Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/WorldPartition.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

121 lines
6.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "WorldPartition/WorldPartition.h"
#ifdef ENGINE_WorldPartition_generated_h
#error "WorldPartition.generated.h already included, missing '#pragma once' in WorldPartition.h"
#endif
#define ENGINE_WorldPartition_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FRuntimeCellTransformerInstance ***********************************
struct Z_Construct_UScriptStruct_FRuntimeCellTransformerInstance_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_123_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FRuntimeCellTransformerInstance_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FRuntimeCellTransformerInstance;
// ********** End ScriptStruct FRuntimeCellTransformerInstance *************************************
// ********** Begin Class UWorldPartition **********************************************************
#if WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_RPC_WRAPPERS_EOD \
DECLARE_FUNCTION(execIsStandaloneHLODAllowed);
#else // WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_RPC_WRAPPERS_EOD
#endif // WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UWorldPartition, ENGINE_API)
struct Z_Construct_UClass_UWorldPartition_Statics;
ENGINE_API UClass* Z_Construct_UClass_UWorldPartition_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_INCLASS \
private: \
static void StaticRegisterNativesUWorldPartition(); \
friend struct ::Z_Construct_UClass_UWorldPartition_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UWorldPartition_NoRegister(); \
public: \
DECLARE_CLASS2(UWorldPartition, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UWorldPartition_NoRegister) \
DECLARE_SERIALIZER(UWorldPartition) \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UWorldPartition(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UWorldPartition) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UWorldPartition); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWorldPartition); \
/** Deleted move- and copy-constructors, should never be used */ \
UWorldPartition(UWorldPartition&&) = delete; \
UWorldPartition(const UWorldPartition&) = delete; \
ENGINE_API virtual ~UWorldPartition();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_140_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_RPC_WRAPPERS_EOD \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h_143_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UWorldPartition;
// ********** End Class UWorldPartition ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_WorldPartition_h
// ********** Begin Enum EWorldPartitionServerStreamingMode ****************************************
#define FOREACH_ENUM_EWORLDPARTITIONSERVERSTREAMINGMODE(op) \
op(EWorldPartitionServerStreamingMode::ProjectDefault) \
op(EWorldPartitionServerStreamingMode::Disabled) \
op(EWorldPartitionServerStreamingMode::Enabled) \
op(EWorldPartitionServerStreamingMode::EnabledInPIE)
enum class EWorldPartitionServerStreamingMode : uint8;
template<> struct TIsUEnumClass<EWorldPartitionServerStreamingMode> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EWorldPartitionServerStreamingMode>();
// ********** End Enum EWorldPartitionServerStreamingMode ******************************************
// ********** Begin Enum EWorldPartitionServerStreamingOutMode *************************************
#define FOREACH_ENUM_EWORLDPARTITIONSERVERSTREAMINGOUTMODE(op) \
op(EWorldPartitionServerStreamingOutMode::ProjectDefault) \
op(EWorldPartitionServerStreamingOutMode::Disabled) \
op(EWorldPartitionServerStreamingOutMode::Enabled)
enum class EWorldPartitionServerStreamingOutMode : uint8;
template<> struct TIsUEnumClass<EWorldPartitionServerStreamingOutMode> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EWorldPartitionServerStreamingOutMode>();
// ********** End Enum EWorldPartitionServerStreamingOutMode ***************************************
// ********** Begin Enum EWorldPartitionDataLayersLogicOperator ************************************
#define FOREACH_ENUM_EWORLDPARTITIONDATALAYERSLOGICOPERATOR(op) \
op(EWorldPartitionDataLayersLogicOperator::Or) \
op(EWorldPartitionDataLayersLogicOperator::And)
enum class EWorldPartitionDataLayersLogicOperator : uint8;
template<> struct TIsUEnumClass<EWorldPartitionDataLayersLogicOperator> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EWorldPartitionDataLayersLogicOperator>();
// ********** End Enum EWorldPartitionDataLayersLogicOperator **************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS