154 lines
9.7 KiB
C++
154 lines
9.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Nodes/Common/SetLocationCameraNode.h"
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#include "Core/CameraParameters.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSetLocationCameraNode() {}
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// ********** Begin Cross Module References ********************************************************
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraNode();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USetLocationCameraNode();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_USetLocationCameraNode_NoRegister();
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GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraNodeSpace();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector3dCameraParameter();
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UPackage* Z_Construct_UPackage__Script_GameplayCameras();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class USetLocationCameraNode ***************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_USetLocationCameraNode;
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UClass* USetLocationCameraNode::GetPrivateStaticClass()
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{
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using TClass = USetLocationCameraNode;
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if (!Z_Registration_Info_UClass_USetLocationCameraNode.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("SetLocationCameraNode"),
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Z_Registration_Info_UClass_USetLocationCameraNode.InnerSingleton,
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StaticRegisterNativesUSetLocationCameraNode,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_USetLocationCameraNode.InnerSingleton;
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}
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UClass* Z_Construct_UClass_USetLocationCameraNode_NoRegister()
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{
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return USetLocationCameraNode::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_USetLocationCameraNode_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "CameraNodeCategories", "Common,Transform" },
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{ "Comment", "/**\n * A camera node that sets the location of the camera.\n */" },
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{ "IncludePath", "Nodes/Common/SetLocationCameraNode.h" },
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{ "ModuleRelativePath", "Public/Nodes/Common/SetLocationCameraNode.h" },
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{ "ToolTip", "A camera node that sets the location of the camera." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Location_MetaData[] = {
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{ "Category", "Common" },
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{ "Comment", "/** The location to set on the camera. */" },
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{ "ModuleRelativePath", "Public/Nodes/Common/SetLocationCameraNode.h" },
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{ "ToolTip", "The location to set on the camera." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OffsetSpace_MetaData[] = {
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{ "Category", "Common" },
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{ "Comment", "/** The space in which to apply the transform. */" },
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{ "ModuleRelativePath", "Public/Nodes/Common/SetLocationCameraNode.h" },
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{ "ToolTip", "The space in which to apply the transform." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class USetLocationCameraNode constinit property declarations *******************
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static const UECodeGen_Private::FStructPropertyParams NewProp_Location;
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static const UECodeGen_Private::FBytePropertyParams NewProp_OffsetSpace_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_OffsetSpace;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class USetLocationCameraNode constinit property declarations *********************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<USetLocationCameraNode>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_USetLocationCameraNode_Statics
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// ********** Begin Class USetLocationCameraNode Property Definitions ******************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USetLocationCameraNode_Statics::NewProp_Location = { "Location", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USetLocationCameraNode, Location), Z_Construct_UScriptStruct_FVector3dCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Location_MetaData), NewProp_Location_MetaData) }; // 81685351
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_USetLocationCameraNode_Statics::NewProp_OffsetSpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_USetLocationCameraNode_Statics::NewProp_OffsetSpace = { "OffsetSpace", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USetLocationCameraNode, OffsetSpace), Z_Construct_UEnum_GameplayCameras_ECameraNodeSpace, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OffsetSpace_MetaData), NewProp_OffsetSpace_MetaData) }; // 1491840000
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USetLocationCameraNode_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USetLocationCameraNode_Statics::NewProp_Location,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USetLocationCameraNode_Statics::NewProp_OffsetSpace_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USetLocationCameraNode_Statics::NewProp_OffsetSpace,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USetLocationCameraNode_Statics::PropPointers) < 2048);
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// ********** End Class USetLocationCameraNode Property Definitions ********************************
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UObject* (*const Z_Construct_UClass_USetLocationCameraNode_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UCameraNode,
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(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USetLocationCameraNode_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_USetLocationCameraNode_Statics::ClassParams = {
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&USetLocationCameraNode::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_USetLocationCameraNode_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_USetLocationCameraNode_Statics::PropPointers),
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0,
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0x002810A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USetLocationCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USetLocationCameraNode_Statics::Class_MetaDataParams)
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};
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void USetLocationCameraNode::StaticRegisterNativesUSetLocationCameraNode()
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{
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}
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UClass* Z_Construct_UClass_USetLocationCameraNode()
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{
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if (!Z_Registration_Info_UClass_USetLocationCameraNode.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USetLocationCameraNode.OuterSingleton, Z_Construct_UClass_USetLocationCameraNode_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_USetLocationCameraNode.OuterSingleton;
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}
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USetLocationCameraNode::USetLocationCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USetLocationCameraNode);
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USetLocationCameraNode::~USetLocationCameraNode() {}
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// ********** End Class USetLocationCameraNode *****************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetLocationCameraNode_h__Script_GameplayCameras_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_USetLocationCameraNode, USetLocationCameraNode::StaticClass, TEXT("USetLocationCameraNode"), &Z_Registration_Info_UClass_USetLocationCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USetLocationCameraNode), 2308345443U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetLocationCameraNode_h__Script_GameplayCameras_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetLocationCameraNode_h__Script_GameplayCameras_3987695325{
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TEXT("/Script/GameplayCameras"),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetLocationCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Common_SetLocationCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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