152 lines
8.5 KiB
C++
152 lines
8.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "HudSettings.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeHudSettings() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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ENGINESETTINGS_API UClass* Z_Construct_UClass_UHudSettings();
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ENGINESETTINGS_API UClass* Z_Construct_UClass_UHudSettings_NoRegister();
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UPackage* Z_Construct_UPackage__Script_EngineSettings();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UHudSettings *************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UHudSettings;
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UClass* UHudSettings::GetPrivateStaticClass()
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{
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using TClass = UHudSettings;
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if (!Z_Registration_Info_UClass_UHudSettings.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("HudSettings"),
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Z_Registration_Info_UClass_UHudSettings.InnerSingleton,
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StaticRegisterNativesUHudSettings,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UHudSettings.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UHudSettings_NoRegister()
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{
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return UHudSettings::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UHudSettings_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "HudSettings.h" },
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{ "ModuleRelativePath", "Classes/HudSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShowHUD_MetaData[] = {
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{ "Category", "HudSettings" },
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{ "Comment", "/** Whether the HUD is visible at all.\x09 */" },
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{ "ModuleRelativePath", "Classes/HudSettings.h" },
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{ "ToolTip", "Whether the HUD is visible at all." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DebugDisplay_MetaData[] = {
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{ "Category", "HudSettings" },
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{ "Comment", "/** Collection of names specifying what debug info to display for ViewTarget actor.\x09 */" },
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{ "ModuleRelativePath", "Classes/HudSettings.h" },
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{ "ToolTip", "Collection of names specifying what debug info to display for ViewTarget actor." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UHudSettings constinit property declarations *****************************
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static void NewProp_bShowHUD_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShowHUD;
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static const UECodeGen_Private::FNamePropertyParams NewProp_DebugDisplay_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_DebugDisplay;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UHudSettings constinit property declarations *******************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UHudSettings>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UHudSettings_Statics
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// ********** Begin Class UHudSettings Property Definitions ****************************************
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void Z_Construct_UClass_UHudSettings_Statics::NewProp_bShowHUD_SetBit(void* Obj)
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{
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((UHudSettings*)Obj)->bShowHUD = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHudSettings_Statics::NewProp_bShowHUD = { "bShowHUD", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UHudSettings), &Z_Construct_UClass_UHudSettings_Statics::NewProp_bShowHUD_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShowHUD_MetaData), NewProp_bShowHUD_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UHudSettings_Statics::NewProp_DebugDisplay_Inner = { "DebugDisplay", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHudSettings_Statics::NewProp_DebugDisplay = { "DebugDisplay", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHudSettings, DebugDisplay), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DebugDisplay_MetaData), NewProp_DebugDisplay_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHudSettings_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHudSettings_Statics::NewProp_bShowHUD,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHudSettings_Statics::NewProp_DebugDisplay_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHudSettings_Statics::NewProp_DebugDisplay,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHudSettings_Statics::PropPointers) < 2048);
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// ********** End Class UHudSettings Property Definitions ******************************************
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UObject* (*const Z_Construct_UClass_UHudSettings_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_EngineSettings,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHudSettings_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UHudSettings_Statics::ClassParams = {
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&UHudSettings::StaticClass,
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"Game",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UHudSettings_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UHudSettings_Statics::PropPointers),
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0,
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0x000800A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHudSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UHudSettings_Statics::Class_MetaDataParams)
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};
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void UHudSettings::StaticRegisterNativesUHudSettings()
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{
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}
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UClass* Z_Construct_UClass_UHudSettings()
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{
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if (!Z_Registration_Info_UClass_UHudSettings.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHudSettings.OuterSingleton, Z_Construct_UClass_UHudSettings_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UHudSettings.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UHudSettings);
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UHudSettings::~UHudSettings() {}
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// ********** End Class UHudSettings ***************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_EngineSettings_Classes_HudSettings_h__Script_EngineSettings_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UHudSettings, UHudSettings::StaticClass, TEXT("UHudSettings"), &Z_Registration_Info_UClass_UHudSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHudSettings), 237836930U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_EngineSettings_Classes_HudSettings_h__Script_EngineSettings_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_EngineSettings_Classes_HudSettings_h__Script_EngineSettings_2135164251{
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TEXT("/Script/EngineSettings"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_EngineSettings_Classes_HudSettings_h__Script_EngineSettings_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_EngineSettings_Classes_HudSettings_h__Script_EngineSettings_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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