// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h" #ifdef ENGINE_WorldPartitionRuntimeHashSet_generated_h #error "WorldPartitionRuntimeHashSet.generated.h already included, missing '#pragma once' in WorldPartitionRuntimeHashSet.h" #endif #define ENGINE_WorldPartitionRuntimeHashSet_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FRuntimePartitionHLODSetup **************************************** struct Z_Construct_UScriptStruct_FRuntimePartitionHLODSetup_Statics; #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_31_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRuntimePartitionHLODSetup_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FRuntimePartitionHLODSetup; // ********** End ScriptStruct FRuntimePartitionHLODSetup ****************************************** // ********** Begin ScriptStruct FRuntimePartitionDesc ********************************************* struct Z_Construct_UScriptStruct_FRuntimePartitionDesc_Statics; #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_59_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRuntimePartitionDesc_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FRuntimePartitionDesc; // ********** End ScriptStruct FRuntimePartitionDesc *********************************************** // ********** Begin ScriptStruct FRuntimePartitionStreamingData ************************************ struct Z_Construct_UScriptStruct_FRuntimePartitionStreamingData_Statics; #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_86_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FRuntimePartitionStreamingData_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FRuntimePartitionStreamingData; // ********** End ScriptStruct FRuntimePartitionStreamingData ************************************** // ********** Begin Class URuntimeHashSetExternalStreamingObject *********************************** struct Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_Statics; ENGINE_API UClass* Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesURuntimeHashSetExternalStreamingObject(); \ friend struct ::Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_NoRegister(); \ public: \ DECLARE_CLASS2(URuntimeHashSetExternalStreamingObject, URuntimeHashExternalStreamingObjectBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_URuntimeHashSetExternalStreamingObject_NoRegister) \ DECLARE_SERIALIZER(URuntimeHashSetExternalStreamingObject) #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API URuntimeHashSetExternalStreamingObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ URuntimeHashSetExternalStreamingObject(URuntimeHashSetExternalStreamingObject&&) = delete; \ URuntimeHashSetExternalStreamingObject(const URuntimeHashSetExternalStreamingObject&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, URuntimeHashSetExternalStreamingObject); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URuntimeHashSetExternalStreamingObject); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URuntimeHashSetExternalStreamingObject) \ ENGINE_API virtual ~URuntimeHashSetExternalStreamingObject(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_128_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_131_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class URuntimeHashSetExternalStreamingObject; // ********** End Class URuntimeHashSetExternalStreamingObject ************************************* // ********** Begin Class UWorldPartitionRuntimeHashSet ******************************************** struct Z_Construct_UClass_UWorldPartitionRuntimeHashSet_Statics; ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionRuntimeHashSet_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_INCLASS \ private: \ static void StaticRegisterNativesUWorldPartitionRuntimeHashSet(); \ friend struct ::Z_Construct_UClass_UWorldPartitionRuntimeHashSet_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UWorldPartitionRuntimeHashSet_NoRegister(); \ public: \ DECLARE_CLASS2(UWorldPartitionRuntimeHashSet, UWorldPartitionRuntimeHash, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorldPartitionRuntimeHashSet_NoRegister) \ DECLARE_SERIALIZER(UWorldPartitionRuntimeHashSet) #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UWorldPartitionRuntimeHashSet(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorldPartitionRuntimeHashSet) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorldPartitionRuntimeHashSet); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorldPartitionRuntimeHashSet); \ /** Deleted move- and copy-constructors, should never be used */ \ UWorldPartitionRuntimeHashSet(UWorldPartitionRuntimeHashSet&&) = delete; \ UWorldPartitionRuntimeHashSet(const UWorldPartitionRuntimeHashSet&) = delete; \ ENGINE_API virtual ~UWorldPartitionRuntimeHashSet(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_149_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h_152_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWorldPartitionRuntimeHashSet; // ********** End Class UWorldPartitionRuntimeHashSet ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_WorldPartitionRuntimeHashSet_h PRAGMA_ENABLE_DEPRECATION_WARNINGS