Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/VirtualTextureCollection.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

167 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Engine/VirtualTextureCollection.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeVirtualTextureCollection() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UEnum* Z_Construct_UEnum_CoreUObject_EPixelFormat();
ENGINE_API UClass* Z_Construct_UClass_UTextureCollection();
ENGINE_API UClass* Z_Construct_UClass_UVirtualTextureCollection();
ENGINE_API UClass* Z_Construct_UClass_UVirtualTextureCollection_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UVirtualTextureCollection ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualTextureCollection;
UClass* UVirtualTextureCollection::GetPrivateStaticClass()
{
using TClass = UVirtualTextureCollection;
if (!Z_Registration_Info_UClass_UVirtualTextureCollection.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("VirtualTextureCollection"),
Z_Registration_Info_UClass_UVirtualTextureCollection.InnerSingleton,
StaticRegisterNativesUVirtualTextureCollection,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVirtualTextureCollection.InnerSingleton;
}
UClass* Z_Construct_UClass_UVirtualTextureCollection_NoRegister()
{
return UVirtualTextureCollection::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVirtualTextureCollection_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DevelopmentStatus", "Experimental" },
{ "IncludePath", "Engine/VirtualTextureCollection.h" },
{ "ModuleRelativePath", "Classes/Engine/VirtualTextureCollection.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowFormatConversion_MetaData[] = {
{ "Category", "VirtualTextureCollection" },
{ "Comment", "/**\n\x09 * Allow format conversions, including differing compression schemes.\n\x09 * This has a potentially large runtime overhead.\n\x09 **/" },
{ "ModuleRelativePath", "Classes/Engine/VirtualTextureCollection.h" },
{ "ToolTip", "Allow format conversions, including differing compression schemes.\nThis has a potentially large runtime overhead." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSRGB_MetaData[] = {
{ "Category", "VirtualTextureCollection" },
{ "Comment", "/**\n\x09 * If this texture collection if in SRGB, requires format conversion.\n\x09 * Textures not matching this will be converted at runtime.\n\x09 */" },
{ "editcondition", "bAllowFormatConversion" },
{ "ModuleRelativePath", "Classes/Engine/VirtualTextureCollection.h" },
{ "ToolTip", "If this texture collection if in SRGB, requires format conversion.\nTextures not matching this will be converted at runtime." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RuntimePixelFormat_MetaData[] = {
{ "Category", "VirtualTextureCollection" },
{ "Comment", "/**\n\x09 * The pixel format chosen at runtime, should PixelFormat not be specified.\n\x09 **/" },
{ "ModuleRelativePath", "Classes/Engine/VirtualTextureCollection.h" },
{ "ToolTip", "The pixel format chosen at runtime, should PixelFormat not be specified." },
};
#endif // WITH_METADATA
// ********** Begin Class UVirtualTextureCollection constinit property declarations ****************
static void NewProp_bAllowFormatConversion_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowFormatConversion;
static void NewProp_bIsSRGB_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSRGB;
static const UECodeGen_Private::FBytePropertyParams NewProp_RuntimePixelFormat;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVirtualTextureCollection constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVirtualTextureCollection>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVirtualTextureCollection_Statics
// ********** Begin Class UVirtualTextureCollection Property Definitions ***************************
void Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bAllowFormatConversion_SetBit(void* Obj)
{
((UVirtualTextureCollection*)Obj)->bAllowFormatConversion = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bAllowFormatConversion = { "bAllowFormatConversion", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTextureCollection), &Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bAllowFormatConversion_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowFormatConversion_MetaData), NewProp_bAllowFormatConversion_MetaData) };
void Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bIsSRGB_SetBit(void* Obj)
{
((UVirtualTextureCollection*)Obj)->bIsSRGB = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bIsSRGB = { "bIsSRGB", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTextureCollection), &Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bIsSRGB_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSRGB_MetaData), NewProp_bIsSRGB_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_RuntimePixelFormat = { "RuntimePixelFormat", nullptr, (EPropertyFlags)0x0010040000020001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVirtualTextureCollection, RuntimePixelFormat), Z_Construct_UEnum_CoreUObject_EPixelFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RuntimePixelFormat_MetaData), NewProp_RuntimePixelFormat_MetaData) }; // 1211336029
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVirtualTextureCollection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bAllowFormatConversion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bIsSRGB,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_RuntimePixelFormat,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTextureCollection_Statics::PropPointers) < 2048);
// ********** End Class UVirtualTextureCollection Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UVirtualTextureCollection_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UTextureCollection,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTextureCollection_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualTextureCollection_Statics::ClassParams = {
&UVirtualTextureCollection::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVirtualTextureCollection_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTextureCollection_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTextureCollection_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualTextureCollection_Statics::Class_MetaDataParams)
};
void UVirtualTextureCollection::StaticRegisterNativesUVirtualTextureCollection()
{
}
UClass* Z_Construct_UClass_UVirtualTextureCollection()
{
if (!Z_Registration_Info_UClass_UVirtualTextureCollection.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualTextureCollection.OuterSingleton, Z_Construct_UClass_UVirtualTextureCollection_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVirtualTextureCollection.OuterSingleton;
}
UVirtualTextureCollection::UVirtualTextureCollection(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualTextureCollection);
UVirtualTextureCollection::~UVirtualTextureCollection() {}
// ********** End Class UVirtualTextureCollection **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UVirtualTextureCollection, UVirtualTextureCollection::StaticClass, TEXT("UVirtualTextureCollection"), &Z_Registration_Info_UClass_UVirtualTextureCollection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualTextureCollection), 3755656797U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_1745072723{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS