72 lines
3.7 KiB
C
72 lines
3.7 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "FunctionalUIScreenshotTest.h"
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#ifdef FUNCTIONALTESTING_FunctionalUIScreenshotTest_generated_h
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#error "FunctionalUIScreenshotTest.generated.h already included, missing '#pragma once' in FunctionalUIScreenshotTest.h"
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#endif
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#define FUNCTIONALTESTING_FunctionalUIScreenshotTest_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class AFunctionalUIScreenshotTest **********************************************
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struct Z_Construct_UClass_AFunctionalUIScreenshotTest_Statics;
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FUNCTIONALTESTING_API UClass* Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister();
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#define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesAFunctionalUIScreenshotTest(); \
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friend struct ::Z_Construct_UClass_AFunctionalUIScreenshotTest_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend FUNCTIONALTESTING_API UClass* ::Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister(); \
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public: \
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DECLARE_CLASS2(AFunctionalUIScreenshotTest, AScreenshotFunctionalTestBase, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/FunctionalTesting"), Z_Construct_UClass_AFunctionalUIScreenshotTest_NoRegister) \
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DECLARE_SERIALIZER(AFunctionalUIScreenshotTest)
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#define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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AFunctionalUIScreenshotTest(AFunctionalUIScreenshotTest&&) = delete; \
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AFunctionalUIScreenshotTest(const AFunctionalUIScreenshotTest&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(FUNCTIONALTESTING_API, AFunctionalUIScreenshotTest); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AFunctionalUIScreenshotTest); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AFunctionalUIScreenshotTest) \
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FUNCTIONALTESTING_API virtual ~AFunctionalUIScreenshotTest();
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#define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_25_PROLOG
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#define FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h_28_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class AFunctionalUIScreenshotTest;
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// ********** End Class AFunctionalUIScreenshotTest ************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Developer_FunctionalTesting_Classes_FunctionalUIScreenshotTest_h
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// ********** Begin Enum EWidgetTestAppearLocation *************************************************
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#define FOREACH_ENUM_EWIDGETTESTAPPEARLOCATION(op) \
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op(EWidgetTestAppearLocation::Viewport) \
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op(EWidgetTestAppearLocation::PlayerScreen)
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enum class EWidgetTestAppearLocation;
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template<> struct TIsUEnumClass<EWidgetTestAppearLocation> { enum { Value = true }; };
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template<> FUNCTIONALTESTING_NON_ATTRIBUTED_API UEnum* StaticEnum<EWidgetTestAppearLocation>();
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// ********** End Enum EWidgetTestAppearLocation ***************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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