Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayTasks/UHT/GameplayTaskOwnerInterface.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

80 lines
3.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "GameplayTaskOwnerInterface.h"
#ifdef GAMEPLAYTASKS_GameplayTaskOwnerInterface_generated_h
#error "GameplayTaskOwnerInterface.generated.h already included, missing '#pragma once' in GameplayTaskOwnerInterface.h"
#endif
#define GAMEPLAYTASKS_GameplayTaskOwnerInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UGameplayTaskOwnerInterface ******************************************
struct Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics;
GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister();
#define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
GAMEPLAYTASKS_API UGameplayTaskOwnerInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UGameplayTaskOwnerInterface(UGameplayTaskOwnerInterface&&) = delete; \
UGameplayTaskOwnerInterface(const UGameplayTaskOwnerInterface&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYTASKS_API, UGameplayTaskOwnerInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameplayTaskOwnerInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameplayTaskOwnerInterface) \
virtual ~UGameplayTaskOwnerInterface() = default;
#define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUGameplayTaskOwnerInterface(); \
friend struct ::Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMEPLAYTASKS_API UClass* ::Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UGameplayTaskOwnerInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/GameplayTasks"), Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister) \
DECLARE_SERIALIZER(UGameplayTaskOwnerInterface)
#define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IGameplayTaskOwnerInterface() {} \
public: \
typedef UGameplayTaskOwnerInterface UClassType; \
typedef IGameplayTaskOwnerInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_14_PROLOG
#define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_22_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UGameplayTaskOwnerInterface;
// ********** End Interface UGameplayTaskOwnerInterface ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS