// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "WorldPartition/WorldPartitionBlueprintLibrary.h" #ifdef ENGINE_WorldPartitionBlueprintLibrary_generated_h #error "WorldPartitionBlueprintLibrary.generated.h already included, missing '#pragma once' in WorldPartitionBlueprintLibrary.h" #endif #define ENGINE_WorldPartitionBlueprintLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class AActor; class UDataLayerManager; class UObject; struct FActorDesc; struct FGuid; // ********** Begin ScriptStruct FActorDesc ******************************************************** struct Z_Construct_UScriptStruct_FActorDesc_Statics; #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_23_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FActorDesc_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FActorDesc; // ********** End ScriptStruct FActorDesc ********************************************************** // ********** Begin Class UWorldPartitionBlueprintLibrary ****************************************** #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetDataLayerManager); \ DECLARE_FUNCTION(execGetActorDescsForActors); \ DECLARE_FUNCTION(execGetIntersectingActorDescs); \ DECLARE_FUNCTION(execGetActorDescs); \ DECLARE_FUNCTION(execUnpinActors); \ DECLARE_FUNCTION(execPinActors); \ DECLARE_FUNCTION(execUnloadActors); \ DECLARE_FUNCTION(execLoadActors); \ DECLARE_FUNCTION(execGetRuntimeWorldBounds); \ DECLARE_FUNCTION(execGetEditorWorldBounds); struct Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics; ENGINE_API UClass* Z_Construct_UClass_UWorldPartitionBlueprintLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUWorldPartitionBlueprintLibrary(); \ friend struct ::Z_Construct_UClass_UWorldPartitionBlueprintLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UWorldPartitionBlueprintLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UWorldPartitionBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorldPartitionBlueprintLibrary_NoRegister) \ DECLARE_SERIALIZER(UWorldPartitionBlueprintLibrary) #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UWorldPartitionBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UWorldPartitionBlueprintLibrary(UWorldPartitionBlueprintLibrary&&) = delete; \ UWorldPartitionBlueprintLibrary(const UWorldPartitionBlueprintLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorldPartitionBlueprintLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorldPartitionBlueprintLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorldPartitionBlueprintLibrary) \ ENGINE_API virtual ~UWorldPartitionBlueprintLibrary(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_80_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h_83_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UWorldPartitionBlueprintLibrary; // ********** End Class UWorldPartitionBlueprintLibrary ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartitionBlueprintLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS