// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/CameraNodeEvaluatorFwd.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraNodeEvaluatorFwd() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FCameraNodeEvaluatorAllocationInfo ******************************** struct Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraNodeEvaluatorAllocationInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraNodeEvaluatorAllocationInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Allocation information for an entire tree of node evaluators. */" }, { "ModuleRelativePath", "Public/Core/CameraNodeEvaluatorFwd.h" }, { "ToolTip", "Allocation information for an entire tree of node evaluators." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TotalSizeof_MetaData[] = { { "Comment", "/** Total required size for the node evaluators. */" }, { "ModuleRelativePath", "Public/Core/CameraNodeEvaluatorFwd.h" }, { "ToolTip", "Total required size for the node evaluators." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxAlignof_MetaData[] = { { "Comment", "/** Maximum required alignment for the node evaluators. */" }, { "ModuleRelativePath", "Public/Core/CameraNodeEvaluatorFwd.h" }, { "ToolTip", "Maximum required alignment for the node evaluators." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraNodeEvaluatorAllocationInfo constinit property declarations static const UECodeGen_Private::FInt16PropertyParams NewProp_TotalSizeof; static const UECodeGen_Private::FInt16PropertyParams NewProp_MaxAlignof; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraNodeEvaluatorAllocationInfo constinit property declarations ** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo; class UScriptStruct* FCameraNodeEvaluatorAllocationInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraNodeEvaluatorAllocationInfo")); } return Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.OuterSingleton; } // ********** Begin ScriptStruct FCameraNodeEvaluatorAllocationInfo Property Definitions *********** const UECodeGen_Private::FInt16PropertyParams Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewProp_TotalSizeof = { "TotalSizeof", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraNodeEvaluatorAllocationInfo, TotalSizeof), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TotalSizeof_MetaData), NewProp_TotalSizeof_MetaData) }; const UECodeGen_Private::FInt16PropertyParams Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewProp_MaxAlignof = { "MaxAlignof", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int16, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraNodeEvaluatorAllocationInfo, MaxAlignof), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxAlignof_MetaData), NewProp_MaxAlignof_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewProp_TotalSizeof, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewProp_MaxAlignof, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraNodeEvaluatorAllocationInfo Property Definitions ************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraNodeEvaluatorAllocationInfo", Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::PropPointers), sizeof(FCameraNodeEvaluatorAllocationInfo), alignof(FCameraNodeEvaluatorAllocationInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo() { if (!Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo.InnerSingleton); } // ********** End ScriptStruct FCameraNodeEvaluatorAllocationInfo ********************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraNodeEvaluatorAllocationInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo_Statics::NewStructOps, TEXT("CameraNodeEvaluatorAllocationInfo"),&Z_Registration_Info_UScriptStruct_FCameraNodeEvaluatorAllocationInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraNodeEvaluatorAllocationInfo), 3954028322U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_1876973360{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraNodeEvaluatorFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS