Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayCameras/UHT/AccelerationDecelerationValueInterpolator.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

157 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ValueInterpolators/AccelerationDecelerationValueInterpolator.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAccelerationDecelerationValueInterpolator() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UAccelerationDecelerationValueInterpolator();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraValueInterpolator();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAccelerationDecelerationValueInterpolator *******************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator;
UClass* UAccelerationDecelerationValueInterpolator::GetPrivateStaticClass()
{
using TClass = UAccelerationDecelerationValueInterpolator;
if (!Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AccelerationDecelerationValueInterpolator"),
Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.InnerSingleton,
StaticRegisterNativesUAccelerationDecelerationValueInterpolator,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.InnerSingleton;
}
UClass* Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_NoRegister()
{
return UAccelerationDecelerationValueInterpolator::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * A value interpolator that first accelerates up to a maximum speed, and then decelerates\n * before reaching the target value.\n */" },
{ "DisplayName", "Acceleration-Deceleration" },
{ "IncludePath", "ValueInterpolators/AccelerationDecelerationValueInterpolator.h" },
{ "ModuleRelativePath", "Public/ValueInterpolators/AccelerationDecelerationValueInterpolator.h" },
{ "ToolTip", "A value interpolator that first accelerates up to a maximum speed, and then decelerates\nbefore reaching the target value." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Acceleration_MetaData[] = {
{ "Category", "Speed" },
{ "Comment", "/** The acceleration rate at the start of interpolation. */" },
{ "ModuleRelativePath", "Public/ValueInterpolators/AccelerationDecelerationValueInterpolator.h" },
{ "ToolTip", "The acceleration rate at the start of interpolation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxSpeed_MetaData[] = {
{ "Category", "Speed" },
{ "Comment", "/** The maximum speed reachable during interpolation. */" },
{ "ModuleRelativePath", "Public/ValueInterpolators/AccelerationDecelerationValueInterpolator.h" },
{ "ToolTip", "The maximum speed reachable during interpolation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Deceleration_MetaData[] = {
{ "Category", "Speed" },
{ "Comment", "/** The deceleration rate at the end of interpolation. */" },
{ "ModuleRelativePath", "Public/ValueInterpolators/AccelerationDecelerationValueInterpolator.h" },
{ "ToolTip", "The deceleration rate at the end of interpolation." },
};
#endif // WITH_METADATA
// ********** Begin Class UAccelerationDecelerationValueInterpolator constinit property declarations
static const UECodeGen_Private::FFloatPropertyParams NewProp_Acceleration;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxSpeed;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Deceleration;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAccelerationDecelerationValueInterpolator constinit property declarations *
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAccelerationDecelerationValueInterpolator>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics
// ********** Begin Class UAccelerationDecelerationValueInterpolator Property Definitions **********
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_Acceleration = { "Acceleration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAccelerationDecelerationValueInterpolator, Acceleration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Acceleration_MetaData), NewProp_Acceleration_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_MaxSpeed = { "MaxSpeed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAccelerationDecelerationValueInterpolator, MaxSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxSpeed_MetaData), NewProp_MaxSpeed_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_Deceleration = { "Deceleration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAccelerationDecelerationValueInterpolator, Deceleration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Deceleration_MetaData), NewProp_Deceleration_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_Acceleration,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_MaxSpeed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_Deceleration,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::PropPointers) < 2048);
// ********** End Class UAccelerationDecelerationValueInterpolator Property Definitions ************
UObject* (*const Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCameraValueInterpolator,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::ClassParams = {
&UAccelerationDecelerationValueInterpolator::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::PropPointers),
0,
0x002030A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::Class_MetaDataParams), Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::Class_MetaDataParams)
};
void UAccelerationDecelerationValueInterpolator::StaticRegisterNativesUAccelerationDecelerationValueInterpolator()
{
}
UClass* Z_Construct_UClass_UAccelerationDecelerationValueInterpolator()
{
if (!Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.OuterSingleton, Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.OuterSingleton;
}
UAccelerationDecelerationValueInterpolator::UAccelerationDecelerationValueInterpolator(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAccelerationDecelerationValueInterpolator);
UAccelerationDecelerationValueInterpolator::~UAccelerationDecelerationValueInterpolator() {}
// ********** End Class UAccelerationDecelerationValueInterpolator *********************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAccelerationDecelerationValueInterpolator, UAccelerationDecelerationValueInterpolator::StaticClass, TEXT("UAccelerationDecelerationValueInterpolator"), &Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAccelerationDecelerationValueInterpolator), 2780896278U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_706123457{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS