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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/CameraNodeEvaluatorFwd.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

111 lines
8.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraNodeEvaluatorFwd.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraNodeEvaluatorFwd() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FCameraNodeEvaluatorAllocationInfo ********************************
struct Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraNodeEvaluatorAllocationInfo); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraNodeEvaluatorAllocationInfo); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Allocation information for an entire tree of node evaluators. */" },
{ "ModuleRelativePath", "Public/Core/CameraNodeEvaluatorFwd.h" },
{ "ToolTip", "Allocation information for an entire tree of node evaluators." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TotalSizeof_MetaData[] = {
{ "Comment", "/** Total required size for the node evaluators. */" },
{ "ModuleRelativePath", "Public/Core/CameraNodeEvaluatorFwd.h" },
{ "ToolTip", "Total required size for the node evaluators." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxAlignof_MetaData[] = {
{ "Comment", "/** Maximum required alignment for the node evaluators. */" },
{ "ModuleRelativePath", "Public/Core/CameraNodeEvaluatorFwd.h" },
{ "ToolTip", "Maximum required alignment for the node evaluators." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraNodeEvaluatorAllocationInfo constinit property declarations
static const UECodeGen_Private::FInt16PropertyParams NewProp_TotalSizeof;
static const UECodeGen_Private::FInt16PropertyParams NewProp_MaxAlignof;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraNodeEvaluatorAllocationInfo constinit property declarations **
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraNodeEvaluatorAllocationInfo>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo;
class UScriptStruct* FCameraNodeEvaluatorAllocationInfo::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraNodeEvaluatorAllocationInfo"));
}
return Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraNodeEvaluatorAllocationInfo Property Definitions ***********
const UECodeGen_Private::FInt16PropertyParams Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewProp_TotalSizeof = { "TotalSizeof", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraNodeEvaluatorAllocationInfo, TotalSizeof), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TotalSizeof_MetaData), NewProp_TotalSizeof_MetaData) };
const UECodeGen_Private::FInt16PropertyParams Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewProp_MaxAlignof = { "MaxAlignof", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraNodeEvaluatorAllocationInfo, MaxAlignof), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxAlignof_MetaData), NewProp_MaxAlignof_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewProp_TotalSizeof,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewProp_MaxAlignof,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraNodeEvaluatorAllocationInfo Property Definitions *************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraNodeEvaluatorAllocationInfo",
Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::PropPointers),
sizeof(FCameraNodeEvaluatorAllocationInfo),
alignof(FCameraNodeEvaluatorAllocationInfo),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo()
{
if (!Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.InnerSingleton);
}
// ********** End ScriptStruct FCameraNodeEvaluatorAllocationInfo **********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraNodeEvaluatorAllocationInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewStructOps, TEXT("CameraNodeEvaluatorAllocationInfo"),&Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraNodeEvaluatorAllocationInfo), 3954028322U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_1876973360{
TEXT("/Script/GameplayCameras"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS