218 lines
16 KiB
C++
218 lines
16 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Nodes/Framing/CameraActorTargetInfo.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeCameraActorTargetInfo() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
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GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraTargetShape();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraActorTargetInfo();
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UPackage* Z_Construct_UPackage__Script_GameplayCameras();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ECameraTargetShape ********************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraTargetShape;
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static UEnum* ECameraTargetShape_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ECameraTargetShape.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ECameraTargetShape.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraTargetShape, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraTargetShape"));
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}
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return Z_Registration_Info_UEnum_ECameraTargetShape.OuterSingleton;
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}
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template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraTargetShape>()
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{
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return ECameraTargetShape_StaticEnum();
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}
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struct Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "AutomaticBounds.Comment", "/** Use the target's computed bounds. */" },
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{ "AutomaticBounds.Name", "ECameraTargetShape::AutomaticBounds" },
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{ "AutomaticBounds.ToolTip", "Use the target's computed bounds." },
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{ "BlueprintType", "true" },
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{ "ManualBounds.Comment", "/** Use custom bounds. */" },
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{ "ManualBounds.Name", "ECameraTargetShape::ManualBounds" },
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{ "ManualBounds.ToolTip", "Use custom bounds." },
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{ "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" },
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{ "Point.Comment", "/** Use a single-point target. */" },
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{ "Point.Name", "ECameraTargetShape::Point" },
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{ "Point.ToolTip", "Use a single-point target." },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "ECameraTargetShape::Point", (int64)ECameraTargetShape::Point },
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{ "ECameraTargetShape::AutomaticBounds", (int64)ECameraTargetShape::AutomaticBounds },
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{ "ECameraTargetShape::ManualBounds", (int64)ECameraTargetShape::ManualBounds },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
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nullptr,
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"ECameraTargetShape",
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"ECameraTargetShape",
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Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_GameplayCameras_ECameraTargetShape()
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{
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if (!Z_Registration_Info_UEnum_ECameraTargetShape.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraTargetShape.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ECameraTargetShape.InnerSingleton;
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}
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// ********** End Enum ECameraTargetShape **********************************************************
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// ********** Begin ScriptStruct FCameraActorTargetInfo ********************************************
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struct Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FCameraActorTargetInfo); }
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static inline consteval int16 GetStructAlignment() { return alignof(FCameraActorTargetInfo); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "Comment", "/**\n * Targeting information for a camera rig.\n */" },
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{ "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" },
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{ "ToolTip", "Targeting information for a camera rig." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Actor_MetaData[] = {
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{ "Category", "Target" },
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{ "Comment", "/** The actor to target. */" },
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{ "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" },
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{ "ToolTip", "The actor to target." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = {
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{ "Category", "Target" },
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{ "Comment", "/** An optional socket to target on the actor. */" },
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{ "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" },
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{ "ToolTip", "An optional socket to target on the actor." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneName_MetaData[] = {
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{ "Category", "Target" },
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{ "Comment", "/** An optional bone to target on the actor. */" },
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{ "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" },
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{ "ToolTip", "An optional bone to target on the actor." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetShape_MetaData[] = {
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{ "Category", "Target" },
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{ "Comment", "/** Specifies the shape of the target. */" },
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{ "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" },
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{ "ToolTip", "Specifies the shape of the target." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetSize_MetaData[] = {
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{ "Category", "Target" },
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{ "Comment", "/** Specifies the size of target. Only used if TargetShape is set to manual bounds. */" },
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{ "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" },
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{ "ToolTip", "Specifies the size of target. Only used if TargetShape is set to manual bounds." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Weight_MetaData[] = {
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{ "Category", "Target" },
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{ "Comment", "/** The weight of this target. Unused when only one target is used. */" },
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{ "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" },
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{ "ToolTip", "The weight of this target. Unused when only one target is used." },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FCameraActorTargetInfo constinit property declarations ************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor;
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static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName;
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static const UECodeGen_Private::FNamePropertyParams NewProp_BoneName;
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static const UECodeGen_Private::FBytePropertyParams NewProp_TargetShape_Underlying;
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static const UECodeGen_Private::FEnumPropertyParams NewProp_TargetShape;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_TargetSize;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_Weight;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FCameraActorTargetInfo constinit property declarations **************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraActorTargetInfo>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo;
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class UScriptStruct* FCameraActorTargetInfo::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraActorTargetInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraActorTargetInfo"));
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}
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return Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.OuterSingleton;
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}
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// ********** Begin ScriptStruct FCameraActorTargetInfo Property Definitions ***********************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0114000200000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Actor_MetaData), NewProp_Actor_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_BoneName = { "BoneName", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, BoneName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneName_MetaData), NewProp_BoneName_MetaData) };
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetShape_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetShape = { "TargetShape", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, TargetShape), Z_Construct_UEnum_GameplayCameras_ECameraTargetShape, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetShape_MetaData), NewProp_TargetShape_MetaData) }; // 2224577409
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetSize = { "TargetSize", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, TargetSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetSize_MetaData), NewProp_TargetSize_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_Weight = { "Weight", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, Weight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Weight_MetaData), NewProp_Weight_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_Actor,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_SocketName,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_BoneName,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetShape_Underlying,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetShape,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetSize,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_Weight,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FCameraActorTargetInfo Property Definitions *************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
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nullptr,
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&NewStructOps,
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"CameraActorTargetInfo",
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Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::PropPointers),
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sizeof(FCameraActorTargetInfo),
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alignof(FCameraActorTargetInfo),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FCameraActorTargetInfo()
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{
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if (!Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.InnerSingleton);
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}
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// ********** End ScriptStruct FCameraActorTargetInfo **********************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics
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{
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static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
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{ ECameraTargetShape_StaticEnum, TEXT("ECameraTargetShape"), &Z_Registration_Info_UEnum_ECameraTargetShape, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2224577409U) },
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};
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FCameraActorTargetInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewStructOps, TEXT("CameraActorTargetInfo"),&Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraActorTargetInfo), 902744006U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_1172804311{
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TEXT("/Script/GameplayCameras"),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics::EnumInfo),
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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