// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "GameLiftMetricsConfig.h" #ifdef GAMELIFTMETRICS_GameLiftMetricsConfig_generated_h #error "GameLiftMetricsConfig.generated.h already included, missing '#pragma once' in GameLiftMetricsConfig.h" #endif #define GAMELIFTMETRICS_GameLiftMetricsConfig_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UGameLiftMetricsConfig *************************************************** struct Z_Construct_UClass_UGameLiftMetricsConfig_Statics; GAMELIFTMETRICS_API UClass* Z_Construct_UClass_UGameLiftMetricsConfig_NoRegister(); #define FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUGameLiftMetricsConfig(); \ friend struct ::Z_Construct_UClass_UGameLiftMetricsConfig_Statics; \ static UClass* GetPrivateStaticClass(); \ friend GAMELIFTMETRICS_API UClass* ::Z_Construct_UClass_UGameLiftMetricsConfig_NoRegister(); \ public: \ DECLARE_CLASS2(UGameLiftMetricsConfig, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/GameLiftMetrics"), Z_Construct_UClass_UGameLiftMetricsConfig_NoRegister) \ DECLARE_SERIALIZER(UGameLiftMetricsConfig) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \ #define FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UGameLiftMetricsConfig(UGameLiftMetricsConfig&&) = delete; \ UGameLiftMetricsConfig(const UGameLiftMetricsConfig&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UGameLiftMetricsConfig); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGameLiftMetricsConfig); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UGameLiftMetricsConfig) \ NO_API virtual ~UGameLiftMetricsConfig(); #define FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_32_PROLOG #define FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_INCLASS_NO_PURE_DECLS \ FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h_35_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UGameLiftMetricsConfig; // ********** End Class UGameLiftMetricsConfig ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_FPSTemplate_5_4_or_5_5_Plugins_GameLiftServerSDK_Source_GameLiftMetrics_Public_GameLiftMetricsConfig_h PRAGMA_ENABLE_DEPRECATION_WARNINGS