Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameLiftMetrics/UHT/GameLiftMetricsConfig.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "GameLiftMetricsConfig.h"
#ifdef GAMELIFTMETRICS_GameLiftMetricsConfig_generated_h
#error "GameLiftMetricsConfig.generated.h already included, missing '#pragma once' in GameLiftMetricsConfig.h"
#endif
#define GAMELIFTMETRICS_GameLiftMetricsConfig_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UGameLiftMetricsConfig ***************************************************
struct Z_Construct_UClass_UGameLiftMetricsConfig_Statics;
GAMELIFTMETRICS_API UClass* Z_Construct_UClass_UGameLiftMetricsConfig_NoRegister();
#define FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUGameLiftMetricsConfig(); \
friend struct ::Z_Construct_UClass_UGameLiftMetricsConfig_Statics; \
static UClass* GetPrivateStaticClass(); \
friend GAMELIFTMETRICS_API UClass* ::Z_Construct_UClass_UGameLiftMetricsConfig_NoRegister(); \
public: \
DECLARE_CLASS2(UGameLiftMetricsConfig, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/GameLiftMetrics"), Z_Construct_UClass_UGameLiftMetricsConfig_NoRegister) \
DECLARE_SERIALIZER(UGameLiftMetricsConfig) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \
#define FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UGameLiftMetricsConfig(UGameLiftMetricsConfig&&) = delete; \
UGameLiftMetricsConfig(const UGameLiftMetricsConfig&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGameLiftMetricsConfig); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameLiftMetricsConfig); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UGameLiftMetricsConfig) \
NO_API virtual ~UGameLiftMetricsConfig();
#define FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_32_PROLOG
#define FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_INCLASS_NO_PURE_DECLS \
FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UGameLiftMetricsConfig;
// ********** End Class UGameLiftMetricsConfig *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS