// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "GameplayTaskOwnerInterface.h" #ifdef GAMEPLAYTASKS_GameplayTaskOwnerInterface_generated_h #error "GameplayTaskOwnerInterface.generated.h already included, missing '#pragma once' in GameplayTaskOwnerInterface.h" #endif #define GAMEPLAYTASKS_GameplayTaskOwnerInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UGameplayTaskOwnerInterface ****************************************** struct Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics; GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister(); #define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ GAMEPLAYTASKS_API UGameplayTaskOwnerInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UGameplayTaskOwnerInterface(UGameplayTaskOwnerInterface&&) = delete; \ UGameplayTaskOwnerInterface(const UGameplayTaskOwnerInterface&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(GAMEPLAYTASKS_API, UGameplayTaskOwnerInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameplayTaskOwnerInterface); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGameplayTaskOwnerInterface) \ virtual ~UGameplayTaskOwnerInterface() = default; #define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUGameplayTaskOwnerInterface(); \ friend struct ::Z_Construct_UClass_UGameplayTaskOwnerInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMEPLAYTASKS_API UClass* ::Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UGameplayTaskOwnerInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/GameplayTasks"), Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister) \ DECLARE_SERIALIZER(UGameplayTaskOwnerInterface) #define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IGameplayTaskOwnerInterface() {} \ public: \ typedef UGameplayTaskOwnerInterface UClassType; \ typedef IGameplayTaskOwnerInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_14_PROLOG #define FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_22_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h_17_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UGameplayTaskOwnerInterface; // ********** End Interface UGameplayTaskOwnerInterface ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_GameplayTasks_Classes_GameplayTaskOwnerInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS