// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Nodes/Framing/CameraActorTargetInfo.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraActorTargetInfo() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraTargetShape(); GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraActorTargetInfo(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum ECameraTargetShape ******************************************************** static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraTargetShape; static UEnum* ECameraTargetShape_StaticEnum() { if (!Z_Registration_Info_UEnum_ECameraTargetShape.OuterSingleton) { Z_Registration_Info_UEnum_ECameraTargetShape.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraTargetShape, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraTargetShape")); } return Z_Registration_Info_UEnum_ECameraTargetShape.OuterSingleton; } template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum() { return ECameraTargetShape_StaticEnum(); } struct Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "AutomaticBounds.Comment", "/** Use the target's computed bounds. */" }, { "AutomaticBounds.Name", "ECameraTargetShape::AutomaticBounds" }, { "AutomaticBounds.ToolTip", "Use the target's computed bounds." }, { "BlueprintType", "true" }, { "ManualBounds.Comment", "/** Use custom bounds. */" }, { "ManualBounds.Name", "ECameraTargetShape::ManualBounds" }, { "ManualBounds.ToolTip", "Use custom bounds." }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" }, { "Point.Comment", "/** Use a single-point target. */" }, { "Point.Name", "ECameraTargetShape::Point" }, { "Point.ToolTip", "Use a single-point target." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "ECameraTargetShape::Point", (int64)ECameraTargetShape::Point }, { "ECameraTargetShape::AutomaticBounds", (int64)ECameraTargetShape::AutomaticBounds }, { "ECameraTargetShape::ManualBounds", (int64)ECameraTargetShape::ManualBounds }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, "ECameraTargetShape", "ECameraTargetShape", Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_GameplayCameras_ECameraTargetShape() { if (!Z_Registration_Info_UEnum_ECameraTargetShape.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraTargetShape.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraTargetShape_Statics::EnumParams); } return Z_Registration_Info_UEnum_ECameraTargetShape.InnerSingleton; } // ********** End Enum ECameraTargetShape ********************************************************** // ********** Begin ScriptStruct FCameraActorTargetInfo ******************************************** struct Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics { static inline consteval int32 GetStructSize() { return sizeof(FCameraActorTargetInfo); } static inline consteval int16 GetStructAlignment() { return alignof(FCameraActorTargetInfo); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Targeting information for a camera rig.\n */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" }, { "ToolTip", "Targeting information for a camera rig." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Actor_MetaData[] = { { "Category", "Target" }, { "Comment", "/** The actor to target. */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" }, { "ToolTip", "The actor to target." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SocketName_MetaData[] = { { "Category", "Target" }, { "Comment", "/** An optional socket to target on the actor. */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" }, { "ToolTip", "An optional socket to target on the actor." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoneName_MetaData[] = { { "Category", "Target" }, { "Comment", "/** An optional bone to target on the actor. */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" }, { "ToolTip", "An optional bone to target on the actor." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetShape_MetaData[] = { { "Category", "Target" }, { "Comment", "/** Specifies the shape of the target. */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" }, { "ToolTip", "Specifies the shape of the target." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetSize_MetaData[] = { { "Category", "Target" }, { "Comment", "/** Specifies the size of target. Only used if TargetShape is set to manual bounds. */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" }, { "ToolTip", "Specifies the size of target. Only used if TargetShape is set to manual bounds." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Weight_MetaData[] = { { "Category", "Target" }, { "Comment", "/** The weight of this target. Unused when only one target is used. */" }, { "ModuleRelativePath", "Public/Nodes/Framing/CameraActorTargetInfo.h" }, { "ToolTip", "The weight of this target. Unused when only one target is used." }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FCameraActorTargetInfo constinit property declarations ************ static const UECodeGen_Private::FObjectPropertyParams NewProp_Actor; static const UECodeGen_Private::FNamePropertyParams NewProp_SocketName; static const UECodeGen_Private::FNamePropertyParams NewProp_BoneName; static const UECodeGen_Private::FBytePropertyParams NewProp_TargetShape_Underlying; static const UECodeGen_Private::FEnumPropertyParams NewProp_TargetShape; static const UECodeGen_Private::FFloatPropertyParams NewProp_TargetSize; static const UECodeGen_Private::FFloatPropertyParams NewProp_Weight; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FCameraActorTargetInfo constinit property declarations ************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo; class UScriptStruct* FCameraActorTargetInfo::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.OuterSingleton) { Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraActorTargetInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraActorTargetInfo")); } return Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.OuterSingleton; } // ********** Begin ScriptStruct FCameraActorTargetInfo Property Definitions *********************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_Actor = { "Actor", nullptr, (EPropertyFlags)0x0114000200000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, Actor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Actor_MetaData), NewProp_Actor_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_SocketName = { "SocketName", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, SocketName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SocketName_MetaData), NewProp_SocketName_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_BoneName = { "BoneName", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, BoneName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoneName_MetaData), NewProp_BoneName_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetShape_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetShape = { "TargetShape", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, TargetShape), Z_Construct_UEnum_GameplayCameras_ECameraTargetShape, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetShape_MetaData), NewProp_TargetShape_MetaData) }; // 2224577409 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetSize = { "TargetSize", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, TargetSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetSize_MetaData), NewProp_TargetSize_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_Weight = { "Weight", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraActorTargetInfo, Weight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Weight_MetaData), NewProp_Weight_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_Actor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_SocketName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_BoneName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetShape_Underlying, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetShape, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_TargetSize, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewProp_Weight, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::PropPointers) < 2048); // ********** End ScriptStruct FCameraActorTargetInfo Property Definitions ************************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, nullptr, &NewStructOps, "CameraActorTargetInfo", Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::PropPointers), sizeof(FCameraActorTargetInfo), alignof(FCameraActorTargetInfo), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FCameraActorTargetInfo() { if (!Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo.InnerSingleton); } // ********** End ScriptStruct FCameraActorTargetInfo ********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { ECameraTargetShape_StaticEnum, TEXT("ECameraTargetShape"), &Z_Registration_Info_UEnum_ECameraTargetShape, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2224577409U) }, }; static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FCameraActorTargetInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraActorTargetInfo_Statics::NewStructOps, TEXT("CameraActorTargetInfo"),&Z_Registration_Info_UScriptStruct_FCameraActorTargetInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraActorTargetInfo), 902744006U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_1172804311{ TEXT("/Script/GameplayCameras"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics::ScriptStructInfo), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraActorTargetInfo_h__Script_GameplayCameras_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS