// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ValueInterpolators/AccelerationDecelerationValueInterpolator.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAccelerationDecelerationValueInterpolator() {} // ********** Begin Cross Module References ******************************************************** GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UAccelerationDecelerationValueInterpolator(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_NoRegister(); GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraValueInterpolator(); UPackage* Z_Construct_UPackage__Script_GameplayCameras(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAccelerationDecelerationValueInterpolator ******************************* FClassRegistrationInfo Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator; UClass* UAccelerationDecelerationValueInterpolator::GetPrivateStaticClass() { using TClass = UAccelerationDecelerationValueInterpolator; if (!Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AccelerationDecelerationValueInterpolator"), Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.InnerSingleton, StaticRegisterNativesUAccelerationDecelerationValueInterpolator, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.InnerSingleton; } UClass* Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_NoRegister() { return UAccelerationDecelerationValueInterpolator::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * A value interpolator that first accelerates up to a maximum speed, and then decelerates\n * before reaching the target value.\n */" }, { "DisplayName", "Acceleration-Deceleration" }, { "IncludePath", "ValueInterpolators/AccelerationDecelerationValueInterpolator.h" }, { "ModuleRelativePath", "Public/ValueInterpolators/AccelerationDecelerationValueInterpolator.h" }, { "ToolTip", "A value interpolator that first accelerates up to a maximum speed, and then decelerates\nbefore reaching the target value." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Acceleration_MetaData[] = { { "Category", "Speed" }, { "Comment", "/** The acceleration rate at the start of interpolation. */" }, { "ModuleRelativePath", "Public/ValueInterpolators/AccelerationDecelerationValueInterpolator.h" }, { "ToolTip", "The acceleration rate at the start of interpolation." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxSpeed_MetaData[] = { { "Category", "Speed" }, { "Comment", "/** The maximum speed reachable during interpolation. */" }, { "ModuleRelativePath", "Public/ValueInterpolators/AccelerationDecelerationValueInterpolator.h" }, { "ToolTip", "The maximum speed reachable during interpolation." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Deceleration_MetaData[] = { { "Category", "Speed" }, { "Comment", "/** The deceleration rate at the end of interpolation. */" }, { "ModuleRelativePath", "Public/ValueInterpolators/AccelerationDecelerationValueInterpolator.h" }, { "ToolTip", "The deceleration rate at the end of interpolation." }, }; #endif // WITH_METADATA // ********** Begin Class UAccelerationDecelerationValueInterpolator constinit property declarations static const UECodeGen_Private::FFloatPropertyParams NewProp_Acceleration; static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxSpeed; static const UECodeGen_Private::FFloatPropertyParams NewProp_Deceleration; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAccelerationDecelerationValueInterpolator constinit property declarations * static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics // ********** Begin Class UAccelerationDecelerationValueInterpolator Property Definitions ********** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_Acceleration = { "Acceleration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAccelerationDecelerationValueInterpolator, Acceleration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Acceleration_MetaData), NewProp_Acceleration_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_MaxSpeed = { "MaxSpeed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAccelerationDecelerationValueInterpolator, MaxSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxSpeed_MetaData), NewProp_MaxSpeed_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_Deceleration = { "Deceleration", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAccelerationDecelerationValueInterpolator, Deceleration), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Deceleration_MetaData), NewProp_Deceleration_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_Acceleration, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_MaxSpeed, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::NewProp_Deceleration, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::PropPointers) < 2048); // ********** End Class UAccelerationDecelerationValueInterpolator Property Definitions ************ UObject* (*const Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UCameraValueInterpolator, (UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::ClassParams = { &UAccelerationDecelerationValueInterpolator::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::PropPointers), 0, 0x002030A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::Class_MetaDataParams), Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::Class_MetaDataParams) }; void UAccelerationDecelerationValueInterpolator::StaticRegisterNativesUAccelerationDecelerationValueInterpolator() { } UClass* Z_Construct_UClass_UAccelerationDecelerationValueInterpolator() { if (!Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.OuterSingleton, Z_Construct_UClass_UAccelerationDecelerationValueInterpolator_Statics::ClassParams); } return Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator.OuterSingleton; } UAccelerationDecelerationValueInterpolator::UAccelerationDecelerationValueInterpolator(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAccelerationDecelerationValueInterpolator); UAccelerationDecelerationValueInterpolator::~UAccelerationDecelerationValueInterpolator() {} // ********** End Class UAccelerationDecelerationValueInterpolator ********************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAccelerationDecelerationValueInterpolator, UAccelerationDecelerationValueInterpolator::StaticClass, TEXT("UAccelerationDecelerationValueInterpolator"), &Z_Registration_Info_UClass_UAccelerationDecelerationValueInterpolator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAccelerationDecelerationValueInterpolator), 2780896278U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_706123457{ TEXT("/Script/GameplayCameras"), Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_ValueInterpolators_AccelerationDecelerationValueInterpolator_h__Script_GameplayCameras_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS