// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/VirtualTextureCollection.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeVirtualTextureCollection() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UEnum* Z_Construct_UEnum_CoreUObject_EPixelFormat(); ENGINE_API UClass* Z_Construct_UClass_UTextureCollection(); ENGINE_API UClass* Z_Construct_UClass_UVirtualTextureCollection(); ENGINE_API UClass* Z_Construct_UClass_UVirtualTextureCollection_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UVirtualTextureCollection ************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualTextureCollection; UClass* UVirtualTextureCollection::GetPrivateStaticClass() { using TClass = UVirtualTextureCollection; if (!Z_Registration_Info_UClass_UVirtualTextureCollection.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("VirtualTextureCollection"), Z_Registration_Info_UClass_UVirtualTextureCollection.InnerSingleton, StaticRegisterNativesUVirtualTextureCollection, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVirtualTextureCollection.InnerSingleton; } UClass* Z_Construct_UClass_UVirtualTextureCollection_NoRegister() { return UVirtualTextureCollection::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVirtualTextureCollection_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DevelopmentStatus", "Experimental" }, { "IncludePath", "Engine/VirtualTextureCollection.h" }, { "ModuleRelativePath", "Classes/Engine/VirtualTextureCollection.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowFormatConversion_MetaData[] = { { "Category", "VirtualTextureCollection" }, { "Comment", "/**\n\x09 * Allow format conversions, including differing compression schemes.\n\x09 * This has a potentially large runtime overhead.\n\x09 **/" }, { "ModuleRelativePath", "Classes/Engine/VirtualTextureCollection.h" }, { "ToolTip", "Allow format conversions, including differing compression schemes.\nThis has a potentially large runtime overhead." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSRGB_MetaData[] = { { "Category", "VirtualTextureCollection" }, { "Comment", "/**\n\x09 * If this texture collection if in SRGB, requires format conversion.\n\x09 * Textures not matching this will be converted at runtime.\n\x09 */" }, { "editcondition", "bAllowFormatConversion" }, { "ModuleRelativePath", "Classes/Engine/VirtualTextureCollection.h" }, { "ToolTip", "If this texture collection if in SRGB, requires format conversion.\nTextures not matching this will be converted at runtime." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RuntimePixelFormat_MetaData[] = { { "Category", "VirtualTextureCollection" }, { "Comment", "/**\n\x09 * The pixel format chosen at runtime, should PixelFormat not be specified.\n\x09 **/" }, { "ModuleRelativePath", "Classes/Engine/VirtualTextureCollection.h" }, { "ToolTip", "The pixel format chosen at runtime, should PixelFormat not be specified." }, }; #endif // WITH_METADATA // ********** Begin Class UVirtualTextureCollection constinit property declarations **************** static void NewProp_bAllowFormatConversion_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowFormatConversion; static void NewProp_bIsSRGB_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSRGB; static const UECodeGen_Private::FBytePropertyParams NewProp_RuntimePixelFormat; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVirtualTextureCollection constinit property declarations ****************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVirtualTextureCollection_Statics // ********** Begin Class UVirtualTextureCollection Property Definitions *************************** void Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bAllowFormatConversion_SetBit(void* Obj) { ((UVirtualTextureCollection*)Obj)->bAllowFormatConversion = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bAllowFormatConversion = { "bAllowFormatConversion", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTextureCollection), &Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bAllowFormatConversion_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowFormatConversion_MetaData), NewProp_bAllowFormatConversion_MetaData) }; void Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bIsSRGB_SetBit(void* Obj) { ((UVirtualTextureCollection*)Obj)->bIsSRGB = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bIsSRGB = { "bIsSRGB", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTextureCollection), &Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bIsSRGB_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSRGB_MetaData), NewProp_bIsSRGB_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_RuntimePixelFormat = { "RuntimePixelFormat", nullptr, (EPropertyFlags)0x0010040000020001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVirtualTextureCollection, RuntimePixelFormat), Z_Construct_UEnum_CoreUObject_EPixelFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RuntimePixelFormat_MetaData), NewProp_RuntimePixelFormat_MetaData) }; // 1211336029 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVirtualTextureCollection_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bAllowFormatConversion, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_bIsSRGB, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTextureCollection_Statics::NewProp_RuntimePixelFormat, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTextureCollection_Statics::PropPointers) < 2048); // ********** End Class UVirtualTextureCollection Property Definitions ***************************** UObject* (*const Z_Construct_UClass_UVirtualTextureCollection_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UTextureCollection, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTextureCollection_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualTextureCollection_Statics::ClassParams = { &UVirtualTextureCollection::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVirtualTextureCollection_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTextureCollection_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTextureCollection_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualTextureCollection_Statics::Class_MetaDataParams) }; void UVirtualTextureCollection::StaticRegisterNativesUVirtualTextureCollection() { } UClass* Z_Construct_UClass_UVirtualTextureCollection() { if (!Z_Registration_Info_UClass_UVirtualTextureCollection.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualTextureCollection.OuterSingleton, Z_Construct_UClass_UVirtualTextureCollection_Statics::ClassParams); } return Z_Registration_Info_UClass_UVirtualTextureCollection.OuterSingleton; } UVirtualTextureCollection::UVirtualTextureCollection(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualTextureCollection); UVirtualTextureCollection::~UVirtualTextureCollection() {} // ********** End Class UVirtualTextureCollection ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UVirtualTextureCollection, UVirtualTextureCollection::StaticClass, TEXT("UVirtualTextureCollection"), &Z_Registration_Info_UClass_UVirtualTextureCollection, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualTextureCollection), 3755656797U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_1745072723{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_VirtualTextureCollection_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS