135 lines
7.8 KiB
C++
135 lines
7.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h"
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#ifdef ENGINE_WorldPartitionRuntimeHashSet_generated_h
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#error "WorldPartitionRuntimeHashSet.generated.h already included, missing '#pragma once' in WorldPartitionRuntimeHashSet.h"
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#endif
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#define ENGINE_WorldPartitionRuntimeHashSet_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FRuntimePartitionHLODSetup ****************************************
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struct Z_Construct_UScriptStruct_FRuntimePartitionHLODSetup_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_31_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRuntimePartitionHLODSetup_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FRuntimePartitionHLODSetup;
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// ********** End ScriptStruct FRuntimePartitionHLODSetup ******************************************
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// ********** Begin ScriptStruct FRuntimePartitionDesc *********************************************
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struct Z_Construct_UScriptStruct_FRuntimePartitionDesc_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_59_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRuntimePartitionDesc_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FRuntimePartitionDesc;
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// ********** End ScriptStruct FRuntimePartitionDesc ***********************************************
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// ********** Begin ScriptStruct FRuntimePartitionStreamingData ************************************
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struct Z_Construct_UScriptStruct_FRuntimePartitionStreamingData_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_86_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRuntimePartitionStreamingData_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FRuntimePartitionStreamingData;
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// ********** End ScriptStruct FRuntimePartitionStreamingData **************************************
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// ********** Begin Class URuntimeHashSetExternalStreamingObject ***********************************
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struct Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_Statics;
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ENGINE_API UClass* Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesURuntimeHashSetExternalStreamingObject(); \
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friend struct ::Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_NoRegister(); \
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public: \
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DECLARE_CLASS2(URuntimeHashSetExternalStreamingObject, URuntimeHashExternalStreamingObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_NoRegister) \
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DECLARE_SERIALIZER(URuntimeHashSetExternalStreamingObject)
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API URuntimeHashSetExternalStreamingObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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URuntimeHashSetExternalStreamingObject(URuntimeHashSetExternalStreamingObject&&) = delete; \
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URuntimeHashSetExternalStreamingObject(const URuntimeHashSetExternalStreamingObject&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, URuntimeHashSetExternalStreamingObject); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URuntimeHashSetExternalStreamingObject); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URuntimeHashSetExternalStreamingObject) \
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ENGINE_API virtual ~URuntimeHashSetExternalStreamingObject();
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_128_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class URuntimeHashSetExternalStreamingObject;
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// ********** End Class URuntimeHashSetExternalStreamingObject *************************************
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// ********** Begin Class UWorldPartitionRuntimeHashSet ********************************************
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struct Z_Construct_UClass_UWorldPartitionRuntimeHashSet_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionRuntimeHashSet_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_INCLASS \
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private: \
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static void StaticRegisterNativesUWorldPartitionRuntimeHashSet(); \
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friend struct ::Z_Construct_UClass_UWorldPartitionRuntimeHashSet_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UWorldPartitionRuntimeHashSet_NoRegister(); \
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public: \
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DECLARE_CLASS2(UWorldPartitionRuntimeHashSet, UWorldPartitionRuntimeHash, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorldPartitionRuntimeHashSet_NoRegister) \
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DECLARE_SERIALIZER(UWorldPartitionRuntimeHashSet)
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UWorldPartitionRuntimeHashSet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorldPartitionRuntimeHashSet) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorldPartitionRuntimeHashSet); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorldPartitionRuntimeHashSet); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UWorldPartitionRuntimeHashSet(UWorldPartitionRuntimeHashSet&&) = delete; \
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UWorldPartitionRuntimeHashSet(const UWorldPartitionRuntimeHashSet&) = delete; \
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ENGINE_API virtual ~UWorldPartitionRuntimeHashSet();
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_149_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_INCLASS \
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FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UWorldPartitionRuntimeHashSet;
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// ********** End Class UWorldPartitionRuntimeHashSet **********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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