Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/VirtualTexture.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

428 lines
22 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "VT/VirtualTexture.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "VT/VirtualTextureBuildSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeVirtualTexture() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_ULightMapVirtualTexture();
ENGINE_API UClass* Z_Construct_UClass_ULightMapVirtualTexture_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy();
ENGINE_API UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D();
ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture();
ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture2D();
ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture2D_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FVirtualTextureBuildSettings();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UVirtualTexture **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualTexture;
UClass* UVirtualTexture::GetPrivateStaticClass()
{
using TClass = UVirtualTexture;
if (!Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("VirtualTexture"),
Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton,
StaticRegisterNativesUVirtualTexture,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton;
}
UClass* Z_Construct_UClass_UVirtualTexture_NoRegister()
{
return UVirtualTexture::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVirtualTexture_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ClassGroupNames", "Rendering" },
{ "Comment", "/** Deprecated class */" },
{ "IncludePath", "VT/VirtualTexture.h" },
{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
{ "ToolTip", "Deprecated class" },
};
#endif // WITH_METADATA
// ********** Begin Class UVirtualTexture constinit property declarations **************************
// ********** End Class UVirtualTexture constinit property declarations ****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVirtualTexture>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVirtualTexture_Statics
UObject* (*const Z_Construct_UClass_UVirtualTexture_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualTexture_Statics::ClassParams = {
&UVirtualTexture::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualTexture_Statics::Class_MetaDataParams)
};
void UVirtualTexture::StaticRegisterNativesUVirtualTexture()
{
}
UClass* Z_Construct_UClass_UVirtualTexture()
{
if (!Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton, Z_Construct_UClass_UVirtualTexture_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualTexture);
UVirtualTexture::~UVirtualTexture() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UVirtualTexture)
// ********** End Class UVirtualTexture ************************************************************
// ********** Begin Class ULightMapVirtualTexture **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULightMapVirtualTexture;
UClass* ULightMapVirtualTexture::GetPrivateStaticClass()
{
using TClass = ULightMapVirtualTexture;
if (!Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LightMapVirtualTexture"),
Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton,
StaticRegisterNativesULightMapVirtualTexture,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton;
}
UClass* Z_Construct_UClass_ULightMapVirtualTexture_NoRegister()
{
return ULightMapVirtualTexture::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULightMapVirtualTexture_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ClassGroupNames", "Rendering" },
{ "Comment", "/** Deprecated class */" },
{ "IncludePath", "VT/VirtualTexture.h" },
{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
{ "ToolTip", "Deprecated class" },
};
#endif // WITH_METADATA
// ********** Begin Class ULightMapVirtualTexture constinit property declarations ******************
// ********** End Class ULightMapVirtualTexture constinit property declarations ********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULightMapVirtualTexture>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULightMapVirtualTexture_Statics
UObject* (*const Z_Construct_UClass_ULightMapVirtualTexture_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UVirtualTexture,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULightMapVirtualTexture_Statics::ClassParams = {
&ULightMapVirtualTexture::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture_Statics::Class_MetaDataParams), Z_Construct_UClass_ULightMapVirtualTexture_Statics::Class_MetaDataParams)
};
void ULightMapVirtualTexture::StaticRegisterNativesULightMapVirtualTexture()
{
}
UClass* Z_Construct_UClass_ULightMapVirtualTexture()
{
if (!Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton, Z_Construct_UClass_ULightMapVirtualTexture_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULightMapVirtualTexture);
ULightMapVirtualTexture::~ULightMapVirtualTexture() {}
// ********** End Class ULightMapVirtualTexture ****************************************************
// ********** Begin Class URuntimeVirtualTextureStreamingProxy *************************************
FClassRegistrationInfo Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy;
UClass* URuntimeVirtualTextureStreamingProxy::GetPrivateStaticClass()
{
using TClass = URuntimeVirtualTextureStreamingProxy;
if (!Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("RuntimeVirtualTextureStreamingProxy"),
Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton,
StaticRegisterNativesURuntimeVirtualTextureStreamingProxy,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton;
}
UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_NoRegister()
{
return URuntimeVirtualTextureStreamingProxy::GetPrivateStaticClass();
}
struct Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ClassGroupNames", "Rendering" },
{ "Comment", "/** Deprecated class. */" },
{ "HideCategories", "Object" },
{ "IncludePath", "VT/VirtualTexture.h" },
{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
{ "ToolTip", "Deprecated class." },
};
#endif // WITH_METADATA
// ********** Begin Class URuntimeVirtualTextureStreamingProxy constinit property declarations *****
// ********** End Class URuntimeVirtualTextureStreamingProxy constinit property declarations *******
