// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/CameraVariableAssets.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraVariableAssets() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3d(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3f(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3d(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3f(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2f(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector3d(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector3f(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector4d(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector4f(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraVariableAsset(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraVariableAsset_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3fCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3fCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3fCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3fCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2fCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2fCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3fCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3fCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4fCameraVariable(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4fCameraVariable_NoRegister(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UCameraVariableAsset ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UCameraVariableAsset; UClass* UCameraVariableAsset::GetPrivateStaticClass() { using TClass = UCameraVariableAsset; if (!Z_Registration_Info_UClass_UCameraVariableAsset.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraVariableAsset"), Z_Registration_Info_UClass_UCameraVariableAsset.InnerSingleton, StaticRegisterNativesUCameraVariableAsset, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UCameraVariableAsset.InnerSingleton; } UClass* Z_Construct_UClass_UCameraVariableAsset_NoRegister() { return UCameraVariableAsset::GetPrivateStaticClass(); } struct Z_Construct_UClass_UCameraVariableAsset_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * The base asset class for all camera variables.\n */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "The base asset class for all camera variables." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = { { "Comment", "/** The name of the variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The name of the variable." }, }; #endif // WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoReset_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** Whether this variable auto-resets to its default value every frame. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Whether this variable auto-resets to its default value every frame." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPreBlended_MetaData[] = { { "Category", "Camera" }, { "Comment", "/**\n\x09 * Whether this variable should be pre-blended.\n\x09 *\n\x09 * Pre-blending means that if two blending camera rigs share this variable, \n\x09 * each of their values will be blended in a first evaluation pass, and then\n\x09 * both camera rigs will evaluate with the same blended value.\n\x09 */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Whether this variable should be pre-blended.\n\nPre-blending means that if two blending camera rigs share this variable,\neach of their values will be blended in a first evaluation pass, and then\nboth camera rigs will evaluate with the same blended value." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPrivate_MetaData[] = { { "Comment", "/** Whether this variable is private and shouldn't be propagated with evaluation results. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Whether this variable is private and shouldn't be propagated with evaluation results." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Guid_MetaData[] = { { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, }; #endif // WITH_METADATA // ********** Begin Class UCameraVariableAsset constinit property declarations ********************* #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStrPropertyParams NewProp_DisplayName; #endif // WITH_EDITORONLY_DATA static void NewProp_bAutoReset_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoReset; static void NewProp_bIsPreBlended_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPreBlended; static void NewProp_bIsPrivate_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPrivate; static const UECodeGen_Private::FStructPropertyParams NewProp_Guid; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UCameraVariableAsset constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UCameraVariableAsset_Statics // ********** Begin Class UCameraVariableAsset Property Definitions ******************************** #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000800000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraVariableAsset, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) }; #endif // WITH_EDITORONLY_DATA void Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bAutoReset_SetBit(void* Obj) { ((UCameraVariableAsset*)Obj)->bAutoReset = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bAutoReset = { "bAutoReset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraVariableAsset), &Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bAutoReset_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoReset_MetaData), NewProp_bAutoReset_MetaData) }; void Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPreBlended_SetBit(void* Obj) { ((UCameraVariableAsset*)Obj)->bIsPreBlended = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPreBlended = { "bIsPreBlended", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraVariableAsset), &Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPreBlended_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPreBlended_MetaData), NewProp_bIsPreBlended_MetaData) }; void Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPrivate_SetBit(void* Obj) { ((UCameraVariableAsset*)Obj)->bIsPrivate = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPrivate = { "bIsPrivate", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCameraVariableAsset), &Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPrivate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPrivate_MetaData), NewProp_bIsPrivate_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_Guid = { "Guid", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCameraVariableAsset, Guid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Guid_MetaData), NewProp_Guid_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCameraVariableAsset_Statics::PropPointers[] = { #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_DisplayName, #endif // WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bAutoReset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPreBlended, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_bIsPrivate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCameraVariableAsset_Statics::NewProp_Guid, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableAsset_Statics::PropPointers) < 2048); // ********** End Class UCameraVariableAsset Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UCameraVariableAsset_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableAsset_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraVariableAsset_Statics::ClassParams = { &UCameraVariableAsset::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UCameraVariableAsset_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableAsset_Statics::PropPointers), 0, 0x000800A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraVariableAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraVariableAsset_Statics::Class_MetaDataParams) }; void UCameraVariableAsset::StaticRegisterNativesUCameraVariableAsset() { } UClass* Z_Construct_UClass_UCameraVariableAsset() { if (!Z_Registration_Info_UClass_UCameraVariableAsset.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraVariableAsset.OuterSingleton, Z_Construct_UClass_UCameraVariableAsset_Statics::ClassParams); } return Z_Registration_Info_UClass_UCameraVariableAsset.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraVariableAsset); UCameraVariableAsset::~UCameraVariableAsset() {} // ********** End Class UCameraVariableAsset ******************************************************* // ********** Begin Class UBooleanCameraVariable *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBooleanCameraVariable; UClass* UBooleanCameraVariable::GetPrivateStaticClass() { using TClass = UBooleanCameraVariable; if (!Z_Registration_Info_UClass_UBooleanCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BooleanCameraVariable"), Z_Registration_Info_UClass_UBooleanCameraVariable.InnerSingleton, StaticRegisterNativesUBooleanCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBooleanCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister() { return UBooleanCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBooleanCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Boolean camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Boolean camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UBooleanCameraVariable constinit property declarations ******************* static void NewProp_bDefaultValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UBooleanCameraVariable constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBooleanCameraVariable_Statics // ********** Begin Class UBooleanCameraVariable Property Definitions ****************************** void Z_Construct_UClass_UBooleanCameraVariable_Statics::NewProp_bDefaultValue_SetBit(void* Obj) { ((UBooleanCameraVariable*)Obj)->bDefaultValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UBooleanCameraVariable_Statics::NewProp_bDefaultValue = { "bDefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UBooleanCameraVariable), &Z_Construct_UClass_UBooleanCameraVariable_Statics::NewProp_bDefaultValue_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDefaultValue_MetaData), NewProp_bDefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBooleanCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBooleanCameraVariable_Statics::NewProp_bDefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBooleanCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UBooleanCameraVariable Property Definitions ******************************** UObject* (*const Z_Construct_UClass_UBooleanCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBooleanCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBooleanCameraVariable_Statics::ClassParams = { &UBooleanCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UBooleanCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UBooleanCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBooleanCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UBooleanCameraVariable_Statics::Class_MetaDataParams) }; void UBooleanCameraVariable::StaticRegisterNativesUBooleanCameraVariable() { } UClass* Z_Construct_UClass_UBooleanCameraVariable() { if (!Z_Registration_Info_UClass_UBooleanCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBooleanCameraVariable.OuterSingleton, Z_Construct_UClass_UBooleanCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UBooleanCameraVariable.OuterSingleton; } UBooleanCameraVariable::UBooleanCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBooleanCameraVariable); UBooleanCameraVariable::~UBooleanCameraVariable() {} // ********** End Class UBooleanCameraVariable ***************************************************** // ********** Begin Class UInteger32CameraVariable ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UInteger32CameraVariable; UClass* UInteger32CameraVariable::GetPrivateStaticClass() { using TClass = UInteger32CameraVariable; if (!Z_Registration_Info_UClass_UInteger32CameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Integer32CameraVariable"), Z_Registration_Info_UClass_UInteger32CameraVariable.InnerSingleton, StaticRegisterNativesUInteger32CameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UInteger32CameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister() { return UInteger32CameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UInteger32CameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Integer camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Integer camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UInteger32CameraVariable constinit property declarations ***************** static const UECodeGen_Private::FIntPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UInteger32CameraVariable constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UInteger32CameraVariable_Statics // ********** Begin Class UInteger32CameraVariable Property Definitions **************************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UInteger32CameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInteger32CameraVariable, DefaultValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInteger32CameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInteger32CameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteger32CameraVariable_Statics::PropPointers) < 2048); // ********** End Class UInteger32CameraVariable Property Definitions ****************************** UObject* (*const Z_Construct_UClass_UInteger32CameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInteger32CameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UInteger32CameraVariable_Statics::ClassParams = { &UInteger32CameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UInteger32CameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UInteger32CameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInteger32CameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UInteger32CameraVariable_Statics::Class_MetaDataParams) }; void UInteger32CameraVariable::StaticRegisterNativesUInteger32CameraVariable() { } UClass* Z_Construct_UClass_UInteger32CameraVariable() { if (!Z_Registration_Info_UClass_UInteger32CameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInteger32CameraVariable.OuterSingleton, Z_Construct_UClass_UInteger32CameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UInteger32CameraVariable.OuterSingleton; } UInteger32CameraVariable::UInteger32CameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInteger32CameraVariable); UInteger32CameraVariable::~UInteger32CameraVariable() {} // ********** End Class UInteger32CameraVariable *************************************************** // ********** Begin Class UFloatCameraVariable ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UFloatCameraVariable; UClass* UFloatCameraVariable::GetPrivateStaticClass() { using TClass = UFloatCameraVariable; if (!Z_Registration_Info_UClass_UFloatCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("FloatCameraVariable"), Z_Registration_Info_UClass_UFloatCameraVariable.InnerSingleton, StaticRegisterNativesUFloatCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UFloatCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister() { return UFloatCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UFloatCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Float camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Float camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UFloatCameraVariable constinit property declarations ********************* static const UECodeGen_Private::FFloatPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UFloatCameraVariable constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UFloatCameraVariable_Statics // ********** Begin Class UFloatCameraVariable Property Definitions ******************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UFloatCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UFloatCameraVariable, DefaultValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UFloatCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UFloatCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UFloatCameraVariable Property Definitions ********************************** UObject* (*const Z_Construct_UClass_UFloatCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UFloatCameraVariable_Statics::ClassParams = { &UFloatCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UFloatCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UFloatCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFloatCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UFloatCameraVariable_Statics::Class_MetaDataParams) }; void UFloatCameraVariable::StaticRegisterNativesUFloatCameraVariable() { } UClass* Z_Construct_UClass_UFloatCameraVariable() { if (!Z_Registration_Info_UClass_UFloatCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFloatCameraVariable.OuterSingleton, Z_Construct_UClass_UFloatCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UFloatCameraVariable.OuterSingleton; } UFloatCameraVariable::UFloatCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UFloatCameraVariable); UFloatCameraVariable::~UFloatCameraVariable() {} // ********** End Class UFloatCameraVariable ******************************************************* // ********** Begin Class UDoubleCameraVariable **************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UDoubleCameraVariable; UClass* UDoubleCameraVariable::GetPrivateStaticClass() { using TClass = UDoubleCameraVariable; if (!Z_Registration_Info_UClass_UDoubleCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DoubleCameraVariable"), Z_Registration_Info_UClass_UDoubleCameraVariable.InnerSingleton, StaticRegisterNativesUDoubleCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDoubleCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister() { return UDoubleCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UDoubleCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Double camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Double camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UDoubleCameraVariable constinit property declarations ******************** static const UECodeGen_Private::FDoublePropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UDoubleCameraVariable constinit property declarations ********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UDoubleCameraVariable_Statics // ********** Begin Class UDoubleCameraVariable Property Definitions ******************************* const UECodeGen_Private::FDoublePropertyParams Z_Construct_UClass_UDoubleCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDoubleCameraVariable, DefaultValue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDoubleCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDoubleCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UDoubleCameraVariable Property Definitions ********************************* UObject* (*const Z_Construct_UClass_UDoubleCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UDoubleCameraVariable_Statics::ClassParams = { &UDoubleCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UDoubleCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDoubleCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UDoubleCameraVariable_Statics::Class_MetaDataParams) }; void UDoubleCameraVariable::StaticRegisterNativesUDoubleCameraVariable() { } UClass* Z_Construct_UClass_UDoubleCameraVariable() { if (!Z_Registration_Info_UClass_UDoubleCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDoubleCameraVariable.OuterSingleton, Z_Construct_UClass_UDoubleCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UDoubleCameraVariable.OuterSingleton; } UDoubleCameraVariable::UDoubleCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDoubleCameraVariable); UDoubleCameraVariable::~UDoubleCameraVariable() {} // ********** End Class UDoubleCameraVariable ****************************************************** // ********** Begin Class UVector2fCameraVariable ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVector2fCameraVariable; UClass* UVector2fCameraVariable::GetPrivateStaticClass() { using TClass = UVector2fCameraVariable; if (!Z_Registration_Info_UClass_UVector2fCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Vector2fCameraVariable"), Z_Registration_Info_UClass_UVector2fCameraVariable.InnerSingleton, StaticRegisterNativesUVector2fCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVector2fCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UVector2fCameraVariable_NoRegister() { return UVector2fCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVector2fCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Vector2f camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Vector2f camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UVector2fCameraVariable constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVector2fCameraVariable constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVector2fCameraVariable_Statics // ********** Begin Class UVector2fCameraVariable Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector2fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector2fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector2f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector2fCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector2fCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2fCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UVector2fCameraVariable Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UVector2fCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2fCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector2fCameraVariable_Statics::ClassParams = { &UVector2fCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVector2fCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVector2fCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector2fCameraVariable_Statics::Class_MetaDataParams) }; void UVector2fCameraVariable::StaticRegisterNativesUVector2fCameraVariable() { } UClass* Z_Construct_UClass_UVector2fCameraVariable() { if (!Z_Registration_Info_UClass_UVector2fCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector2fCameraVariable.OuterSingleton, Z_Construct_UClass_UVector2fCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UVector2fCameraVariable.OuterSingleton; } UVector2fCameraVariable::UVector2fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector2fCameraVariable); UVector2fCameraVariable::~UVector2fCameraVariable() {} // ********** End Class UVector2fCameraVariable **************************************************** // ********** Begin Class UVector2dCameraVariable ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVector2dCameraVariable; UClass* UVector2dCameraVariable::GetPrivateStaticClass() { using TClass = UVector2dCameraVariable; if (!Z_Registration_Info_UClass_UVector2dCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Vector2dCameraVariable"), Z_Registration_Info_UClass_UVector2dCameraVariable.InnerSingleton, StaticRegisterNativesUVector2dCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVector2dCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister() { return UVector2dCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVector2dCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Vector2d camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Vector2d camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UVector2dCameraVariable constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVector2dCameraVariable constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVector2dCameraVariable_Statics // ********** Begin Class UVector2dCameraVariable Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector2dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector2dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector2dCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector2dCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2dCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UVector2dCameraVariable Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UVector2dCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2dCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector2dCameraVariable_Statics::ClassParams = { &UVector2dCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVector2dCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVector2dCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector2dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector2dCameraVariable_Statics::Class_MetaDataParams) }; void UVector2dCameraVariable::StaticRegisterNativesUVector2dCameraVariable() { } UClass* Z_Construct_UClass_UVector2dCameraVariable() { if (!Z_Registration_Info_UClass_UVector2dCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector2dCameraVariable.OuterSingleton, Z_Construct_UClass_UVector2dCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UVector2dCameraVariable.OuterSingleton; } UVector2dCameraVariable::UVector2dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector2dCameraVariable); UVector2dCameraVariable::~UVector2dCameraVariable() {} // ********** End Class UVector2dCameraVariable **************************************************** // ********** Begin Class UVector3fCameraVariable ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVector3fCameraVariable; UClass* UVector3fCameraVariable::GetPrivateStaticClass() { using TClass = UVector3fCameraVariable; if (!Z_Registration_Info_UClass_UVector3fCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Vector3fCameraVariable"), Z_Registration_Info_UClass_UVector3fCameraVariable.InnerSingleton, StaticRegisterNativesUVector3fCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVector3fCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UVector3fCameraVariable_NoRegister() { return UVector3fCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVector3fCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Vector3f camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Vector3f camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UVector3fCameraVariable constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVector3fCameraVariable constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVector3fCameraVariable_Statics // ********** Begin Class UVector3fCameraVariable Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector3fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector3fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector3fCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector3fCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3fCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UVector3fCameraVariable Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UVector3fCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3fCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector3fCameraVariable_Statics::ClassParams = { &UVector3fCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVector3fCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVector3fCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector3fCameraVariable_Statics::Class_MetaDataParams) }; void UVector3fCameraVariable::StaticRegisterNativesUVector3fCameraVariable() { } UClass* Z_Construct_UClass_UVector3fCameraVariable() { if (!Z_Registration_Info_UClass_UVector3fCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector3fCameraVariable.OuterSingleton, Z_Construct_UClass_UVector3fCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UVector3fCameraVariable.OuterSingleton; } UVector3fCameraVariable::UVector3fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector3fCameraVariable); UVector3fCameraVariable::~UVector3fCameraVariable() {} // ********** End Class UVector3fCameraVariable **************************************************** // ********** Begin Class UVector3dCameraVariable ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVector3dCameraVariable; UClass* UVector3dCameraVariable::GetPrivateStaticClass() { using TClass = UVector3dCameraVariable; if (!Z_Registration_Info_UClass_UVector3dCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Vector3dCameraVariable"), Z_Registration_Info_UClass_UVector3dCameraVariable.InnerSingleton, StaticRegisterNativesUVector3dCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVector3dCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister() { return UVector3dCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVector3dCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Vector3d camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Vector3d camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UVector3dCameraVariable constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVector3dCameraVariable constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVector3dCameraVariable_Statics // ********** Begin Class UVector3dCameraVariable Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector3dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector3dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector3dCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector3dCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3dCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UVector3dCameraVariable Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UVector3dCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3dCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector3dCameraVariable_Statics::ClassParams = { &UVector3dCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVector3dCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVector3dCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector3dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector3dCameraVariable_Statics::Class_MetaDataParams) }; void UVector3dCameraVariable::StaticRegisterNativesUVector3dCameraVariable() { } UClass* Z_Construct_UClass_UVector3dCameraVariable() { if (!Z_Registration_Info_UClass_UVector3dCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector3dCameraVariable.OuterSingleton, Z_Construct_UClass_UVector3dCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UVector3dCameraVariable.OuterSingleton; } UVector3dCameraVariable::UVector3dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector3dCameraVariable); UVector3dCameraVariable::~UVector3dCameraVariable() {} // ********** End Class UVector3dCameraVariable **************************************************** // ********** Begin Class UVector4fCameraVariable ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVector4fCameraVariable; UClass* UVector4fCameraVariable::GetPrivateStaticClass() { using TClass = UVector4fCameraVariable; if (!Z_Registration_Info_UClass_UVector4fCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Vector4fCameraVariable"), Z_Registration_Info_UClass_UVector4fCameraVariable.InnerSingleton, StaticRegisterNativesUVector4fCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVector4fCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UVector4fCameraVariable_NoRegister() { return UVector4fCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVector4fCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Vector4f camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Vector4f camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UVector4fCameraVariable constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVector4fCameraVariable constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVector4fCameraVariable_Statics // ********** Begin Class UVector4fCameraVariable Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector4fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector4fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector4f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector4fCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector4fCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4fCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UVector4fCameraVariable Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UVector4fCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4fCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector4fCameraVariable_Statics::ClassParams = { &UVector4fCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVector4fCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVector4fCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector4fCameraVariable_Statics::Class_MetaDataParams) }; void UVector4fCameraVariable::StaticRegisterNativesUVector4fCameraVariable() { } UClass* Z_Construct_UClass_UVector4fCameraVariable() { if (!Z_Registration_Info_UClass_UVector4fCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector4fCameraVariable.OuterSingleton, Z_Construct_UClass_UVector4fCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UVector4fCameraVariable.OuterSingleton; } UVector4fCameraVariable::UVector4fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector4fCameraVariable); UVector4fCameraVariable::~UVector4fCameraVariable() {} // ********** End Class UVector4fCameraVariable **************************************************** // ********** Begin Class UVector4dCameraVariable ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVector4dCameraVariable; UClass* UVector4dCameraVariable::GetPrivateStaticClass() { using TClass = UVector4dCameraVariable; if (!Z_Registration_Info_UClass_UVector4dCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Vector4dCameraVariable"), Z_Registration_Info_UClass_UVector4dCameraVariable.InnerSingleton, StaticRegisterNativesUVector4dCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVector4dCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister() { return UVector4dCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVector4dCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Vector4d camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Vector4d camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UVector4dCameraVariable constinit property declarations ****************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVector4dCameraVariable constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVector4dCameraVariable_Statics // ********** Begin Class UVector4dCameraVariable Property Definitions ***************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVector4dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVector4dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FVector4d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVector4dCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVector4dCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4dCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UVector4dCameraVariable Property Definitions ******************************* UObject* (*const Z_Construct_UClass_UVector4dCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4dCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVector4dCameraVariable_Statics::ClassParams = { &UVector4dCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVector4dCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVector4dCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVector4dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UVector4dCameraVariable_Statics::Class_MetaDataParams) }; void UVector4dCameraVariable::StaticRegisterNativesUVector4dCameraVariable() { } UClass* Z_Construct_UClass_UVector4dCameraVariable() { if (!Z_Registration_Info_UClass_UVector4dCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVector4dCameraVariable.OuterSingleton, Z_Construct_UClass_UVector4dCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UVector4dCameraVariable.OuterSingleton; } UVector4dCameraVariable::UVector4dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVector4dCameraVariable); UVector4dCameraVariable::~UVector4dCameraVariable() {} // ********** End Class UVector4dCameraVariable **************************************************** // ********** Begin Class URotator3fCameraVariable ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_URotator3fCameraVariable; UClass* URotator3fCameraVariable::GetPrivateStaticClass() { using TClass = URotator3fCameraVariable; if (!Z_Registration_Info_UClass_URotator3fCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Rotator3fCameraVariable"), Z_Registration_Info_UClass_URotator3fCameraVariable.InnerSingleton, StaticRegisterNativesURotator3fCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_URotator3fCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_URotator3fCameraVariable_NoRegister() { return URotator3fCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_URotator3fCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Rotator3f camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Rotator3f camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class URotator3fCameraVariable constinit property declarations ***************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class URotator3fCameraVariable constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_URotator3fCameraVariable_Statics // ********** Begin Class URotator3fCameraVariable Property Definitions **************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_URotator3fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URotator3fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FRotator3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_URotator3fCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URotator3fCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3fCameraVariable_Statics::PropPointers) < 2048); // ********** End Class URotator3fCameraVariable Property Definitions ****************************** UObject* (*const Z_Construct_UClass_URotator3fCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3fCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_URotator3fCameraVariable_Statics::ClassParams = { &URotator3fCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_URotator3fCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_URotator3fCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_URotator3fCameraVariable_Statics::Class_MetaDataParams) }; void URotator3fCameraVariable::StaticRegisterNativesURotator3fCameraVariable() { } UClass* Z_Construct_UClass_URotator3fCameraVariable() { if (!Z_Registration_Info_UClass_URotator3fCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URotator3fCameraVariable.OuterSingleton, Z_Construct_UClass_URotator3fCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_URotator3fCameraVariable.OuterSingleton; } URotator3fCameraVariable::URotator3fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URotator3fCameraVariable); URotator3fCameraVariable::~URotator3fCameraVariable() {} // ********** End Class URotator3fCameraVariable *************************************************** // ********** Begin Class URotator3dCameraVariable ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_URotator3dCameraVariable; UClass* URotator3dCameraVariable::GetPrivateStaticClass() { using TClass = URotator3dCameraVariable; if (!Z_Registration_Info_UClass_URotator3dCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Rotator3dCameraVariable"), Z_Registration_Info_UClass_URotator3dCameraVariable.InnerSingleton, StaticRegisterNativesURotator3dCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_URotator3dCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister() { return URotator3dCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_URotator3dCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Rotator3d camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Rotator3d camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class URotator3dCameraVariable constinit property declarations ***************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class URotator3dCameraVariable constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_URotator3dCameraVariable_Statics // ********** Begin Class URotator3dCameraVariable Property Definitions **************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_URotator3dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URotator3dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FRotator3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_URotator3dCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URotator3dCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3dCameraVariable_Statics::PropPointers) < 2048); // ********** End Class URotator3dCameraVariable Property Definitions ****************************** UObject* (*const Z_Construct_UClass_URotator3dCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3dCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_URotator3dCameraVariable_Statics::ClassParams = { &URotator3dCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_URotator3dCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_URotator3dCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URotator3dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_URotator3dCameraVariable_Statics::Class_MetaDataParams) }; void URotator3dCameraVariable::StaticRegisterNativesURotator3dCameraVariable() { } UClass* Z_Construct_UClass_URotator3dCameraVariable() { if (!Z_Registration_Info_UClass_URotator3dCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URotator3dCameraVariable.OuterSingleton, Z_Construct_UClass_URotator3dCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_URotator3dCameraVariable.OuterSingleton; } URotator3dCameraVariable::URotator3dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URotator3dCameraVariable); URotator3dCameraVariable::~URotator3dCameraVariable() {} // ********** End Class URotator3dCameraVariable *************************************************** // ********** Begin Class UTransform3fCameraVariable *********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTransform3fCameraVariable; UClass* UTransform3fCameraVariable::GetPrivateStaticClass() { using TClass = UTransform3fCameraVariable; if (!Z_Registration_Info_UClass_UTransform3fCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Transform3fCameraVariable"), Z_Registration_Info_UClass_UTransform3fCameraVariable.InnerSingleton, StaticRegisterNativesUTransform3fCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTransform3fCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UTransform3fCameraVariable_NoRegister() { return UTransform3fCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTransform3fCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Transform3f camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Transform3f camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UTransform3fCameraVariable constinit property declarations *************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTransform3fCameraVariable constinit property declarations ***************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTransform3fCameraVariable_Statics // ********** Begin Class UTransform3fCameraVariable Property Definitions ************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTransform3fCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTransform3fCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FTransform3f, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTransform3fCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTransform3fCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3fCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UTransform3fCameraVariable Property Definitions **************************** UObject* (*const Z_Construct_UClass_UTransform3fCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3fCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTransform3fCameraVariable_Statics::ClassParams = { &UTransform3fCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTransform3fCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3fCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3fCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UTransform3fCameraVariable_Statics::Class_MetaDataParams) }; void UTransform3fCameraVariable::StaticRegisterNativesUTransform3fCameraVariable() { } UClass* Z_Construct_UClass_UTransform3fCameraVariable() { if (!Z_Registration_Info_UClass_UTransform3fCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTransform3fCameraVariable.OuterSingleton, Z_Construct_UClass_UTransform3fCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UTransform3fCameraVariable.OuterSingleton; } UTransform3fCameraVariable::UTransform3fCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTransform3fCameraVariable); UTransform3fCameraVariable::~UTransform3fCameraVariable() {} // ********** End Class UTransform3fCameraVariable ************************************************* // ********** Begin Class UTransform3dCameraVariable *********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UTransform3dCameraVariable; UClass* UTransform3dCameraVariable::GetPrivateStaticClass() { using TClass = UTransform3dCameraVariable; if (!Z_Registration_Info_UClass_UTransform3dCameraVariable.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("Transform3dCameraVariable"), Z_Registration_Info_UClass_UTransform3dCameraVariable.InnerSingleton, StaticRegisterNativesUTransform3dCameraVariable, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UTransform3dCameraVariable.InnerSingleton; } UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister() { return UTransform3dCameraVariable::GetPrivateStaticClass(); } struct Z_Construct_UClass_UTransform3dCameraVariable_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Transform3d camera variable. */" }, { "IncludePath", "Core/CameraVariableAssets.h" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "Transform3d camera variable." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultValue_MetaData[] = { { "Category", "Camera" }, { "Comment", "/** The default value of this variable. */" }, { "ModuleRelativePath", "Public/Core/CameraVariableAssets.h" }, { "ToolTip", "The default value of this variable." }, }; #endif // WITH_METADATA // ********** Begin Class UTransform3dCameraVariable constinit property declarations *************** static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UTransform3dCameraVariable constinit property declarations ***************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UTransform3dCameraVariable_Statics // ********** Begin Class UTransform3dCameraVariable Property Definitions ************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UTransform3dCameraVariable_Statics::NewProp_DefaultValue = { "DefaultValue", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UTransform3dCameraVariable, DefaultValue), Z_Construct_UScriptStruct_FTransform3d, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultValue_MetaData), NewProp_DefaultValue_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UTransform3dCameraVariable_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UTransform3dCameraVariable_Statics::NewProp_DefaultValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3dCameraVariable_Statics::PropPointers) < 2048); // ********** End Class UTransform3dCameraVariable Property Definitions **************************** UObject* (*const Z_Construct_UClass_UTransform3dCameraVariable_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraVariableAsset, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3dCameraVariable_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UTransform3dCameraVariable_Statics::ClassParams = { &UTransform3dCameraVariable::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UTransform3dCameraVariable_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3dCameraVariable_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UTransform3dCameraVariable_Statics::Class_MetaDataParams), Z_Construct_UClass_UTransform3dCameraVariable_Statics::Class_MetaDataParams) }; void UTransform3dCameraVariable::StaticRegisterNativesUTransform3dCameraVariable() { } UClass* Z_Construct_UClass_UTransform3dCameraVariable() { if (!Z_Registration_Info_UClass_UTransform3dCameraVariable.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UTransform3dCameraVariable.OuterSingleton, Z_Construct_UClass_UTransform3dCameraVariable_Statics::ClassParams); } return Z_Registration_Info_UClass_UTransform3dCameraVariable.OuterSingleton; } UTransform3dCameraVariable::UTransform3dCameraVariable(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UTransform3dCameraVariable); UTransform3dCameraVariable::~UTransform3dCameraVariable() {} // ********** End Class UTransform3dCameraVariable ************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UCameraVariableAsset, UCameraVariableAsset::StaticClass, TEXT("UCameraVariableAsset"), &Z_Registration_Info_UClass_UCameraVariableAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraVariableAsset), 1888084807U) }, { Z_Construct_UClass_UBooleanCameraVariable, UBooleanCameraVariable::StaticClass, TEXT("UBooleanCameraVariable"), &Z_Registration_Info_UClass_UBooleanCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBooleanCameraVariable), 2141416347U) }, { Z_Construct_UClass_UInteger32CameraVariable, UInteger32CameraVariable::StaticClass, TEXT("UInteger32CameraVariable"), &Z_Registration_Info_UClass_UInteger32CameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInteger32CameraVariable), 4075447042U) }, { Z_Construct_UClass_UFloatCameraVariable, UFloatCameraVariable::StaticClass, TEXT("UFloatCameraVariable"), &Z_Registration_Info_UClass_UFloatCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFloatCameraVariable), 3155599579U) }, { Z_Construct_UClass_UDoubleCameraVariable, UDoubleCameraVariable::StaticClass, TEXT("UDoubleCameraVariable"), &Z_Registration_Info_UClass_UDoubleCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDoubleCameraVariable), 3004031340U) }, { Z_Construct_UClass_UVector2fCameraVariable, UVector2fCameraVariable::StaticClass, TEXT("UVector2fCameraVariable"), &Z_Registration_Info_UClass_UVector2fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector2fCameraVariable), 4036180829U) }, { Z_Construct_UClass_UVector2dCameraVariable, UVector2dCameraVariable::StaticClass, TEXT("UVector2dCameraVariable"), &Z_Registration_Info_UClass_UVector2dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector2dCameraVariable), 946782534U) }, { Z_Construct_UClass_UVector3fCameraVariable, UVector3fCameraVariable::StaticClass, TEXT("UVector3fCameraVariable"), &Z_Registration_Info_UClass_UVector3fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector3fCameraVariable), 4052725354U) }, { Z_Construct_UClass_UVector3dCameraVariable, UVector3dCameraVariable::StaticClass, TEXT("UVector3dCameraVariable"), &Z_Registration_Info_UClass_UVector3dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector3dCameraVariable), 1101007130U) }, { Z_Construct_UClass_UVector4fCameraVariable, UVector4fCameraVariable::StaticClass, TEXT("UVector4fCameraVariable"), &Z_Registration_Info_UClass_UVector4fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector4fCameraVariable), 2746986346U) }, { Z_Construct_UClass_UVector4dCameraVariable, UVector4dCameraVariable::StaticClass, TEXT("UVector4dCameraVariable"), &Z_Registration_Info_UClass_UVector4dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVector4dCameraVariable), 2770354991U) }, { Z_Construct_UClass_URotator3fCameraVariable, URotator3fCameraVariable::StaticClass, TEXT("URotator3fCameraVariable"), &Z_Registration_Info_UClass_URotator3fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URotator3fCameraVariable), 1738108865U) }, { Z_Construct_UClass_URotator3dCameraVariable, URotator3dCameraVariable::StaticClass, TEXT("URotator3dCameraVariable"), &Z_Registration_Info_UClass_URotator3dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URotator3dCameraVariable), 3022590065U) }, { Z_Construct_UClass_UTransform3fCameraVariable, UTransform3fCameraVariable::StaticClass, TEXT("UTransform3fCameraVariable"), &Z_Registration_Info_UClass_UTransform3fCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTransform3fCameraVariable), 2144990787U) }, { Z_Construct_UClass_UTransform3dCameraVariable, UTransform3dCameraVariable::StaticClass, TEXT("UTransform3dCameraVariable"), &Z_Registration_Info_UClass_UTransform3dCameraVariable, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UTransform3dCameraVariable), 2855178459U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_1060031990{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableAssets_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS