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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/FunctionalTesting/UHT/FunctionalUIScreenshotTest.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

72 lines
3.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "FunctionalUIScreenshotTest.h"
#ifdef FUNCTIONALTESTING_FunctionalUIScreenshotTest_generated_h
#error "FunctionalUIScreenshotTest.generated.h already included, missing '#pragma once' in FunctionalUIScreenshotTest.h"
#endif
#define FUNCTIONALTESTING_FunctionalUIScreenshotTest_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class AFunctionalUIScreenshotTest **********************************************
struct Z_Construct_UClass_AFunctionalUIScreenshotTest_Statics;
FUNCTIONALTESTING_API UClass* Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister();
#define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAFunctionalUIScreenshotTest(); \
friend struct ::Z_Construct_UClass_AFunctionalUIScreenshotTest_Statics; \
static UClass* GetPrivateStaticClass(); \
friend FUNCTIONALTESTING_API UClass* ::Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister(); \
public: \
DECLARE_CLASS2(AFunctionalUIScreenshotTest, AScreenshotFunctionalTestBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/FunctionalTesting"), Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister) \
DECLARE_SERIALIZER(AFunctionalUIScreenshotTest)
#define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
AFunctionalUIScreenshotTest(AFunctionalUIScreenshotTest&&) = delete; \
AFunctionalUIScreenshotTest(const AFunctionalUIScreenshotTest&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(FUNCTIONALTESTING_API, AFunctionalUIScreenshotTest); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AFunctionalUIScreenshotTest); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AFunctionalUIScreenshotTest) \
FUNCTIONALTESTING_API virtual ~AFunctionalUIScreenshotTest();
#define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_25_PROLOG
#define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class AFunctionalUIScreenshotTest;
// ********** End Class AFunctionalUIScreenshotTest ************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h
// ********** Begin Enum EWidgetTestAppearLocation *************************************************
#define FOREACH_ENUM_EWIDGETTESTAPPEARLOCATION(op) \
op(EWidgetTestAppearLocation::Viewport) \
op(EWidgetTestAppearLocation::PlayerScreen)
enum class EWidgetTestAppearLocation;
template<> struct TIsUEnumClass<EWidgetTestAppearLocation> { enum { Value = true }; };
template<> FUNCTIONALTESTING_NON_ATTRIBUTED_API UEnum* StaticEnum<EWidgetTestAppearLocation>();
// ********** End Enum EWidgetTestAppearLocation ***************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS