Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraVariableAssets.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

1664 lines
93 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraVariableAssets.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraVariableAssets() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3d();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3f();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3d();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3f();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2f();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector3d();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector3f();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector4d();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector4f();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraVariableAsset();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraVariableAsset_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3fCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3fCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2fCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3fCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3fCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4fCameraVariable();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4fCameraVariable_NoRegister();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCameraVariableAsset *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraVariableAsset;
UClass* UCameraVariableAsset::GetPrivateStaticClass()
{
using TClass = UCameraVariableAsset;
if (!Z_Registration_Info_UClass_UCameraVariableAsset.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraVariableAsset"),
Z_Registration_Info_UClass_UCameraVariableAsset.InnerSingleton,
StaticRegisterNativesUCameraVariableAsset,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraVariableAsset.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraVariableAsset_NoRegister()
{
return UCameraVariableAsset::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraVariableAsset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * The base asset class for all camera variables.\n */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "The base asset class for all camera variables." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = {
{ "Comment", "/** The name of the variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The name of the variable." },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoReset_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** Whether this variable auto-resets to its default value every frame. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Whether this variable auto-resets to its default value every frame." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPreBlended_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/**\n\x09 * Whether this variable should be pre-blended.\n\x09 *\n\x09 * Pre-blending means that if two blending camera rigs share this variable, \n\x09 * each of their values will be blended in a first evaluation pass, and then\n\x09 * both camera rigs will evaluate with the same blended value.\n\x09 */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Whether this variable should be pre-blended.\n\nPre-blending means that if two blending camera rigs share this variable,\neach of their values will be blended in a first evaluation pass, and then\nboth camera rigs will evaluate with the same blended value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPrivate_MetaData[] = {
{ "Comment", "/** Whether this variable is private and shouldn't be propagated with evaluation results. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Whether this variable is private and shouldn't be propagated with evaluation results." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Guid_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraVariableAsset constinit property declarations *********************
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStrPropertyParams NewProp_DisplayName;
#endif // WITH_EDITORONLY_DATA
static void NewProp_bAutoReset_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoReset;
static void NewProp_bIsPreBlended_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPreBlended;
static void NewProp_bIsPrivate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPrivate;
static const UECodeGen_Private::FStructPropertyParams NewProp_Guid;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCameraVariableAsset constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraVariableAsset>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraVariableAsset_Statics
// ********** Begin Class UCameraVariableAsset Property Definitions ********************************
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraVariableAsset, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) };
#endif // WITH_EDITORONLY_DATA
void Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bAutoReset_SetBit(void* Obj)
{
((UCameraVariableAsset*)Obj)->bAutoReset = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bAutoReset = { "bAutoReset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraVariableAsset), &Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bAutoReset_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoReset_MetaData), NewProp_bAutoReset_MetaData) };
void Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPreBlended_SetBit(void* Obj)
{
((UCameraVariableAsset*)Obj)->bIsPreBlended = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPreBlended = { "bIsPreBlended", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraVariableAsset), &Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPreBlended_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPreBlended_MetaData), NewProp_bIsPreBlended_MetaData) };
void Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPrivate_SetBit(void* Obj)
{
((UCameraVariableAsset*)Obj)->bIsPrivate = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPrivate = { "bIsPrivate", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraVariableAsset), &Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPrivate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPrivate_MetaData), NewProp_bIsPrivate_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_Guid = { "Guid", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraVariableAsset, Guid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Guid_MetaData), NewProp_Guid_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraVariableAsset_Statics::PropPointers[] = {
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_DisplayName,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bAutoReset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPreBlended,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPrivate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_Guid,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableAsset_Statics::PropPointers) < 2048);
// ********** End Class UCameraVariableAsset Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UCameraVariableAsset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableAsset_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraVariableAsset_Statics::ClassParams = {
&UCameraVariableAsset::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UCameraVariableAsset_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableAsset_Statics::PropPointers),
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraVariableAsset_Statics::Class_MetaDataParams)
};
void UCameraVariableAsset::StaticRegisterNativesUCameraVariableAsset()
{
}
UClass* Z_Construct_UClass_UCameraVariableAsset()
{
if (!Z_Registration_Info_UClass_UCameraVariableAsset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraVariableAsset.OuterSingleton, Z_Construct_UClass_UCameraVariableAsset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraVariableAsset.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraVariableAsset);
UCameraVariableAsset::~UCameraVariableAsset() {}
// ********** End Class UCameraVariableAsset *******************************************************
// ********** Begin Class UBooleanCameraVariable ***************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBooleanCameraVariable;
UClass* UBooleanCameraVariable::GetPrivateStaticClass()
{
using TClass = UBooleanCameraVariable;
if (!Z_Registration_Info_UClass_UBooleanCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BooleanCameraVariable"),
Z_Registration_Info_UClass_UBooleanCameraVariable.InnerSingleton,
StaticRegisterNativesUBooleanCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBooleanCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister()
{
return UBooleanCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBooleanCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Boolean camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Boolean camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UBooleanCameraVariable constinit property declarations *******************
static void NewProp_bDefaultValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBooleanCameraVariable constinit property declarations *********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBooleanCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBooleanCameraVariable_Statics
// ********** Begin Class UBooleanCameraVariable Property Definitions ******************************
void Z_Construct_UClass_UBooleanCameraVariable_Statics::NewProp_bDefaultValue_SetBit(void* Obj)
{
((UBooleanCameraVariable*)Obj)->bDefaultValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBooleanCameraVariable_Statics::NewProp_bDefaultValue = { "bDefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBooleanCameraVariable), &Z_Construct_UClass_UBooleanCameraVariable_Statics::NewProp_bDefaultValue_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDefaultValue_MetaData), NewProp_bDefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBooleanCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBooleanCameraVariable_Statics::NewProp_bDefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBooleanCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UBooleanCameraVariable Property Definitions ********************************
UObject* (*const Z_Construct_UClass_UBooleanCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBooleanCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBooleanCameraVariable_Statics::ClassParams = {
&UBooleanCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBooleanCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBooleanCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBooleanCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UBooleanCameraVariable_Statics::Class_MetaDataParams)
};
void UBooleanCameraVariable::StaticRegisterNativesUBooleanCameraVariable()
{
}
UClass* Z_Construct_UClass_UBooleanCameraVariable()
{
if (!Z_Registration_Info_UClass_UBooleanCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBooleanCameraVariable.OuterSingleton, Z_Construct_UClass_UBooleanCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBooleanCameraVariable.OuterSingleton;
}
UBooleanCameraVariable::UBooleanCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBooleanCameraVariable);
UBooleanCameraVariable::~UBooleanCameraVariable() {}
// ********** End Class UBooleanCameraVariable *****************************************************
// ********** Begin Class UInteger32CameraVariable *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UInteger32CameraVariable;
UClass* UInteger32CameraVariable::GetPrivateStaticClass()
{
using TClass = UInteger32CameraVariable;
if (!Z_Registration_Info_UClass_UInteger32CameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Integer32CameraVariable"),
Z_Registration_Info_UClass_UInteger32CameraVariable.InnerSingleton,
StaticRegisterNativesUInteger32CameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInteger32CameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister()
{
return UInteger32CameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInteger32CameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Integer camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Integer camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UInteger32CameraVariable constinit property declarations *****************
static const UECodeGen_Private::FIntPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UInteger32CameraVariable constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInteger32CameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInteger32CameraVariable_Statics
// ********** Begin Class UInteger32CameraVariable Property Definitions ****************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UInteger32CameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInteger32CameraVariable, DefaultValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInteger32CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInteger32CameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteger32CameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UInteger32CameraVariable Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UInteger32CameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteger32CameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInteger32CameraVariable_Statics::ClassParams = {
&UInteger32CameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UInteger32CameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UInteger32CameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInteger32CameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UInteger32CameraVariable_Statics::Class_MetaDataParams)
};
void UInteger32CameraVariable::StaticRegisterNativesUInteger32CameraVariable()
{
}
UClass* Z_Construct_UClass_UInteger32CameraVariable()
{
if (!Z_Registration_Info_UClass_UInteger32CameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInteger32CameraVariable.OuterSingleton, Z_Construct_UClass_UInteger32CameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInteger32CameraVariable.OuterSingleton;
}
UInteger32CameraVariable::UInteger32CameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInteger32CameraVariable);
UInteger32CameraVariable::~UInteger32CameraVariable() {}
// ********** End Class UInteger32CameraVariable ***************************************************
// ********** Begin Class UFloatCameraVariable *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UFloatCameraVariable;
UClass* UFloatCameraVariable::GetPrivateStaticClass()
{
using TClass = UFloatCameraVariable;
if (!Z_Registration_Info_UClass_UFloatCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("FloatCameraVariable"),
Z_Registration_Info_UClass_UFloatCameraVariable.InnerSingleton,
StaticRegisterNativesUFloatCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UFloatCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister()
{
return UFloatCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UFloatCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Float camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Float camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UFloatCameraVariable constinit property declarations *********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UFloatCameraVariable constinit property declarations ***********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UFloatCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UFloatCameraVariable_Statics
// ********** Begin Class UFloatCameraVariable Property Definitions ********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UFloatCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UFloatCameraVariable, DefaultValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFloatCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFloatCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UFloatCameraVariable Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UFloatCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UFloatCameraVariable_Statics::ClassParams = {
&UFloatCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UFloatCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UFloatCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UFloatCameraVariable_Statics::Class_MetaDataParams)
};
void UFloatCameraVariable::StaticRegisterNativesUFloatCameraVariable()
{
}
UClass* Z_Construct_UClass_UFloatCameraVariable()
{
if (!Z_Registration_Info_UClass_UFloatCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFloatCameraVariable.OuterSingleton, Z_Construct_UClass_UFloatCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UFloatCameraVariable.OuterSingleton;
}
UFloatCameraVariable::UFloatCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UFloatCameraVariable);
UFloatCameraVariable::~UFloatCameraVariable() {}
// ********** End Class UFloatCameraVariable *******************************************************
// ********** Begin Class UDoubleCameraVariable ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDoubleCameraVariable;
UClass* UDoubleCameraVariable::GetPrivateStaticClass()
{
using TClass = UDoubleCameraVariable;
if (!Z_Registration_Info_UClass_UDoubleCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DoubleCameraVariable"),
Z_Registration_Info_UClass_UDoubleCameraVariable.InnerSingleton,
StaticRegisterNativesUDoubleCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDoubleCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister()
{
return UDoubleCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDoubleCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Double camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Double camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UDoubleCameraVariable constinit property declarations ********************
static const UECodeGen_Private::FDoublePropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDoubleCameraVariable constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDoubleCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDoubleCameraVariable_Statics
// ********** Begin Class UDoubleCameraVariable Property Definitions *******************************
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UClass_UDoubleCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDoubleCameraVariable, DefaultValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDoubleCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDoubleCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UDoubleCameraVariable Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UDoubleCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDoubleCameraVariable_Statics::ClassParams = {
&UDoubleCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDoubleCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UDoubleCameraVariable_Statics::Class_MetaDataParams)
};
void UDoubleCameraVariable::StaticRegisterNativesUDoubleCameraVariable()
{
}
UClass* Z_Construct_UClass_UDoubleCameraVariable()
{
if (!Z_Registration_Info_UClass_UDoubleCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDoubleCameraVariable.OuterSingleton, Z_Construct_UClass_UDoubleCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDoubleCameraVariable.OuterSingleton;
}
UDoubleCameraVariable::UDoubleCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDoubleCameraVariable);
UDoubleCameraVariable::~UDoubleCameraVariable() {}
// ********** End Class UDoubleCameraVariable ******************************************************
// ********** Begin Class UVector2fCameraVariable **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVector2fCameraVariable;
UClass* UVector2fCameraVariable::GetPrivateStaticClass()
{
using TClass = UVector2fCameraVariable;
if (!Z_Registration_Info_UClass_UVector2fCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Vector2fCameraVariable"),
Z_Registration_Info_UClass_UVector2fCameraVariable.InnerSingleton,
StaticRegisterNativesUVector2fCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVector2fCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UVector2fCameraVariable_NoRegister()
{
return UVector2fCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVector2fCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Vector2f camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Vector2f camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UVector2fCameraVariable constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVector2fCameraVariable constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVector2fCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVector2fCameraVariable_Statics
// ********** Begin Class UVector2fCameraVariable Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector2fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector2fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector2f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector2fCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector2fCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2fCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UVector2fCameraVariable Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UVector2fCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2fCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector2fCameraVariable_Statics::ClassParams = {
&UVector2fCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVector2fCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVector2fCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector2fCameraVariable_Statics::Class_MetaDataParams)
};
void UVector2fCameraVariable::StaticRegisterNativesUVector2fCameraVariable()
{
}
UClass* Z_Construct_UClass_UVector2fCameraVariable()
{
if (!Z_Registration_Info_UClass_UVector2fCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector2fCameraVariable.OuterSingleton, Z_Construct_UClass_UVector2fCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVector2fCameraVariable.OuterSingleton;
}
UVector2fCameraVariable::UVector2fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector2fCameraVariable);
UVector2fCameraVariable::~UVector2fCameraVariable() {}
// ********** End Class UVector2fCameraVariable ****************************************************
// ********** Begin Class UVector2dCameraVariable **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVector2dCameraVariable;
UClass* UVector2dCameraVariable::GetPrivateStaticClass()
{
using TClass = UVector2dCameraVariable;
if (!Z_Registration_Info_UClass_UVector2dCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Vector2dCameraVariable"),
Z_Registration_Info_UClass_UVector2dCameraVariable.InnerSingleton,
StaticRegisterNativesUVector2dCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVector2dCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister()
{
return UVector2dCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVector2dCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Vector2d camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Vector2d camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UVector2dCameraVariable constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVector2dCameraVariable constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVector2dCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVector2dCameraVariable_Statics
// ********** Begin Class UVector2dCameraVariable Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector2dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector2dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector2dCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector2dCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2dCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UVector2dCameraVariable Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UVector2dCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2dCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector2dCameraVariable_Statics::ClassParams = {
&UVector2dCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVector2dCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVector2dCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector2dCameraVariable_Statics::Class_MetaDataParams)
};
void UVector2dCameraVariable::StaticRegisterNativesUVector2dCameraVariable()
{
}
UClass* Z_Construct_UClass_UVector2dCameraVariable()
{
if (!Z_Registration_Info_UClass_UVector2dCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector2dCameraVariable.OuterSingleton, Z_Construct_UClass_UVector2dCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVector2dCameraVariable.OuterSingleton;
}
UVector2dCameraVariable::UVector2dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector2dCameraVariable);
UVector2dCameraVariable::~UVector2dCameraVariable() {}
// ********** End Class UVector2dCameraVariable ****************************************************
// ********** Begin Class UVector3fCameraVariable **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVector3fCameraVariable;
UClass* UVector3fCameraVariable::GetPrivateStaticClass()
{
using TClass = UVector3fCameraVariable;
if (!Z_Registration_Info_UClass_UVector3fCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Vector3fCameraVariable"),
Z_Registration_Info_UClass_UVector3fCameraVariable.InnerSingleton,
StaticRegisterNativesUVector3fCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVector3fCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UVector3fCameraVariable_NoRegister()
{
return UVector3fCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVector3fCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Vector3f camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Vector3f camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UVector3fCameraVariable constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVector3fCameraVariable constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVector3fCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVector3fCameraVariable_Statics
// ********** Begin Class UVector3fCameraVariable Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector3fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector3fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector3fCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector3fCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3fCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UVector3fCameraVariable Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UVector3fCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3fCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector3fCameraVariable_Statics::ClassParams = {
&UVector3fCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVector3fCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVector3fCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector3fCameraVariable_Statics::Class_MetaDataParams)
};
void UVector3fCameraVariable::StaticRegisterNativesUVector3fCameraVariable()
{
}
UClass* Z_Construct_UClass_UVector3fCameraVariable()
{
if (!Z_Registration_Info_UClass_UVector3fCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector3fCameraVariable.OuterSingleton, Z_Construct_UClass_UVector3fCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVector3fCameraVariable.OuterSingleton;
}
UVector3fCameraVariable::UVector3fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector3fCameraVariable);
UVector3fCameraVariable::~UVector3fCameraVariable() {}
// ********** End Class UVector3fCameraVariable ****************************************************
// ********** Begin Class UVector3dCameraVariable **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVector3dCameraVariable;
UClass* UVector3dCameraVariable::GetPrivateStaticClass()
{
using TClass = UVector3dCameraVariable;
if (!Z_Registration_Info_UClass_UVector3dCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Vector3dCameraVariable"),
Z_Registration_Info_UClass_UVector3dCameraVariable.InnerSingleton,
StaticRegisterNativesUVector3dCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVector3dCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister()
{
return UVector3dCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVector3dCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Vector3d camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Vector3d camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UVector3dCameraVariable constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVector3dCameraVariable constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVector3dCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVector3dCameraVariable_Statics
// ********** Begin Class UVector3dCameraVariable Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector3dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector3dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector3dCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector3dCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3dCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UVector3dCameraVariable Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UVector3dCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3dCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector3dCameraVariable_Statics::ClassParams = {
&UVector3dCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVector3dCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVector3dCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector3dCameraVariable_Statics::Class_MetaDataParams)
};
void UVector3dCameraVariable::StaticRegisterNativesUVector3dCameraVariable()
{
}
UClass* Z_Construct_UClass_UVector3dCameraVariable()
{
if (!Z_Registration_Info_UClass_UVector3dCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector3dCameraVariable.OuterSingleton, Z_Construct_UClass_UVector3dCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVector3dCameraVariable.OuterSingleton;
}
UVector3dCameraVariable::UVector3dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector3dCameraVariable);
UVector3dCameraVariable::~UVector3dCameraVariable() {}
// ********** End Class UVector3dCameraVariable ****************************************************
// ********** Begin Class UVector4fCameraVariable **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVector4fCameraVariable;
UClass* UVector4fCameraVariable::GetPrivateStaticClass()
{
using TClass = UVector4fCameraVariable;
if (!Z_Registration_Info_UClass_UVector4fCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Vector4fCameraVariable"),
Z_Registration_Info_UClass_UVector4fCameraVariable.InnerSingleton,
StaticRegisterNativesUVector4fCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVector4fCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UVector4fCameraVariable_NoRegister()
{
return UVector4fCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVector4fCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Vector4f camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Vector4f camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UVector4fCameraVariable constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVector4fCameraVariable constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVector4fCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVector4fCameraVariable_Statics
// ********** Begin Class UVector4fCameraVariable Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector4fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector4fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector4f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector4fCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector4fCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4fCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UVector4fCameraVariable Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UVector4fCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4fCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector4fCameraVariable_Statics::ClassParams = {
&UVector4fCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVector4fCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVector4fCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector4fCameraVariable_Statics::Class_MetaDataParams)
};
void UVector4fCameraVariable::StaticRegisterNativesUVector4fCameraVariable()
{
}
UClass* Z_Construct_UClass_UVector4fCameraVariable()
{
if (!Z_Registration_Info_UClass_UVector4fCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector4fCameraVariable.OuterSingleton, Z_Construct_UClass_UVector4fCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVector4fCameraVariable.OuterSingleton;
}
UVector4fCameraVariable::UVector4fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector4fCameraVariable);
UVector4fCameraVariable::~UVector4fCameraVariable() {}
// ********** End Class UVector4fCameraVariable ****************************************************
// ********** Begin Class UVector4dCameraVariable **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVector4dCameraVariable;
UClass* UVector4dCameraVariable::GetPrivateStaticClass()
{
using TClass = UVector4dCameraVariable;
if (!Z_Registration_Info_UClass_UVector4dCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Vector4dCameraVariable"),
Z_Registration_Info_UClass_UVector4dCameraVariable.InnerSingleton,
StaticRegisterNativesUVector4dCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVector4dCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister()
{
return UVector4dCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVector4dCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Vector4d camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Vector4d camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UVector4dCameraVariable constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVector4dCameraVariable constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVector4dCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVector4dCameraVariable_Statics
// ********** Begin Class UVector4dCameraVariable Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector4dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector4dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector4d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector4dCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector4dCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4dCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UVector4dCameraVariable Property Definitions *******************************
UObject* (*const Z_Construct_UClass_UVector4dCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4dCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector4dCameraVariable_Statics::ClassParams = {
&UVector4dCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVector4dCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVector4dCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector4dCameraVariable_Statics::Class_MetaDataParams)
};
void UVector4dCameraVariable::StaticRegisterNativesUVector4dCameraVariable()
{
}
UClass* Z_Construct_UClass_UVector4dCameraVariable()
{
if (!Z_Registration_Info_UClass_UVector4dCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector4dCameraVariable.OuterSingleton, Z_Construct_UClass_UVector4dCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVector4dCameraVariable.OuterSingleton;
}
UVector4dCameraVariable::UVector4dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector4dCameraVariable);
UVector4dCameraVariable::~UVector4dCameraVariable() {}
// ********** End Class UVector4dCameraVariable ****************************************************
// ********** Begin Class URotator3fCameraVariable *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_URotator3fCameraVariable;
UClass* URotator3fCameraVariable::GetPrivateStaticClass()
{
using TClass = URotator3fCameraVariable;
if (!Z_Registration_Info_UClass_URotator3fCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Rotator3fCameraVariable"),
Z_Registration_Info_UClass_URotator3fCameraVariable.InnerSingleton,
StaticRegisterNativesURotator3fCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_URotator3fCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_URotator3fCameraVariable_NoRegister()
{
return URotator3fCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_URotator3fCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Rotator3f camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Rotator3f camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class URotator3fCameraVariable constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class URotator3fCameraVariable constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<URotator3fCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_URotator3fCameraVariable_Statics
// ********** Begin Class URotator3fCameraVariable Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_URotator3fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URotator3fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FRotator3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_URotator3fCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URotator3fCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3fCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class URotator3fCameraVariable Property Definitions ******************************
UObject* (*const Z_Construct_UClass_URotator3fCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3fCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_URotator3fCameraVariable_Statics::ClassParams = {
&URotator3fCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_URotator3fCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_URotator3fCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_URotator3fCameraVariable_Statics::Class_MetaDataParams)
};
void URotator3fCameraVariable::StaticRegisterNativesURotator3fCameraVariable()
{
}
UClass* Z_Construct_UClass_URotator3fCameraVariable()
{
if (!Z_Registration_Info_UClass_URotator3fCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URotator3fCameraVariable.OuterSingleton, Z_Construct_UClass_URotator3fCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_URotator3fCameraVariable.OuterSingleton;
}
URotator3fCameraVariable::URotator3fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URotator3fCameraVariable);
URotator3fCameraVariable::~URotator3fCameraVariable() {}
// ********** End Class URotator3fCameraVariable ***************************************************
// ********** Begin Class URotator3dCameraVariable *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_URotator3dCameraVariable;
UClass* URotator3dCameraVariable::GetPrivateStaticClass()
{
using TClass = URotator3dCameraVariable;
if (!Z_Registration_Info_UClass_URotator3dCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Rotator3dCameraVariable"),
Z_Registration_Info_UClass_URotator3dCameraVariable.InnerSingleton,
StaticRegisterNativesURotator3dCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_URotator3dCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister()
{
return URotator3dCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_URotator3dCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Rotator3d camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Rotator3d camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class URotator3dCameraVariable constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class URotator3dCameraVariable constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<URotator3dCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_URotator3dCameraVariable_Statics
// ********** Begin Class URotator3dCameraVariable Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_URotator3dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URotator3dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FRotator3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_URotator3dCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URotator3dCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3dCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class URotator3dCameraVariable Property Definitions ******************************
UObject* (*const Z_Construct_UClass_URotator3dCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3dCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_URotator3dCameraVariable_Statics::ClassParams = {
&URotator3dCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_URotator3dCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_URotator3dCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_URotator3dCameraVariable_Statics::Class_MetaDataParams)
};
void URotator3dCameraVariable::StaticRegisterNativesURotator3dCameraVariable()
{
}
UClass* Z_Construct_UClass_URotator3dCameraVariable()
{
if (!Z_Registration_Info_UClass_URotator3dCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URotator3dCameraVariable.OuterSingleton, Z_Construct_UClass_URotator3dCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_URotator3dCameraVariable.OuterSingleton;
}
URotator3dCameraVariable::URotator3dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URotator3dCameraVariable);
URotator3dCameraVariable::~URotator3dCameraVariable() {}
// ********** End Class URotator3dCameraVariable ***************************************************
// ********** Begin Class UTransform3fCameraVariable ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTransform3fCameraVariable;
UClass* UTransform3fCameraVariable::GetPrivateStaticClass()
{
using TClass = UTransform3fCameraVariable;
if (!Z_Registration_Info_UClass_UTransform3fCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Transform3fCameraVariable"),
Z_Registration_Info_UClass_UTransform3fCameraVariable.InnerSingleton,
StaticRegisterNativesUTransform3fCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTransform3fCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UTransform3fCameraVariable_NoRegister()
{
return UTransform3fCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTransform3fCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Transform3f camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Transform3f camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UTransform3fCameraVariable constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UTransform3fCameraVariable constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTransform3fCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTransform3fCameraVariable_Statics
// ********** Begin Class UTransform3fCameraVariable Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTransform3fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTransform3fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FTransform3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTransform3fCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTransform3fCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3fCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UTransform3fCameraVariable Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UTransform3fCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3fCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTransform3fCameraVariable_Statics::ClassParams = {
&UTransform3fCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UTransform3fCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3fCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UTransform3fCameraVariable_Statics::Class_MetaDataParams)
};
void UTransform3fCameraVariable::StaticRegisterNativesUTransform3fCameraVariable()
{
}
UClass* Z_Construct_UClass_UTransform3fCameraVariable()
{
if (!Z_Registration_Info_UClass_UTransform3fCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTransform3fCameraVariable.OuterSingleton, Z_Construct_UClass_UTransform3fCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTransform3fCameraVariable.OuterSingleton;
}
UTransform3fCameraVariable::UTransform3fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTransform3fCameraVariable);
UTransform3fCameraVariable::~UTransform3fCameraVariable() {}
// ********** End Class UTransform3fCameraVariable *************************************************
// ********** Begin Class UTransform3dCameraVariable ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UTransform3dCameraVariable;
UClass* UTransform3dCameraVariable::GetPrivateStaticClass()
{
using TClass = UTransform3dCameraVariable;
if (!Z_Registration_Info_UClass_UTransform3dCameraVariable.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("Transform3dCameraVariable"),
Z_Registration_Info_UClass_UTransform3dCameraVariable.InnerSingleton,
StaticRegisterNativesUTransform3dCameraVariable,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UTransform3dCameraVariable.InnerSingleton;
}
UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister()
{
return UTransform3dCameraVariable::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UTransform3dCameraVariable_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Transform3d camera variable. */" },
{ "IncludePath", "Core/CameraVariableAssets.h" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "Transform3d camera variable." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = {
{ "Category", "Camera" },
{ "Comment", "/** The default value of this variable. */" },
{ "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" },
{ "ToolTip", "The default value of this variable." },
};
#endif // WITH_METADATA
// ********** Begin Class UTransform3dCameraVariable constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UTransform3dCameraVariable constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UTransform3dCameraVariable>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UTransform3dCameraVariable_Statics
// ********** Begin Class UTransform3dCameraVariable Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTransform3dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTransform3dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FTransform3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTransform3dCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTransform3dCameraVariable_Statics::NewProp_DefaultValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3dCameraVariable_Statics::PropPointers) < 2048);
// ********** End Class UTransform3dCameraVariable Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UTransform3dCameraVariable_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraVariableAsset,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3dCameraVariable_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UTransform3dCameraVariable_Statics::ClassParams = {
&UTransform3dCameraVariable::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UTransform3dCameraVariable_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3dCameraVariable_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UTransform3dCameraVariable_Statics::Class_MetaDataParams)
};
void UTransform3dCameraVariable::StaticRegisterNativesUTransform3dCameraVariable()
{
}
UClass* Z_Construct_UClass_UTransform3dCameraVariable()
{
if (!Z_Registration_Info_UClass_UTransform3dCameraVariable.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTransform3dCameraVariable.OuterSingleton, Z_Construct_UClass_UTransform3dCameraVariable_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UTransform3dCameraVariable.OuterSingleton;
}
UTransform3dCameraVariable::UTransform3dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTransform3dCameraVariable);
UTransform3dCameraVariable::~UTransform3dCameraVariable() {}
// ********** End Class UTransform3dCameraVariable *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraVariableAsset, UCameraVariableAsset::StaticClass, TEXT("UCameraVariableAsset"), &Z_Registration_Info_UClass_UCameraVariableAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraVariableAsset), 1888084807U) },
{ Z_Construct_UClass_UBooleanCameraVariable, UBooleanCameraVariable::StaticClass, TEXT("UBooleanCameraVariable"), &Z_Registration_Info_UClass_UBooleanCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBooleanCameraVariable), 2141416347U) },
{ Z_Construct_UClass_UInteger32CameraVariable, UInteger32CameraVariable::StaticClass, TEXT("UInteger32CameraVariable"), &Z_Registration_Info_UClass_UInteger32CameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInteger32CameraVariable), 4075447042U) },
{ Z_Construct_UClass_UFloatCameraVariable, UFloatCameraVariable::StaticClass, TEXT("UFloatCameraVariable"), &Z_Registration_Info_UClass_UFloatCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFloatCameraVariable), 3155599579U) },
{ Z_Construct_UClass_UDoubleCameraVariable, UDoubleCameraVariable::StaticClass, TEXT("UDoubleCameraVariable"), &Z_Registration_Info_UClass_UDoubleCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDoubleCameraVariable), 3004031340U) },
{ Z_Construct_UClass_UVector2fCameraVariable, UVector2fCameraVariable::StaticClass, TEXT("UVector2fCameraVariable"), &Z_Registration_Info_UClass_UVector2fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector2fCameraVariable), 4036180829U) },
{ Z_Construct_UClass_UVector2dCameraVariable, UVector2dCameraVariable::StaticClass, TEXT("UVector2dCameraVariable"), &Z_Registration_Info_UClass_UVector2dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector2dCameraVariable), 946782534U) },
{ Z_Construct_UClass_UVector3fCameraVariable, UVector3fCameraVariable::StaticClass, TEXT("UVector3fCameraVariable"), &Z_Registration_Info_UClass_UVector3fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector3fCameraVariable), 4052725354U) },
{ Z_Construct_UClass_UVector3dCameraVariable, UVector3dCameraVariable::StaticClass, TEXT("UVector3dCameraVariable"), &Z_Registration_Info_UClass_UVector3dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector3dCameraVariable), 1101007130U) },
{ Z_Construct_UClass_UVector4fCameraVariable, UVector4fCameraVariable::StaticClass, TEXT("UVector4fCameraVariable"), &Z_Registration_Info_UClass_UVector4fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector4fCameraVariable), 2746986346U) },
{ Z_Construct_UClass_UVector4dCameraVariable, UVector4dCameraVariable::StaticClass, TEXT("UVector4dCameraVariable"), &Z_Registration_Info_UClass_UVector4dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector4dCameraVariable), 2770354991U) },
{ Z_Construct_UClass_URotator3fCameraVariable, URotator3fCameraVariable::StaticClass, TEXT("URotator3fCameraVariable"), &Z_Registration_Info_UClass_URotator3fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URotator3fCameraVariable), 1738108865U) },
{ Z_Construct_UClass_URotator3dCameraVariable, URotator3dCameraVariable::StaticClass, TEXT("URotator3dCameraVariable"), &Z_Registration_Info_UClass_URotator3dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URotator3dCameraVariable), 3022590065U) },
{ Z_Construct_UClass_UTransform3fCameraVariable, UTransform3fCameraVariable::StaticClass, TEXT("UTransform3fCameraVariable"), &Z_Registration_Info_UClass_UTransform3fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTransform3fCameraVariable), 2144990787U) },
{ Z_Construct_UClass_UTransform3dCameraVariable, UTransform3dCameraVariable::StaticClass, TEXT("UTransform3dCameraVariable"), &Z_Registration_Info_UClass_UTransform3dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTransform3dCameraVariable), 2855178459U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_1060031990{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS