_RetargetPoseFromMesh), &Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bUseAttachedParent_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseAttachedParent_MetaData), NewProp_bUseAttachedParent_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_Source, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_RetargetFrom_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_RetargetFrom, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_SourceMeshComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_IKRetargeterAsset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_CustomRetargetProfile, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_LODThreshold, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_LODThresholdForIK, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bSuppressWarnings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewProp_bUseAttachedParent, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_RetargetPoseFromMesh Property Definitions ***************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_IKRig, Z_Construct_UScriptStruct_FAnimNode_Base, &NewStructOps, "AnimNode_RetargetPoseFromMesh", Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::PropPointers), sizeof(FAnimNode_RetargetPoseFromMesh), alignof(FAnimNode_RetargetPoseFromMesh), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000005), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh.InnerSingleton); } // ********** End ScriptStruct FAnimNode_RetargetPoseFromMesh ************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ERetargetSourceMode_StaticEnum, TEXT("ERetargetSourceMode"), &Z_Registration_Info_UEnum_ERetargetSourceMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 692276678U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FAnimNode_RetargetPoseFromMesh::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_RetargetPoseFromMesh_Statics::NewStructOps, TEXT("AnimNode_RetargetPoseFromMesh"),&Z_Registration_Info_UScriptStruct_FAnimNode_RetargetPoseFromMesh, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_RetargetPoseFromMesh), 146181131U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_831211861{ TEXT("/Script/IKRig"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_IKRig_Source_IKRig_Public_AnimNodes_AnimNode_RetargetPoseFromMesh_h__Script_IKRig_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS