428 lines
22 KiB
C++
428 lines
22 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "VT/VirtualTexture.h"
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#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
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#include "VT/VirtualTextureBuildSettings.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeVirtualTexture() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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ENGINE_API UClass* Z_Construct_UClass_ULightMapVirtualTexture();
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ENGINE_API UClass* Z_Construct_UClass_ULightMapVirtualTexture_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy();
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ENGINE_API UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UTexture2D();
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ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture();
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ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture2D();
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ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture2D_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture_NoRegister();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FVirtualTextureBuildSettings();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UVirtualTexture **********************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualTexture;
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UClass* UVirtualTexture::GetPrivateStaticClass()
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{
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using TClass = UVirtualTexture;
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if (!Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("VirtualTexture"),
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Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton,
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StaticRegisterNativesUVirtualTexture,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UVirtualTexture_NoRegister()
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{
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return UVirtualTexture::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UVirtualTexture_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "ClassGroupNames", "Rendering" },
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{ "Comment", "/** Deprecated class */" },
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{ "IncludePath", "VT/VirtualTexture.h" },
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{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
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{ "ToolTip", "Deprecated class" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UVirtualTexture constinit property declarations **************************
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// ********** End Class UVirtualTexture constinit property declarations ****************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UVirtualTexture>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UVirtualTexture_Statics
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UObject* (*const Z_Construct_UClass_UVirtualTexture_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualTexture_Statics::ClassParams = {
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&UVirtualTexture::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x000800A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualTexture_Statics::Class_MetaDataParams)
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};
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void UVirtualTexture::StaticRegisterNativesUVirtualTexture()
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{
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}
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UClass* Z_Construct_UClass_UVirtualTexture()
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{
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if (!Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton, Z_Construct_UClass_UVirtualTexture_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualTexture);
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UVirtualTexture::~UVirtualTexture() {}
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IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UVirtualTexture)
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// ********** End Class UVirtualTexture ************************************************************
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// ********** Begin Class ULightMapVirtualTexture **************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ULightMapVirtualTexture;
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UClass* ULightMapVirtualTexture::GetPrivateStaticClass()
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{
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using TClass = ULightMapVirtualTexture;
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if (!Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("LightMapVirtualTexture"),
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Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton,
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StaticRegisterNativesULightMapVirtualTexture,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ULightMapVirtualTexture_NoRegister()
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{
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return ULightMapVirtualTexture::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ULightMapVirtualTexture_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "ClassGroupNames", "Rendering" },
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{ "Comment", "/** Deprecated class */" },
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{ "IncludePath", "VT/VirtualTexture.h" },
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{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
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{ "ToolTip", "Deprecated class" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ULightMapVirtualTexture constinit property declarations ******************
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// ********** End Class ULightMapVirtualTexture constinit property declarations ********************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ULightMapVirtualTexture>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_ULightMapVirtualTexture_Statics
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UObject* (*const Z_Construct_UClass_ULightMapVirtualTexture_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UVirtualTexture,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_ULightMapVirtualTexture_Statics::ClassParams = {
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&ULightMapVirtualTexture::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x000800A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture_Statics::Class_MetaDataParams), Z_Construct_UClass_ULightMapVirtualTexture_Statics::Class_MetaDataParams)
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};
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void ULightMapVirtualTexture::StaticRegisterNativesULightMapVirtualTexture()
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{
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}
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UClass* Z_Construct_UClass_ULightMapVirtualTexture()
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{
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if (!Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton, Z_Construct_UClass_ULightMapVirtualTexture_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULightMapVirtualTexture);
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ULightMapVirtualTexture::~ULightMapVirtualTexture() {}
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// ********** End Class ULightMapVirtualTexture ****************************************************
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// ********** Begin Class URuntimeVirtualTextureStreamingProxy *************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy;
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UClass* URuntimeVirtualTextureStreamingProxy::GetPrivateStaticClass()
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{
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using TClass = URuntimeVirtualTextureStreamingProxy;
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if (!Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("RuntimeVirtualTextureStreamingProxy"),
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Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton,
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StaticRegisterNativesURuntimeVirtualTextureStreamingProxy,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton;
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}
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UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_NoRegister()
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{
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return URuntimeVirtualTextureStreamingProxy::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "ClassGroupNames", "Rendering" },
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{ "Comment", "/** Deprecated class. */" },
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{ "HideCategories", "Object" },
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{ "IncludePath", "VT/VirtualTexture.h" },
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{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
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{ "ToolTip", "Deprecated class." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class URuntimeVirtualTextureStreamingProxy constinit property declarations *****
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// ********** End Class URuntimeVirtualTextureStreamingProxy constinit property declarations *******
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<URuntimeVirtualTextureStreamingProxy>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics
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UObject* (*const Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UTexture2D,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::ClassParams = {
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&URuntimeVirtualTextureStreamingProxy::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x008000A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::Class_MetaDataParams)
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};
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void URuntimeVirtualTextureStreamingProxy::StaticRegisterNativesURuntimeVirtualTextureStreamingProxy()
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{
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}
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UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy()
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{
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if (!Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton, Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URuntimeVirtualTextureStreamingProxy);
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URuntimeVirtualTextureStreamingProxy::~URuntimeVirtualTextureStreamingProxy() {}
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// ********** End Class URuntimeVirtualTextureStreamingProxy ***************************************
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// ********** Begin Class UVirtualTexture2D ********************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualTexture2D;
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UClass* UVirtualTexture2D::GetPrivateStaticClass()
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{
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using TClass = UVirtualTexture2D;
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if (!Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("VirtualTexture2D"),
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Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton,
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StaticRegisterNativesUVirtualTexture2D,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UVirtualTexture2D_NoRegister()
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{
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return UVirtualTexture2D::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UVirtualTexture2D_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "ClassGroupNames", "Rendering" },
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{ "Comment", "/**\n * Virtual Texture with locally configurable build settings.\n * A raw UTexture2D can also represent a Virtual Texture but uses the one and only per-project build settings.\n */" },
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{ "HideCategories", "Object" },
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{ "IncludePath", "VT/VirtualTexture.h" },
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{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
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{ "ToolTip", "Virtual Texture with locally configurable build settings.\nA raw UTexture2D can also represent a Virtual Texture but uses the one and only per-project build settings." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Settings_MetaData[] = {
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{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bContinuousUpdate_MetaData[] = {
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{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSinglePhysicalSpace_MetaData[] = {
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{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UVirtualTexture2D constinit property declarations ************************
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static const UECodeGen_Private::FStructPropertyParams NewProp_Settings;
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static void NewProp_bContinuousUpdate_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bContinuousUpdate;
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static void NewProp_bSinglePhysicalSpace_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bSinglePhysicalSpace;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UVirtualTexture2D constinit property declarations **************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UVirtualTexture2D>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UVirtualTexture2D_Statics
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// ********** Begin Class UVirtualTexture2D Property Definitions ***********************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVirtualTexture2D, Settings), Z_Construct_UScriptStruct_FVirtualTextureBuildSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Settings_MetaData), NewProp_Settings_MetaData) }; // 427294154
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void Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate_SetBit(void* Obj)
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{
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((UVirtualTexture2D*)Obj)->bContinuousUpdate_DEPRECATED = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate = { "bContinuousUpdate", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTexture2D), &Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bContinuousUpdate_MetaData), NewProp_bContinuousUpdate_MetaData) };
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void Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace_SetBit(void* Obj)
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{
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((UVirtualTexture2D*)Obj)->bSinglePhysicalSpace = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace = { "bSinglePhysicalSpace", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTexture2D), &Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSinglePhysicalSpace_MetaData), NewProp_bSinglePhysicalSpace_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_Settings,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers) < 2048);
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// ********** End Class UVirtualTexture2D Property Definitions *************************************
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UObject* (*const Z_Construct_UClass_UVirtualTexture2D_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UTexture2D,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualTexture2D_Statics::ClassParams = {
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&UVirtualTexture2D::StaticClass,
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|
nullptr,
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
nullptr,
|
|
Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
0,
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers),
|
|
0,
|
|
0x008000A0u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualTexture2D_Statics::Class_MetaDataParams)
|
|
};
|
|
void UVirtualTexture2D::StaticRegisterNativesUVirtualTexture2D()
|
|
{
|
|
}
|
|
UClass* Z_Construct_UClass_UVirtualTexture2D()
|
|
{
|
|
if (!Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton, Z_Construct_UClass_UVirtualTexture2D_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualTexture2D);
|
|
UVirtualTexture2D::~UVirtualTexture2D() {}
|
|
// ********** End Class UVirtualTexture2D **********************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_UVirtualTexture, UVirtualTexture::StaticClass, TEXT("UVirtualTexture"), &Z_Registration_Info_UClass_UVirtualTexture, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualTexture), 528037634U) },
|
|
{ Z_Construct_UClass_ULightMapVirtualTexture, ULightMapVirtualTexture::StaticClass, TEXT("ULightMapVirtualTexture"), &Z_Registration_Info_UClass_ULightMapVirtualTexture, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULightMapVirtualTexture), 2750655856U) },
|
|
{ Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy, URuntimeVirtualTextureStreamingProxy::StaticClass, TEXT("URuntimeVirtualTextureStreamingProxy"), &Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URuntimeVirtualTextureStreamingProxy), 2422911599U) },
|
|
{ Z_Construct_UClass_UVirtualTexture2D, UVirtualTexture2D::StaticClass, TEXT("UVirtualTexture2D"), &Z_Registration_Info_UClass_UVirtualTexture2D, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualTexture2D), 2773140938U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_3371465470{
|
|
TEXT("/Script/Engine"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|