93 lines
4.6 KiB
C++
93 lines
4.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "WorldPartition/WorldPartitionBlueprintLibrary.h"
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#ifdef ENGINE_WorldPartitionBlueprintLibrary_generated_h
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#error "WorldPartitionBlueprintLibrary.generated.h already included, missing '#pragma once' in WorldPartitionBlueprintLibrary.h"
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#endif
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#define ENGINE_WorldPartitionBlueprintLibrary_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class AActor;
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class UDataLayerManager;
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class UObject;
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struct FActorDesc;
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struct FGuid;
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// ********** Begin ScriptStruct FActorDesc ********************************************************
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struct Z_Construct_UScriptStruct_FActorDesc_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_23_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FActorDesc_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FActorDesc;
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// ********** End ScriptStruct FActorDesc **********************************************************
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// ********** Begin Class UWorldPartitionBlueprintLibrary ******************************************
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execGetDataLayerManager); \
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DECLARE_FUNCTION(execGetActorDescsForActors); \
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DECLARE_FUNCTION(execGetIntersectingActorDescs); \
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DECLARE_FUNCTION(execGetActorDescs); \
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DECLARE_FUNCTION(execUnpinActors); \
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DECLARE_FUNCTION(execPinActors); \
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DECLARE_FUNCTION(execUnloadActors); \
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DECLARE_FUNCTION(execLoadActors); \
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DECLARE_FUNCTION(execGetRuntimeWorldBounds); \
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DECLARE_FUNCTION(execGetEditorWorldBounds);
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struct Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionBlueprintLibrary_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUWorldPartitionBlueprintLibrary(); \
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friend struct ::Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UWorldPartitionBlueprintLibrary_NoRegister(); \
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public: \
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DECLARE_CLASS2(UWorldPartitionBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorldPartitionBlueprintLibrary_NoRegister) \
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DECLARE_SERIALIZER(UWorldPartitionBlueprintLibrary)
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UWorldPartitionBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UWorldPartitionBlueprintLibrary(UWorldPartitionBlueprintLibrary&&) = delete; \
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UWorldPartitionBlueprintLibrary(const UWorldPartitionBlueprintLibrary&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorldPartitionBlueprintLibrary); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorldPartitionBlueprintLibrary); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorldPartitionBlueprintLibrary) \
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ENGINE_API virtual ~UWorldPartitionBlueprintLibrary();
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_80_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UWorldPartitionBlueprintLibrary;
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// ********** End Class UWorldPartitionBlueprintLibrary ********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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