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<URuntimeVirtualTextureStreamingProxy>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics
UObject* (*const Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UTexture2D,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::ClassParams = {
&URuntimeVirtualTextureStreamingProxy::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::Class_MetaDataParams)
};
void URuntimeVirtualTextureStreamingProxy::StaticRegisterNativesURuntimeVirtualTextureStreamingProxy()
{
}
UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy()
{
if (!Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton, Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::ClassParams);
}
return Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URuntimeVirtualTextureStreamingProxy);
URuntimeVirtualTextureStreamingProxy::~URuntimeVirtualTextureStreamingProxy() {}
// ********** End Class URuntimeVirtualTextureStreamingProxy ***************************************
// ********** Begin Class UVirtualTexture2D ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualTexture2D;
UClass* UVirtualTexture2D::GetPrivateStaticClass()
{
using TClass = UVirtualTexture2D;
if (!Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("VirtualTexture2D"),
Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton,
StaticRegisterNativesUVirtualTexture2D,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton;
}
UClass* Z_Construct_UClass_UVirtualTexture2D_NoRegister()
{
return UVirtualTexture2D::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UVirtualTexture2D_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ClassGroupNames", "Rendering" },
{ "Comment", "/**\n * Virtual Texture with locally configurable build settings.\n * A raw UTexture2D can also represent a Virtual Texture but uses the one and only per-project build settings.\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "VT/VirtualTexture.h" },
{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
{ "ToolTip", "Virtual Texture with locally configurable build settings.\nA raw UTexture2D can also represent a Virtual Texture but uses the one and only per-project build settings." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Settings_MetaData[] = {
{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bContinuousUpdate_MetaData[] = {
{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSinglePhysicalSpace_MetaData[] = {
{ "ModuleRelativePath", "Classes/VT/VirtualTexture.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UVirtualTexture2D constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Settings;
static void NewProp_bContinuousUpdate_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bContinuousUpdate;
static void NewProp_bSinglePhysicalSpace_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSinglePhysicalSpace;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UVirtualTexture2D constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UVirtualTexture2D>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UVirtualTexture2D_Statics
// ********** Begin Class UVirtualTexture2D Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVirtualTexture2D, Settings), Z_Construct_UScriptStruct_FVirtualTextureBuildSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Settings_MetaData), NewProp_Settings_MetaData) }; // 427294154
void Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate_SetBit(void* Obj)
{
((UVirtualTexture2D*)Obj)->bContinuousUpdate_DEPRECATED = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate = { "bContinuousUpdate", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTexture2D), &Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bContinuousUpdate_MetaData), NewProp_bContinuousUpdate_MetaData) };
void Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace_SetBit(void* Obj)
{
((UVirtualTexture2D*)Obj)->bSinglePhysicalSpace = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace = { "bSinglePhysicalSpace", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTexture2D), &Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSinglePhysicalSpace_MetaData), NewProp_bSinglePhysicalSpace_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_Settings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers) < 2048);
// ********** End Class UVirtualTexture2D Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UVirtualTexture2D_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UTexture2D,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualTexture2D_Statics::ClassParams = {
&UVirtualTexture2D::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers),
0,
0x008000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualTexture2D_Statics::Class_MetaDataParams)
};
void UVirtualTexture2D::StaticRegisterNativesUVirtualTexture2D()
{
}
UClass* Z_Construct_UClass_UVirtualTexture2D()
{
if (!Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton, Z_Construct_UClass_UVirtualTexture2D_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualTexture2D);
UVirtualTexture2D::~UVirtualTexture2D() {}
// ********** End Class UVirtualTexture2D **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UVirtualTexture, UVirtualTexture::StaticClass, TEXT("UVirtualTexture"), &Z_Registration_Info_UClass_UVirtualTexture, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualTexture), 528037634U) },
{ Z_Construct_UClass_ULightMapVirtualTexture, ULightMapVirtualTexture::StaticClass, TEXT("ULightMapVirtualTexture"), &Z_Registration_Info_UClass_ULightMapVirtualTexture, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULightMapVirtualTexture), 2750655856U) },
{ Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy, URuntimeVirtualTextureStreamingProxy::StaticClass, TEXT("URuntimeVirtualTextureStreamingProxy"), &Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URuntimeVirtualTextureStreamingProxy), 2422911599U) },
{ Z_Construct_UClass_UVirtualTexture2D, UVirtualTexture2D::StaticClass, TEXT("UVirtualTexture2D"), &Z_Registration_Info_UClass_UVirtualTexture2D, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualTexture2D), 2773140938U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_3371465470{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS