56 lines
4.2 KiB
C++
56 lines
4.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
#include "UObject/GeneratedCppIncludes.h"
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
void EmptyLinkFunctionForGeneratedCodeFPSTemplate_init() {}
|
|
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_AimingStatusChangedDelegate__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_AmmoCounterChangedDelegate__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_CarriedAmmoChangedDelegate__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_OnPlayerStateReplicated__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_OnScoreChanged__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_ReticleChangedDelegate__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_RoundFiredDelegate__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_RoundReportedDelegate__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_TargetingPlayerStatusChangedDelegate__DelegateSignature();
|
|
FPSTEMPLATE_API UFunction* Z_Construct_UDelegateFunction_FPSTemplate_WeaponFirstReplicated__DelegateSignature();
|
|
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_FPSTemplate;
|
|
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_FPSTemplate()
|
|
{
|
|
if (!Z_Registration_Info_UPackage__Script_FPSTemplate.OuterSingleton)
|
|
{
|
|
static UObject* (*const SingletonFuncArray[])() = {
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_AimingStatusChangedDelegate__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_AmmoCounterChangedDelegate__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_CarriedAmmoChangedDelegate__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_OnPlayerStateReplicated__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_OnScoreChanged__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_ReticleChangedDelegate__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_RoundFiredDelegate__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_RoundReportedDelegate__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_AttributeChanged__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_ShooterHealth_DeathEvent__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_TargetingPlayerStatusChangedDelegate__DelegateSignature,
|
|
(UObject* (*)())Z_Construct_UDelegateFunction_FPSTemplate_WeaponFirstReplicated__DelegateSignature,
|
|
};
|
|
static const UECodeGen_Private::FPackageParams PackageParams = {
|
|
"/Script/FPSTemplate",
|
|
SingletonFuncArray,
|
|
UE_ARRAY_COUNT(SingletonFuncArray),
|
|
PKG_CompiledIn | 0x00000000,
|
|
0x887B30F9,
|
|
0x40A5D12F,
|
|
METADATA_PARAMS(0, nullptr)
|
|
};
|
|
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_FPSTemplate.OuterSingleton, PackageParams);
|
|
}
|
|
return Z_Registration_Info_UPackage__Script_FPSTemplate.OuterSingleton;
|
|
}
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_FPSTemplate(Z_Construct_UPackage__Script_FPSTemplate, TEXT("/Script/FPSTemplate"), Z_Registration_Info_UPackage__Script_FPSTemplate, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x887B30F9, 0x40A5D12F));
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|